small fixes
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@@ -248,9 +248,7 @@ public class LodDimension
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{
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/**TODO the value is currently 0 but should be determinated by the distance of the player)*/
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regions[xIndex][zIndex] = new LodRegion(LodConfig.CLIENT.maxGenerationDetail.get().detailLevel, regionPos);
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}
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if (regions[xIndex][zIndex].getMinDetailLevel() > levelPos.detailLevel)
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}else if (regions[xIndex][zIndex].getMinDetailLevel() > levelPos.detailLevel)
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{
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regions[xIndex][zIndex].expand(levelPos.detailLevel);
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}
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