Add patch for BCLib to solve patchy features gen issue
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+25
-1
@@ -83,6 +83,7 @@ import net.minecraft.server.level.ThreadedLevelLightEngine;
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import net.minecraft.CrashReport;
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import net.minecraft.CrashReportCategory;
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import net.minecraft.ReportedException;
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import net.minecraft.Util;
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import net.minecraft.core.BlockPos;
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import net.minecraft.core.Registry;
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import net.minecraft.core.RegistryAccess;
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@@ -623,7 +624,7 @@ public final class WorldGenerationStep {
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}
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e.pEvent.emptyNano = System.nanoTime();
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e.refreshTimeout();
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region = new LightedWorldGenRegion(params.level, lightEngine, chunks, ChunkStatus.STRUCTURE_STARTS, e.range + 1, e.lightMode, generator);
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region = new LightedWorldGenRegion(params.level, lightEngine, chunks, ChunkStatus.STRUCTURE_STARTS, rangeEmpty, e.lightMode, generator);
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adaptor.setRegion(region);
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referencedChunks = chunks.subGrid(e.range);
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referencedChunks = generateDirect(e, referencedChunks, e.target, region);
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@@ -1069,6 +1070,7 @@ public final class WorldGenerationStep {
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final WorldGenLevelLightEngine light;
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final LightGenerationMode lightMode;
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final EmptyChunkGenerator generator;
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final int writeRadius;
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Long2ObjectOpenHashMap<ChunkAccess> chunkMap = new Long2ObjectOpenHashMap<ChunkAccess>();
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public LightedWorldGenRegion(ServerLevel serverLevel, WorldGenLevelLightEngine lightEngine, List<ChunkAccess> list, ChunkStatus chunkStatus, int i,
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LightGenerationMode lightMode, EmptyChunkGenerator generator) {
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@@ -1076,8 +1078,30 @@ public final class WorldGenerationStep {
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this.lightMode = lightMode;
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this.generator = generator;
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light = lightEngine;
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writeRadius = i;
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}
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// Bypass BCLib mixin overrides.
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@Override
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public boolean ensureCanWrite(BlockPos blockPos) {
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int i = SectionPos.blockToSectionCoord(blockPos.getX());
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int j = SectionPos.blockToSectionCoord(blockPos.getZ());
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ChunkPos chunkPos = this.getCenter();
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ChunkAccess center = this.getChunk(chunkPos.x, chunkPos.z);
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int k = Math.abs(chunkPos.x - i);
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int l = Math.abs(chunkPos.z - j);
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if (k > this.writeRadius || l > this.writeRadius) {
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return false;
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}
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if (center.isUpgrading()) {
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LevelHeightAccessor levelHeightAccessor = center.getHeightAccessorForGeneration();
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if (blockPos.getY() < levelHeightAccessor.getMinBuildHeight() || blockPos.getY() >= levelHeightAccessor.getMaxBuildHeight()) {
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return false;
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}
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}
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return true;
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}
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// Skip updating the related tile entities
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@Override
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public boolean setBlock(BlockPos blockPos, BlockState blockState, int i, int j) {
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