update dynamic vanilla overdraw in LodUtil

This commit is contained in:
James Seibel
2021-10-12 22:31:51 -05:00
parent 7df4a161dd
commit 30b82e8009
@@ -402,8 +402,8 @@ public class LodUtil
case DYNAMIC:
// only skip positions that are greater than
// half the render distance
skipRadius = (int) Math.ceil(chunkRenderDist * 4 / 5);
// 4/5ths the render distance
skipRadius = (int) Math.ceil(chunkRenderDist * (4.0 / 5.0));
break;
default: