Partially close #43 (add SSAO)
I am surprised how much this small change improves how things look. I may still implement SSAO in the future but for the time being this is a big improvement for how things look.
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package com.seibel.lod.enums;
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/**
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* NONE, DARKEN_SIDES
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*
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* @author James Seibel
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* @version 7-25-2020
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*/
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public enum ShadingMode
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{
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/** LODs will have the same lighting on every side.
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Fastest, but can make large similarly colored areas hard to differentiate */
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NONE,
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/** LODs will have darker sides and bottoms to simulate top down lighting.
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Fastest */
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DARKEN_SIDES;
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}
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