From 4da1fcc1183d14d4b78d5050931059e5111e14f6 Mon Sep 17 00:00:00 2001 From: cola98765 Date: Thu, 14 Oct 2021 23:36:27 +0200 Subject: [PATCH] since new method of getting skyLight is objectively better, I've commented out old method and 'if' used to switch between those methods --- .../seibel/lod/builders/lodBuilding/LodBuilder.java | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/src/main/java/com/seibel/lod/builders/lodBuilding/LodBuilder.java b/src/main/java/com/seibel/lod/builders/lodBuilding/LodBuilder.java index bfd07edd8..5522be5e6 100644 --- a/src/main/java/com/seibel/lod/builders/lodBuilding/LodBuilder.java +++ b/src/main/java/com/seibel/lod/builders/lodBuilding/LodBuilder.java @@ -92,7 +92,7 @@ public class LodBuilder */ public int defaultDimensionWidthInRegions = 0; - public static final boolean useExperimentalLighting = true; + //public static final boolean useExperimentalLighting = true; @@ -437,8 +437,8 @@ public class LodBuilder skyLight = DEFAULT_MAX_LIGHT; else { - if (useExperimentalLighting) - { + //if (useExperimentalLighting) + //{ skyLight = world.getBrightness(LightType.SKY, blockPos); if (skyLight <= 0 || skyLight >= 15) { @@ -449,7 +449,7 @@ public class LodBuilder else skyLight = 0; } - } + /*} else { if (chunk.isLightCorrect()) @@ -463,7 +463,7 @@ public class LodBuilder else skyLight = 0; } - } + }*/ } blockLight = world.getBrightness(LightType.BLOCK, blockPos);