Fixed fog not applying correctly with blindness or darkness
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+3
@@ -20,6 +20,8 @@
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package com.seibel.distanthorizons.forge.mixins.client;
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import com.seibel.distanthorizons.core.config.Config;
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import com.seibel.distanthorizons.core.dependencyInjection.SingletonInjector;
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import com.seibel.distanthorizons.core.wrapperInterfaces.minecraft.IMinecraftRenderWrapper;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.injection.At;
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import org.spongepowered.asm.mixin.injection.Inject;
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@@ -66,6 +68,7 @@ public class MixinFogRenderer
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Entity entity = camera.getEntity();
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boolean isSpecialFog = (entity instanceof LivingEntity) && ((LivingEntity) entity).hasEffect(MobEffects.BLINDNESS);
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if (!isSpecialFog && cameraNotInFluid && fogMode == FogMode.FOG_TERRAIN
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&& !SingletonInjector.INSTANCE.get(IMinecraftRenderWrapper.class).playerHasBlindingEffect()
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&& Config.Client.Advanced.Graphics.Fog.disableVanillaFog.get())
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{
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#if PRE_MC_1_17_1
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