Fix missing imports for MC 1.19 and below

This commit is contained in:
James Seibel
2024-07-12 20:31:36 -05:00
parent b69ef5835d
commit 408460b0ae
5 changed files with 31 additions and 7 deletions
@@ -53,6 +53,7 @@ import net.minecraft.client.gui.screens.TitleScreen;
import java.nio.FloatBuffer;
#endif
import java.util.HashSet;
import java.util.concurrent.ThreadPoolExecutor;
import net.minecraft.client.multiplayer.ClientLevel;
import net.minecraft.world.InteractionResult;
@@ -132,7 +133,7 @@ public class FabricClientProxy implements AbstractModInitializer.IEventProxy
// executor to prevent locking up the render/event thread
// if the getChunk() takes longer than expected
// (which can be caused by certain mods)
var executor = ThreadPoolUtil.getFileHandlerExecutor();
ThreadPoolExecutor executor = ThreadPoolUtil.getFileHandlerExecutor();
if (executor != null)
{
executor.execute(() ->
@@ -172,7 +173,7 @@ public class FabricClientProxy implements AbstractModInitializer.IEventProxy
// executor to prevent locking up the render/event thread
// if the getChunk() takes longer than expected
// (which can be caused by certain mods)
var executor = ThreadPoolUtil.getFileHandlerExecutor();
ThreadPoolExecutor executor = ThreadPoolUtil.getFileHandlerExecutor();
if (executor != null)
{
executor.execute(() ->
@@ -22,6 +22,7 @@ package com.seibel.distanthorizons.fabric.mixins.client;
import com.mojang.blaze3d.vertex.PoseStack;
#if MC_VER < MC_1_19_4
import com.mojang.math.Matrix4f;
import org.lwjgl.opengl.GL32;
#else
import org.joml.Matrix4f;
#endif
@@ -93,7 +94,7 @@ public class MixinLevelRenderer
#if MC_VER == MC_1_16_5
// get the matrices from the OpenGL fixed pipeline
float[] mcProjMatrixRaw = new float[16];
GL15.glGetFloatv(GL15.GL_PROJECTION_MATRIX, mcProjMatrixRaw);
GL32.glGetFloatv(GL32.GL_PROJECTION_MATRIX, mcProjMatrixRaw);
Mat4f mcProjectionMatrix = new Mat4f(mcProjMatrixRaw);
mcProjectionMatrix.transpose();