remove deprication warnings

This commit is contained in:
James Seibel
2026-03-09 17:40:06 -05:00
parent 4ceecdfb09
commit 485c3dedb3
3 changed files with 7 additions and 6 deletions
@@ -239,8 +239,10 @@ public class BlazeDebugWireframeRenderer extends AbstractDebugWireframeRenderer
return;
}
GpuDevice GPU_DEVICE = RenderSystem.getDevice();
CommandEncoder COMMAND_ENCODER = GPU_DEVICE.createCommandEncoder();
// delayed getters since this class may be initialized before
// the GPU device has been set
GpuDevice gpuDevice = RenderSystem.getDevice();
CommandEncoder commandEncoder = gpuDevice.createCommandEncoder();
@@ -287,14 +289,14 @@ public class BlazeDebugWireframeRenderer extends AbstractDebugWireframeRenderer
this.uniformBuffer = UniformHandler.createBuffer("uniformBlock", uniformBufferSize, this.uniformBuffer);
GpuBufferSlice bufferSlice = new GpuBufferSlice(this.uniformBuffer, 0, uniformBufferSize);
COMMAND_ENCODER.writeToBuffer(bufferSlice, buffer);
commandEncoder.writeToBuffer(bufferSlice, buffer);
}
// render //
try (RenderPass renderPass = COMMAND_ENCODER.createRenderPass(
try (RenderPass renderPass = commandEncoder.createRenderPass(
this::getRenderPassName,
McLodRenderer.INSTANCE.dhColorTextureWrapper.textureView,
/*optionalClearColorAsInt*/ OptionalInt.empty(),
@@ -170,7 +170,6 @@ public class DebugRenderer extends AbstractDebugWireframeRenderer
}
@Override
@Deprecated // TODO this should add all the boxes to a list so we can render them as a batch instead of individual draw calls
public void render(Box box)
{
Mat4f boxTransform = Mat4f.createTranslateMatrix(box.minPos.x - this.camPosFloatThisFrame.x, box.minPos.y - this.camPosFloatThisFrame.y, box.minPos.z - this.camPosFloatThisFrame.z);