Clean up a lot of warnings related to: type casting, unused variables, and unused imports
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@@ -544,7 +544,7 @@ public class LodRenderer
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/**
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* setup the lighting to be used for the LODs
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*/
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@SuppressWarnings("deprecation")
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@SuppressWarnings({ "deprecation", "unused" })
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private void setupLighting(LodDimension lodDimension, float partialTicks)
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{
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// Determine if the player has night vision
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