Merge branch 'main' into removeArch

This commit is contained in:
James Seibel
2024-02-17 09:25:34 -06:00
15 changed files with 182 additions and 84 deletions
@@ -32,6 +32,8 @@ import com.seibel.distanthorizons.core.config.Config;
import com.seibel.distanthorizons.core.dependencyInjection.ModAccessorInjector;
import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
import com.seibel.distanthorizons.core.logging.DhLoggerBuilder;
import com.seibel.distanthorizons.core.pos.DhBlockPos;
import com.seibel.distanthorizons.core.pos.DhChunkPos;
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftClientWrapper;
import com.seibel.distanthorizons.core.wrapperInterfaces.modAccessor.ISodiumAccessor;
import com.seibel.distanthorizons.core.wrapperInterfaces.world.IClientLevelWrapper;
@@ -123,17 +125,20 @@ public class FabricClientProxy implements AbstractModInitializer.IEventProxy
// if we have access to the server, use the chunk save event instead
if (MC.clientConnectedToDedicatedServer())
{
// Since fabric doesn't have a client-side break-block API event, this is the next best thing
ChunkAccess chunk = level.getChunk(blockPos);
if (chunk != null)
if (SharedApi.isChunkAtBlockPosAlreadyUpdating(blockPos.getX(), blockPos.getZ()))
{
LOGGER.trace("attack block at blockPos: " + blockPos);
IClientLevelWrapper wrappedLevel = ClientLevelWrapper.getWrapper((ClientLevel) level);
SharedApi.INSTANCE.chunkBlockChangedEvent(
new ChunkWrapper(chunk, level, wrappedLevel),
wrappedLevel
);
// Since fabric doesn't have a client-side break-block API event, this is the next best thing
ChunkAccess chunk = level.getChunk(blockPos);
if (chunk != null)
{
LOGGER.trace("attack block at blockPos: " + blockPos);
IClientLevelWrapper wrappedLevel = ClientLevelWrapper.getWrapper((ClientLevel) level);
SharedApi.INSTANCE.chunkBlockChangedEvent(
new ChunkWrapper(chunk, level, wrappedLevel),
wrappedLevel
);
}
}
}
@@ -147,20 +152,23 @@ public class FabricClientProxy implements AbstractModInitializer.IEventProxy
// if we have access to the server, use the chunk save event instead
if (MC.clientConnectedToDedicatedServer())
{
// Since fabric doesn't have a client-side place-block API event, this is the next best thing
if (hitResult.getType() == HitResult.Type.BLOCK
&& !hitResult.isInside())
if (SharedApi.isChunkAtBlockPosAlreadyUpdating(hitResult.getBlockPos().getX(), hitResult.getBlockPos().getZ()))
{
ChunkAccess chunk = level.getChunk(hitResult.getBlockPos());
if (chunk != null)
// Since fabric doesn't have a client-side place-block API event, this is the next best thing
if (hitResult.getType() == HitResult.Type.BLOCK
&& !hitResult.isInside())
{
LOGGER.trace("use block at blockPos: " + hitResult.getBlockPos());
IClientLevelWrapper wrappedLevel = ClientLevelWrapper.getWrapper((ClientLevel) level);
SharedApi.INSTANCE.chunkBlockChangedEvent(
new ChunkWrapper(chunk, level, wrappedLevel),
wrappedLevel
);
ChunkAccess chunk = level.getChunk(hitResult.getBlockPos());
if (chunk != null)
{
LOGGER.trace("use block at blockPos: " + hitResult.getBlockPos());
IClientLevelWrapper wrappedLevel = ClientLevelWrapper.getWrapper((ClientLevel) level);
SharedApi.INSTANCE.chunkBlockChangedEvent(
new ChunkWrapper(chunk, level, wrappedLevel),
wrappedLevel
);
}
}
}
}
@@ -28,56 +28,66 @@ public class MixinChunkMap
@Final
ServerLevel level;
@Inject(method = "save", at = @At(value = "INVOKE", target = CHUNK_SERIALIZER_WRITE))
// firing at INVOKE causes issues with C2ME and is probably unnecessary since we
// don't need the chunk(s) before MC has finished saving them
@Inject(method = "save", at = @At(value = "RETURN", target = CHUNK_SERIALIZER_WRITE))
private void onChunkSave(ChunkAccess chunk, CallbackInfoReturnable<Boolean> ci)
{
//=====================================//
// corrupt/incomplete chunk validation //
//=====================================//
// MC has a tendency to try saving incomplete or corrupted chunks (which show up as empty or black chunks)
// this logic should prevent that from happening
#if MC_VER == MC_1_16_5 || MC_VER == MC_1_17_1
if (chunk.isUnsaved() || chunk.getUpgradeData() != null || !chunk.isLightCorrect())
// true means a chunk was saved to disk
if (ci.getReturnValue())
{
return;
// TODO is this validation necessary since we are checking above if
// the callback return value should state if the chunk was actually saved or not?
// Do we trust it to always be correct?
//=====================================//
// corrupt/incomplete chunk validation //
//=====================================//
// MC has a tendency to try saving incomplete or corrupted chunks (which show up as empty or black chunks)
// this logic should prevent that from happening
#if MC_VER == MC_1_16_5 || MC_VER == MC_1_17_1
if (chunk.isUnsaved() || chunk.getUpgradeData() != null || !chunk.isLightCorrect())
{
return;
}
#else
if (chunk.isUnsaved() || chunk.isUpgrading() || !chunk.isLightCorrect())
{
return;
}
#endif
//==================//
// biome validation //
//==================//
// some chunks may be missing their biomes, which cause issues when attempting to save them
#if MC_VER == MC_1_16_5 || MC_VER == MC_1_17_1
if (chunk.getBiomes() == null)
{
return;
}
#else
try
{
// this will throw an exception if the biomes aren't set up
chunk.getNoiseBiome(0,0,0);
}
catch (Exception e)
{
return;
}
#endif
ServerApi.INSTANCE.serverChunkSaveEvent(
new ChunkWrapper(chunk, this.level, ServerLevelWrapper.getWrapper(this.level)),
ServerLevelWrapper.getWrapper(this.level)
);
}
#else
if (chunk.isUnsaved() || chunk.isUpgrading() || !chunk.isLightCorrect())
{
return;
}
#endif
//==================//
// biome validation //
//==================//
// some chunks may be missing their biomes, which cause issues when attempting to save them
#if MC_VER == MC_1_16_5 || MC_VER == MC_1_17_1
if (chunk.getBiomes() == null)
{
return;
}
#else
try
{
// this will throw an exception if the biomes aren't set up
chunk.getNoiseBiome(0,0,0);
}
catch (Exception e)
{
return;
}
#endif
ServerApi.INSTANCE.serverChunkSaveEvent(
new ChunkWrapper(chunk, this.level, ServerLevelWrapper.getWrapper(this.level)),
ServerLevelWrapper.getWrapper(this.level)
);
}
}