diff --git a/common/src/main/java/com/seibel/lod/common/wrappers/block/BlockColorWrapper.java b/common/src/main/java/com/seibel/lod/common/wrappers/block/BlockColorWrapper.java index b3b7d4a0b..e1d76ab6a 100644 --- a/common/src/main/java/com/seibel/lod/common/wrappers/block/BlockColorWrapper.java +++ b/common/src/main/java/com/seibel/lod/common/wrappers/block/BlockColorWrapper.java @@ -146,7 +146,7 @@ public class BlockColorWrapper implements IBlockColorWrapper // generate the block's color // for (int frameIndex = 0; frameIndex < texture.getFrameCount(); frameIndex++) - boolean lookForTint = grassInstance() || leavesInstance() || waterInstance(); + boolean lookForTint = grassInstance() || leavesInstance(); int frameIndex = 0; // TODO { @@ -203,7 +203,7 @@ public class BlockColorWrapper implements IBlockColorWrapper } // determine if this block should use the biome color tint - if (lookForTint && (float) numberOfGreyPixel / count > 0.75f) + if ((lookForTint && (float) numberOfGreyPixel / count > 0.75f) || waterInstance()) this.toTint = true; // we check which kind of tint we need to apply