The lodQuadTree is now correctly converted to use LodDataPoint and DistanceGenerationMode
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@@ -86,7 +86,7 @@ public class RenderUtil
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*/
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public static int getMaxRadiusMultiplierWithAvaliableMemory(LodTemplate lodTemplate, LodDetail lodDetail)
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{
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int maxNumberOfLods = LodRenderer.MAX_ALOCATEABLE_DIRECT_MEMORY / lodTemplate.getBufferMemoryForSingleLod(lodDetail);
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int maxNumberOfLods = LodNodeRenderer.MAX_ALOCATEABLE_DIRECT_MEMORY / lodTemplate.getBufferMemoryForSingleLod(lodDetail);
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int numbLodsWide = (int) Math.sqrt(maxNumberOfLods);
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return numbLodsWide / (2 * mc.options.renderDistance);
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