From 1a838d4bd878fceb2524df3bb9ede8f2f295f334 Mon Sep 17 00:00:00 2001 From: cola98765 Date: Fri, 22 Oct 2021 20:07:02 +0200 Subject: [PATCH] pushed FAR fog out by *1.6. I don't know why this number, but it works ok. --- src/main/java/com/seibel/lod/render/LodRenderer.java | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/main/java/com/seibel/lod/render/LodRenderer.java b/src/main/java/com/seibel/lod/render/LodRenderer.java index e9654bf4d..c1ec9bc6f 100644 --- a/src/main/java/com/seibel/lod/render/LodRenderer.java +++ b/src/main/java/com/seibel/lod/render/LodRenderer.java @@ -408,10 +408,10 @@ public class LodRenderer { // for more realistic fog when using FAR if (LodConfig.CLIENT.graphics.fogQualityOption.fogDistance.get() == FogDistance.NEAR_AND_FAR) - RenderSystem.fogStart(farPlaneBlockDistance * 0.9f); + RenderSystem.fogStart(farPlaneBlockDistance * 1.6f * 0.9f); else - RenderSystem.fogStart(Math.min(vanillaBlockRenderedDistance * 1.5f, farPlaneBlockDistance * 0.9f)); - RenderSystem.fogEnd(farPlaneBlockDistance * 1.0f); + RenderSystem.fogStart(Math.min(vanillaBlockRenderedDistance * 1.5f, farPlaneBlockDistance * 0.9f * 1.6f)); + RenderSystem.fogEnd(farPlaneBlockDistance * 1.6f); } else if (fogQuality == FogQuality.FAST) {