From 4e243252e9e3423ba8da3de72b7ce26f7c725694 Mon Sep 17 00:00:00 2001 From: James Seibel Date: Mon, 31 May 2021 14:15:24 -0500 Subject: [PATCH] Simplify the debug render setup --- .../com/backsun/lod/renderer/LodRenderer.java | 16 ++++------------ 1 file changed, 4 insertions(+), 12 deletions(-) diff --git a/src/main/java/com/backsun/lod/renderer/LodRenderer.java b/src/main/java/com/backsun/lod/renderer/LodRenderer.java index a50adbc20..773cfea2b 100644 --- a/src/main/java/com/backsun/lod/renderer/LodRenderer.java +++ b/src/main/java/com/backsun/lod/renderer/LodRenderer.java @@ -154,20 +154,12 @@ public class LodRenderer // the dimension is the same } - // TODO simplify this logic? - if (LodConfig.CLIENT.debugMode.get()) + // did the user change the debug setting? + if (LodConfig.CLIENT.debugMode.get() != debugging) { - if (debugging != LodConfig.CLIENT.debugMode.get()) - regen = true; - debugging = true; + debugging = LodConfig.CLIENT.debugMode.get(); + regen = true; } - else - { - if (debugging != LodConfig.CLIENT.debugMode.get()) - regen = true; - debugging = false; - } - // determine how far the game's render distance is currently set