minor ui reformat
This commit is contained in:
+30
-30
@@ -182,36 +182,36 @@ public class ClassicConfigGUI
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&& !ModInfo.IS_DEV_BUILD)
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&& !ModInfo.IS_DEV_BUILD)
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{
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{
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this.addBtn(new TexturedButtonWidget(
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this.addBtn(new TexturedButtonWidget(
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// Where the button is on the screen
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// Where the button is on the screen
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this.width - 28, this.height - 28,
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this.width - 28, this.height - 28,
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// Width and height of the button
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// Width and height of the button
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20, 20,
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20, 20,
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// texture UV Offset
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// texture UV Offset
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0, 0,
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0, 0,
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// Some texture stuff
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// Some texture stuff
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0,
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0,
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#if MC_VER < MC_1_21_1
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#if MC_VER < MC_1_21_1
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new ResourceLocation(ModInfo.ID, "textures/gui/changelog.png"),
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new ResourceLocation(ModInfo.ID, "textures/gui/changelog.png"),
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#elif MC_VER <= MC_1_21_10
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#elif MC_VER <= MC_1_21_10
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ResourceLocation.fromNamespaceAndPath(ModInfo.ID, "textures/gui/changelog.png"),
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ResourceLocation.fromNamespaceAndPath(ModInfo.ID, "textures/gui/changelog.png"),
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#else
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#else
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Identifier.fromNamespaceAndPath(ModInfo.ID, "textures/gui/changelog.png"),
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Identifier.fromNamespaceAndPath(ModInfo.ID, "textures/gui/changelog.png"),
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#endif
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#endif
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20, 20,
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20, 20,
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// Create the button and tell it where to go
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// Create the button and tell it where to go
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(buttonWidget) -> {
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(buttonWidget) -> {
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ChangelogScreen changelogScreen = new ChangelogScreen(this);
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ChangelogScreen changelogScreen = new ChangelogScreen(this);
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if (changelogScreen.usable)
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if (changelogScreen.usable)
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{
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{
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Objects.requireNonNull(this.minecraft).setScreen(changelogScreen);
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Objects.requireNonNull(this.minecraft).setScreen(changelogScreen);
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}
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}
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else
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else
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{
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{
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LOGGER.warn("Changelog was not able to open");
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LOGGER.warn("Changelog was not able to open");
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}
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}
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},
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},
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// Add a title to the button
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// Add a title to the button
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Translatable(ModInfo.ID + ".updater.title")
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Translatable(ModInfo.ID + ".updater.title")
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));
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));
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}
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}
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+20
-20
@@ -120,26 +120,26 @@ public class UpdateModScreen extends DhScreen
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if (!ModInfo.IS_DEV_BUILD)
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if (!ModInfo.IS_DEV_BUILD)
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{
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{
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this.addBtn(new TexturedButtonWidget(
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this.addBtn(new TexturedButtonWidget(
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// Where the button is on the screen
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// Where the button is on the screen
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this.width / 2 - 97, this.height / 2 + 8,
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this.width / 2 - 97, this.height / 2 + 8,
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// Width and height of the button
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// Width and height of the button
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20, 20,
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20, 20,
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// Offset
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// Offset
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0, 0,
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0, 0,
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// Some textuary stuff
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// Some textuary stuff
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0,
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0,
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#if MC_VER < MC_1_21_1
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#if MC_VER < MC_1_21_1
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new ResourceLocation(ModInfo.ID, "textures/gui/changelog.png"),
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new ResourceLocation(ModInfo.ID, "textures/gui/changelog.png"),
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#elif MC_VER <= MC_1_21_10
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#elif MC_VER <= MC_1_21_10
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ResourceLocation.fromNamespaceAndPath(ModInfo.ID, "textures/gui/changelog.png"),
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ResourceLocation.fromNamespaceAndPath(ModInfo.ID, "textures/gui/changelog.png"),
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#else
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#else
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Identifier.fromNamespaceAndPath(ModInfo.ID, "textures/gui/changelog.png"),
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Identifier.fromNamespaceAndPath(ModInfo.ID, "textures/gui/changelog.png"),
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#endif
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#endif
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20, 20,
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20, 20,
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// Create the button and tell it where to go
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// Create the button and tell it where to go
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(buttonWidget) -> Objects.requireNonNull(this.minecraft).setScreen(new ChangelogScreen(this, this.newVersionID)),
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(buttonWidget) -> Objects.requireNonNull(this.minecraft).setScreen(new ChangelogScreen(this, this.newVersionID)),
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// Add a title to the button
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// Add a title to the button
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Translatable(ModInfo.ID + ".updater.title")
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Translatable(ModInfo.ID + ".updater.title")
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));
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));
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}
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}
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+18
-18
@@ -137,24 +137,24 @@ public class MixinOptionsScreen extends Screen
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if (this.optionsButton == null)
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if (this.optionsButton == null)
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{
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{
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this.optionsButton
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this.optionsButton
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= new TexturedButtonWidget(
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= new TexturedButtonWidget(
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// Where the button is on the screen
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// Where the button is on the screen
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this.width / 2 - 180, this.height / 6 - 12,
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this.width / 2 - 180, this.height / 6 - 12,
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// Width and height of the button
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// Width and height of the button
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20, 20,
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20, 20,
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// texture UV Offset
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// texture UV Offset
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0, 0,
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0, 0,
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// Some textuary stuff
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// Some textuary stuff
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20, ICON_TEXTURE, 20, 40,
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20, ICON_TEXTURE, 20, 40,
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// Create the button and tell it where to go
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// Create the button and tell it where to go
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// For now it goes to the client option by default
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// For now it goes to the client option by default
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(buttonWidget) -> Objects.requireNonNull(this.minecraft).setScreen(GetConfigScreen.getScreen(this)),
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(buttonWidget) -> Objects.requireNonNull(this.minecraft).setScreen(GetConfigScreen.getScreen(this)),
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// Add a title to the button
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// Add a title to the button
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#if MC_VER < MC_1_19_2
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#if MC_VER < MC_1_19_2
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new TranslatableComponent(ModInfo.ID + ".title"));
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new TranslatableComponent(ModInfo.ID + ".title"));
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#else
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#else
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Component.translatable(ModInfo.ID + ".title"));
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Component.translatable(ModInfo.ID + ".title"));
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#endif
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#endif
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}
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}
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return this.optionsButton;
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return this.optionsButton;
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+20
-18
@@ -57,25 +57,27 @@ public class MixinOptionsScreen extends Screen
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private void lodconfig$init(CallbackInfo ci)
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private void lodconfig$init(CallbackInfo ci)
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{
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{
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if (Config.Client.showDhOptionsButtonInMinecraftUi.get())
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if (Config.Client.showDhOptionsButtonInMinecraftUi.get())
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{
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this. #if MC_VER < MC_1_17_1 addButton #else addRenderableWidget #endif
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this. #if MC_VER < MC_1_17_1 addButton #else addRenderableWidget #endif
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(new TexturedButtonWidget(
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(new TexturedButtonWidget(
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// Where the button is on the screen
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// Where the button is on the screen
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this.width / 2 - 180, this.height / 6 - 12,
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this.width / 2 - 180, this.height / 6 - 12,
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// Width and height of the button
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// Width and height of the button
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20, 20,
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20, 20,
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// Offset
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// Offset
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0, 0,
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0, 0,
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// Some textuary stuff
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// Some textuary stuff
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20, ICON_TEXTURE, 20, 40,
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20, ICON_TEXTURE, 20, 40,
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// Create the button and tell it where to go
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// Create the button and tell it where to go
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// For now it goes to the client option by default
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// For now it goes to the client option by default
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(buttonWidget) -> Objects.requireNonNull(minecraft).setScreen(GetConfigScreen.getScreen(this)),
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(buttonWidget) -> Objects.requireNonNull(minecraft).setScreen(GetConfigScreen.getScreen(this)),
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// Add a title to the button
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// Add a title to the button
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#if MC_VER < MC_1_19_2
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#if MC_VER < MC_1_19_2
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new TranslatableComponent(ModInfo.ID + ".title")));
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new TranslatableComponent(ModInfo.ID + ".title")));
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#else
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#else
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Component.translatable(ModInfo.ID + ".title")));
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Component.translatable(ModInfo.ID + ".title")));
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#endif
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#endif
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}
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}
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}
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}
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}
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