fixed a small error with the timer

This commit is contained in:
Leonardo
2021-08-30 23:25:37 +02:00
parent 193c579712
commit 536de1a22d
2 changed files with 13 additions and 19 deletions
@@ -217,7 +217,7 @@ public class LodRenderer
// should LODs be regenerated?
long newTime = System.currentTimeMillis();
//We check if the player has moved
if (newTime - prevPlayerPosTime > 5000)
if (newTime - prevPlayerPosTime > 2000)
{
if (previousPos.detailLevel == 0 ||
player.xChunk != previousPos.posX ||
@@ -233,12 +233,12 @@ public class LodRenderer
prevPlayerPosTime = newTime;
}
//We check if the vanilla rendered chunks are changed
if (newTime - prevVanillaChunkTime > 5000)
if (newTime - prevVanillaChunkTime > 1000)
{
if (previousVanillaRenderedChunks.equals(vanillaRenderedChunks))
if (!previousVanillaRenderedChunks.equals(vanillaRenderedChunks))
{
partialRegen = true;
vanillaRenderedChunks = previousVanillaRenderedChunks;
previousVanillaRenderedChunks = vanillaRenderedChunks;
}
prevVanillaChunkTime = newTime;
}