Add in 1.20.1 builds! But, sky light for world gen isn't working...?
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@@ -12,6 +12,7 @@ import org.spongepowered.asm.mixin.injection.Redirect;
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*
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* @author coolGi
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*/
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#if PRE_MC_1_20_1 // FIXME: Forge seems to be missing the mapping for this ,and remap=false doesn't work... Help
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@Mixin(TextureUtil.class)
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public class MixinTextureUtil {
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@Redirect(method = "Lcom/mojang/blaze3d/platform/TextureUtil;prepareImage(Lcom/mojang/blaze3d/platform/NativeImage$InternalGlFormat;IIII)V",
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@@ -26,3 +27,4 @@ public class MixinTextureUtil {
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}
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}
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}
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#endif
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