Added DetailUtil and it's use in the buffer builder +
small fixes
This commit is contained in:
@@ -321,7 +321,7 @@ public class LodDimension
|
||||
region = new LodRegion((byte) 0, regionPos);
|
||||
addOrOverwriteRegion(region);
|
||||
}
|
||||
boolean nodeAdded = region.setData(levelPos, lodDataPoint, (byte) generationMode.complexity, true);
|
||||
boolean nodeAdded = region.setData(levelPos, lodDataPoint, generationMode.complexity, true);
|
||||
// only save valid LODs to disk
|
||||
if (!dontSave && fileHandler != null)
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user