Fix optifine 1.16 support

This commit is contained in:
James Seibel
2024-04-30 19:44:23 -05:00
parent d433fdea62
commit 54d254be73
11 changed files with 64 additions and 250 deletions
@@ -1,75 +0,0 @@
/*
* This file is part of the Distant Horizons mod
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2023 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.distanthorizons.neoforge.mixins.client;
import com.mojang.blaze3d.platform.NativeImage;
import com.seibel.distanthorizons.common.wrappers.minecraft.MinecraftRenderWrapper;
import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftClientWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.world.IClientLevelWrapper;
import com.seibel.distanthorizons.common.util.ILightTextureMarker;
import net.minecraft.client.renderer.texture.DynamicTexture;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.Unique;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@Mixin(DynamicTexture.class)
public abstract class MixinDynamicTexture implements ILightTextureMarker
{
/** Used to prevent accidentally using other dynamic textures as a lightmap */
@Unique
private boolean isLightTexture = false;
@Shadow
#if MC_VER >= MC_1_20_4
(remap = false)
#endif
@Final
private NativeImage pixels;
@Inject(method = "upload()V", at = @At("HEAD"))
public void updateLightTexture(CallbackInfo ci)
{
// since the light map is always updated on the client render thread we should be able to access the client level at the same time
IMinecraftClientWrapper mc = SingletonInjector.INSTANCE.get(IMinecraftClientWrapper.class);
if (!this.isLightTexture
|| mc == null
|| mc.getWrappedClientLevel() == null
)
{
return;
}
//ApiShared.LOGGER.info("Lightmap update");
IClientLevelWrapper clientLevel = mc.getWrappedClientLevel();
MinecraftRenderWrapper.INSTANCE.updateLightmap(this.pixels, clientLevel);
}
public void markLightTexture() { this.isLightTexture = true; }
}
@@ -20,10 +20,13 @@
package com.seibel.distanthorizons.neoforge.mixins.client;
import com.seibel.distanthorizons.common.util.ILightTextureMarker;
import com.mojang.blaze3d.platform.NativeImage;
import com.seibel.distanthorizons.common.wrappers.minecraft.MinecraftRenderWrapper;
import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftClientWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.world.IClientLevelWrapper;
import net.minecraft.client.renderer.LightTexture;
import net.minecraft.client.renderer.texture.DynamicTexture;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
@@ -36,13 +39,21 @@ import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
public class MixinLightTexture
{
@Shadow
#if MC_VER >= MC_1_20_4
(remap = false)
#endif
@Final
private DynamicTexture lightTexture;
private NativeImage lightPixels;
@Inject(method = "<init>", at = @At("RETURN"))
public void markLightTexture(CallbackInfo ci) { ((ILightTextureMarker) this.lightTexture).markLightTexture(); }
@Inject(method = "updateLightTexture(F)V", at = @At("RETURN"))
public void updateLightTexture(float partialTicks, CallbackInfo ci)
{
IMinecraftClientWrapper mc = SingletonInjector.INSTANCE.get(IMinecraftClientWrapper.class);
if (mc == null || mc.getWrappedClientLevel() == null)
{
return;
}
IClientLevelWrapper clientLevel = mc.getWrappedClientLevel();
MinecraftRenderWrapper.INSTANCE.updateLightmap(this.lightPixels, clientLevel);
}
}
@@ -13,7 +13,6 @@
"client.MixinFogRenderer",
"client.MixinGameRenderer",
"client.MixinLevelRenderer",
"client.MixinDynamicTexture",
"client.MixinLightTexture",
"client.MixinOptionsScreen",
"client.MixinTextureUtil"