Partially address #28 (improve LOD chunk generation outside normal view distance)
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@@ -17,7 +17,7 @@ import net.minecraft.world.server.ServerWorld;
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* for a given dimension.
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*
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* @author James Seibel
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* @version 03-19-2021
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* @version 06-19-2021
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*/
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public class LodDimension
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{
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@@ -26,8 +26,8 @@ public class LodDimension
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private volatile int width;
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private volatile int halfWidth;
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public LodRegion regions[][];
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public boolean isRegionDirty[][];
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public volatile LodRegion regions[][];
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public volatile boolean isRegionDirty[][];
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private int centerX;
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private int centerZ;
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