Don't check for Indium for Sodium version >= 0.6
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@@ -90,8 +90,8 @@ public class FabricMain extends AbstractModInitializer implements ClientModIniti
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{
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ModAccessorInjector.INSTANCE.bind(ISodiumAccessor.class, new SodiumAccessor());
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// If sodium is installed Indium is also necessary in order to use the Fabric rendering API
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if (!modChecker.isModLoaded("indium"))
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// If sodium is installed Indium is also necessary for versions 0.5 and less in order to use the Fabric rendering API
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if (!modChecker.isModLoaded("indium") && SodiumAccessor.isSodiumV5OrLess)
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{
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String indiumMissingMessage = ModInfo.READABLE_NAME + " needs Indium to work with Sodium.\nPlease download Indium from https://modrinth.com/mod/indium";
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LOGGER.fatal(indiumMissingMessage);
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+12
-2
@@ -43,11 +43,22 @@ import net.minecraft.world.phys.AABB;
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public class SodiumAccessor implements ISodiumAccessor
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{
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/**
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* True if sodium 0.5 or less is present. <br>
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* This field is public because it's also used to check if we need Indium to be present. <br>
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* We need Indium if Sodium 0.5 or less is present.
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*/
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public static final boolean isSodiumV5OrLess;
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#if MC_VER >= MC_1_20_1
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private static MethodHandle setFogOcclusionMethod;
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private static Object sodiumPerformanceOptions;
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#endif
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static {
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isSodiumV5OrLess = !classPresent("net.caffeinemc.mods.sodium.client.render.SodiumWorldRenderer");
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}
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//======================//
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@@ -72,8 +83,7 @@ public class SodiumAccessor implements ISodiumAccessor
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{
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if (sodiumPerformanceOptions == null)
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{
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boolean sodiumV6 = classPresent("net.caffeinemc.mods.sodium.client.render.SodiumWorldRenderer");
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if (!sodiumV6)
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if (isSodiumV5OrLess)
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{
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// sodium 0.5
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