temporary z fix

This commit is contained in:
Leonardo
2021-08-27 17:43:17 +02:00
parent db2410e7fe
commit 2630d50147
5 changed files with 117 additions and 81 deletions
@@ -381,7 +381,6 @@ public class LodDimension
int regionZ;
LodRegion region;
LevelPos levelPos = new LevelPos();
List<Callable<Boolean>> genThreads = new ArrayList<>();
for (int x = 0; x < regions.length; x++)
{
for (int z = 0; z < regions.length; z++)
@@ -496,7 +495,7 @@ public class LodDimension
if (end >= regionLevelPos.minDistance(playerPosX, playerPosZ) &&
start <= regionLevelPos.maxDistance(playerPosX, playerPosZ))
{
region = getRegion(new LevelPos(LodUtil.REGION_DETAIL_LEVEL, regionPos.x, regionPos.z).getConvertedLevelPos(detailLevel));
region = getRegion(regionPos);
listOfData.addAll(region.getDataToGenerate(playerPosX, playerPosZ, start, end, generation, detailLevel, dataNumber));
}
} catch (Exception e)
@@ -523,20 +522,19 @@ public class LodDimension
*
* @return list of nodes
*/
public void getDataToRender(ConcurrentNavigableMap<LevelPos, List<Integer>> dataToRender, RegionPos regionPos, int playerPosX, int playerPosZ, int start, int end, byte detailLevel, boolean zFix)
public ConcurrentSkipListSet<LevelPos> getDataToRender(ConcurrentSkipListSet<LevelPos> dataToRender, RegionPos regionPos, int playerPosX, int playerPosZ, int start, int end, byte detailLevel, boolean zFix)
{
LevelPos regionLevelPos = new LevelPos(LodUtil.REGION_DETAIL_LEVEL, regionPos.x, regionPos.z);
try
{
if (end >= regionLevelPos.minDistance(playerPosX, playerPosZ) &&
start <= regionLevelPos.maxDistance(playerPosX, playerPosZ))
{
LodRegion region = getRegion(new LevelPos(LodUtil.REGION_DETAIL_LEVEL, regionPos.x, regionPos.z).getConvertedLevelPos(detailLevel));
region.getDataToRender(dataToRender, playerPosX, playerPosZ, start, end, detailLevel, zFix);
}
LodRegion region = getRegion(regionPos);
region.getDataToRender(dataToRender, playerPosX, playerPosZ, start, end, detailLevel, zFix);
} catch (Exception e)
{
e.printStackTrace();
}finally
{
return dataToRender;
}
}
@@ -719,7 +717,7 @@ public class LodDimension
public void setRegionWidth(int newWidth)
{
width = newWidth;
halfWidth = (int) Math.floor(width / 2);
halfWidth = (int) Math.floorDiv(width, 2);
regions = new LodRegion[width][width];
isRegionDirty = new boolean[width][width];
@@ -3,6 +3,7 @@ package com.seibel.lod.objects;
import java.io.Serializable;
import java.util.*;
import java.util.concurrent.ConcurrentNavigableMap;
import java.util.concurrent.ConcurrentSkipListSet;
import com.seibel.lod.builders.LodBuilder;
import com.seibel.lod.enums.DistanceGenerationMode;
@@ -302,21 +303,26 @@ public class LodRegion implements Serializable
/**
* @return
*/
public void getDataToRender(ConcurrentNavigableMap<LevelPos, List<Integer>> dataToRender, int playerPosX, int playerPosZ, int start, int end, byte detailLevel, boolean zFix)
public ConcurrentSkipListSet<LevelPos> getDataToRender(ConcurrentSkipListSet<LevelPos> dataToRender, int playerPosX, int playerPosZ, int start, int end, byte detailLevel, boolean zFix)
{
LevelPos levelPos = new LevelPos(LodUtil.REGION_DETAIL_LEVEL, 0, 0);
getDataToRender(dataToRender, levelPos, playerPosX, playerPosZ, start, end, detailLevel, zFix);
return getDataToRender(dataToRender, levelPos, playerPosX, playerPosZ, start, end, detailLevel, zFix);
}
/**
* @return
*/
private void getDataToRender(ConcurrentNavigableMap<LevelPos, List<Integer>> dataToRender, LevelPos levelPos, int playerPosX, int playerPosZ, int start, int end, byte targetDetailLevel, boolean zFix)
private ConcurrentSkipListSet<LevelPos> getDataToRender(ConcurrentSkipListSet<LevelPos> dataToRender, LevelPos levelPos, int playerPosX, int playerPosZ, int start, int end, byte targetDetailLevel, boolean zFix)
{
int size = 1 << (LodUtil.REGION_DETAIL_LEVEL - levelPos.detailLevel);
if (dataToRender.contains(levelPos))
{
return dataToRender;
}
int size = 1 << (LodUtil.REGION_DETAIL_LEVEL - levelPos.detailLevel);
int posX = levelPos.posX;
int posZ = levelPos.posZ;
byte detailLevel = levelPos.detailLevel;
@@ -326,22 +332,20 @@ public class LodRegion implements Serializable
int maxDistance = levelPos.maxDistance(playerPosX, playerPosZ, regionPosX, regionPosZ);
int minDistance = levelPos.minDistance(playerPosX, playerPosZ, regionPosX, regionPosZ);
//To avoid z fighting: if the pos is touching the end radius at detailLevel + 1 then we stop
//cause this area will be occupied by bigger block
if (detailLevel == targetDetailLevel + 1 && end <= maxDistance && minDistance <= end && zFix)
{
return;
return dataToRender;
}
//To avoid z fighting: if the pos is touching the end radius at detailLevel + 1 then we stop
//cause this area will be occupied by bigger block
if (!(start <= maxDistance && minDistance < end) || detailLevel < targetDetailLevel)
{
return;
}
return dataToRender;
//we have reached the target detail level
if (targetDetailLevel == detailLevel)
{
dataToRender.put(new LevelPos(detailLevel, posX + regionPosX * size, posZ + regionPosZ * size), new ArrayList<>());
dataToRender.add(new LevelPos(detailLevel, posX + regionPosX * size, posZ + regionPosZ * size));
} else
{
int childPosX = posX * 2;
@@ -369,10 +373,10 @@ public class LodRegion implements Serializable
}
} else
{
dataToRender.put(new LevelPos(detailLevel, posX + regionPosX * size, posZ + regionPosZ * size), new ArrayList<>());
dataToRender.add(new LevelPos(detailLevel, posX + regionPosX * size, posZ + regionPosZ * size));
}
}
return;
return dataToRender;
}
/**