Added getDataToRender to the bufferBuilder
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@@ -8,10 +8,9 @@ import net.minecraft.util.math.ChunkPos;
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import java.awt.*;
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import java.io.Serializable;
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import java.util.AbstractMap;
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import java.util.ArrayList;
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import java.util.*;
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import java.util.List;
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import java.util.Map;
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import java.util.stream.Collectors;
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/**
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* STANDARD TO FOLLOW
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@@ -208,13 +207,17 @@ public class LodRegion implements Serializable
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/**
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* @return
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*/
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public List<Map.Entry<LevelPos,Integer>> getDataToGenerate(int playerPosX, int playerPosZ, int start, int end, byte generation, byte detailLevel)
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public List<Map.Entry<LevelPos,Integer>> getDataToGenerate(int playerPosX, int playerPosZ, int start, int end, byte generation, byte detailLevel, int dataNumber)
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{
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LevelPos levelPos = new LevelPos(LodUtil.REGION_DETAIL_LEVEL, 0, 0);
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return getDataToGenerate(levelPos, playerPosX, playerPosZ, start, end, generation, detailLevel);
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List<Map.Entry<LevelPos,Integer>> listOfPos = getDataToGenerate(levelPos, playerPosX, playerPosZ, start, end, generation, detailLevel);
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Collections.sort(listOfPos,Map.Entry.comparingByValue());
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dataNumber = Math.min(dataNumber, listOfPos.size());
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return listOfPos.subList(0,dataNumber);
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}
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public List<Map.Entry<LevelPos,Integer>> getDataToGenerate(LevelPos levelPos, int playerPosX, int playerPosZ, int start, int end, byte generation, byte detailLevel)
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private List<Map.Entry<LevelPos,Integer>> getDataToGenerate(LevelPos levelPos, int playerPosX, int playerPosZ, int start, int end, byte generation, byte detailLevel)
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{
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List<Map.Entry<LevelPos,Integer>> levelPosList = new ArrayList<>();
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@@ -317,7 +320,7 @@ public class LodRegion implements Serializable
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/**
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* @return
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*/
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public List<LevelPos> getDataToRender(LevelPos levelPos, int playerPosX, int playerPosZ, int start, int end, byte detailLevel)
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private List<LevelPos> getDataToRender(LevelPos levelPos, int playerPosX, int playerPosZ, int start, int end, byte detailLevel)
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{
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List<LevelPos> levelPosList = new ArrayList<>();
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