Fix optifine 1.16 support
This commit is contained in:
-75
@@ -1,75 +0,0 @@
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/*
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* This file is part of the Distant Horizons mod
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* licensed under the GNU LGPL v3 License.
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*
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* Copyright (C) 2020-2023 James Seibel
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, version 3.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package com.seibel.distanthorizons.neoforge.mixins.client;
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import com.mojang.blaze3d.platform.NativeImage;
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import com.seibel.distanthorizons.common.wrappers.minecraft.MinecraftRenderWrapper;
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import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
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import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftClientWrapper;
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import com.seibel.distanthorizons.core.wrapperInterfaces.world.IClientLevelWrapper;
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import com.seibel.distanthorizons.common.util.ILightTextureMarker;
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import net.minecraft.client.renderer.texture.DynamicTexture;
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import org.spongepowered.asm.mixin.Final;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.Shadow;
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import org.spongepowered.asm.mixin.Unique;
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import org.spongepowered.asm.mixin.injection.At;
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import org.spongepowered.asm.mixin.injection.Inject;
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import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
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@Mixin(DynamicTexture.class)
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public abstract class MixinDynamicTexture implements ILightTextureMarker
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{
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/** Used to prevent accidentally using other dynamic textures as a lightmap */
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@Unique
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private boolean isLightTexture = false;
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@Shadow
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#if MC_VER >= MC_1_20_4
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(remap = false)
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#endif
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@Final
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private NativeImage pixels;
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@Inject(method = "upload()V", at = @At("HEAD"))
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public void updateLightTexture(CallbackInfo ci)
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{
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// since the light map is always updated on the client render thread we should be able to access the client level at the same time
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IMinecraftClientWrapper mc = SingletonInjector.INSTANCE.get(IMinecraftClientWrapper.class);
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if (!this.isLightTexture
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|| mc == null
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|| mc.getWrappedClientLevel() == null
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)
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{
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return;
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}
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//ApiShared.LOGGER.info("Lightmap update");
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IClientLevelWrapper clientLevel = mc.getWrappedClientLevel();
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MinecraftRenderWrapper.INSTANCE.updateLightmap(this.pixels, clientLevel);
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}
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public void markLightTexture() { this.isLightTexture = true; }
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}
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+19
-8
@@ -20,10 +20,13 @@
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package com.seibel.distanthorizons.neoforge.mixins.client;
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import com.seibel.distanthorizons.common.util.ILightTextureMarker;
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import com.mojang.blaze3d.platform.NativeImage;
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import com.seibel.distanthorizons.common.wrappers.minecraft.MinecraftRenderWrapper;
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import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
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import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftClientWrapper;
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import com.seibel.distanthorizons.core.wrapperInterfaces.world.IClientLevelWrapper;
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import net.minecraft.client.renderer.LightTexture;
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import net.minecraft.client.renderer.texture.DynamicTexture;
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import org.spongepowered.asm.mixin.Final;
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import org.spongepowered.asm.mixin.Mixin;
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@@ -36,13 +39,21 @@ import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
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public class MixinLightTexture
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{
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@Shadow
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#if MC_VER >= MC_1_20_4
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(remap = false)
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#endif
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@Final
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private DynamicTexture lightTexture;
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private NativeImage lightPixels;
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@Inject(method = "<init>", at = @At("RETURN"))
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public void markLightTexture(CallbackInfo ci) { ((ILightTextureMarker) this.lightTexture).markLightTexture(); }
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@Inject(method = "updateLightTexture(F)V", at = @At("RETURN"))
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public void updateLightTexture(float partialTicks, CallbackInfo ci)
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{
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IMinecraftClientWrapper mc = SingletonInjector.INSTANCE.get(IMinecraftClientWrapper.class);
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if (mc == null || mc.getWrappedClientLevel() == null)
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{
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return;
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}
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IClientLevelWrapper clientLevel = mc.getWrappedClientLevel();
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MinecraftRenderWrapper.INSTANCE.updateLightmap(this.lightPixels, clientLevel);
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}
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}
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@@ -13,7 +13,6 @@
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"client.MixinFogRenderer",
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"client.MixinGameRenderer",
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"client.MixinLevelRenderer",
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"client.MixinDynamicTexture",
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"client.MixinLightTexture",
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"client.MixinOptionsScreen",
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"client.MixinTextureUtil"
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