Fixed fog not applying correctly with blindness or darkness

This commit is contained in:
coolGi
2023-09-02 21:03:24 +09:30
parent 507b045eb9
commit 276b839668
2 changed files with 6 additions and 0 deletions
@@ -20,6 +20,8 @@
package com.seibel.distanthorizons.forge.mixins.client;
import com.seibel.distanthorizons.core.config.Config;
import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftRenderWrapper;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
@@ -66,6 +68,7 @@ public class MixinFogRenderer
Entity entity = camera.getEntity();
boolean isSpecialFog = (entity instanceof LivingEntity) && ((LivingEntity) entity).hasEffect(MobEffects.BLINDNESS);
if (!isSpecialFog && cameraNotInFluid && fogMode == FogMode.FOG_TERRAIN
&& !SingletonInjector.INSTANCE.get(IMinecraftRenderWrapper.class).playerHasBlindingEffect()
&& Config.Client.Advanced.Graphics.Fog.disableVanillaFog.get())
{
#if PRE_MC_1_17_1