Clean up a few compiler warnings
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@@ -156,7 +156,6 @@ public class LodRenderer
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* @param mcMatrixStack This matrix stack should come straight from MC's renderChunkLayer (or future equivalent) method
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* @param partialTicks how far into the current tick this method was called.
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*/
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@SuppressWarnings("deprecation")
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public void drawLODs(LodDimension lodDim, MatrixStack mcMatrixStack, float partialTicks, IProfiler newProfiler)
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{
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if (lodDim == null)
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@@ -439,7 +438,6 @@ public class LodRenderer
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/**
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* Revert any changes that were made to the fog.
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*/
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@SuppressWarnings("deprecation")
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private void cleanupFog(NearFarFogSettings fogSettings,
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float defaultFogStartDist, float defaultFogEndDist,
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int defaultFogMode, int defaultFogDistance)
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