From 0f56a98499e83690cf2b003cd544095639a20003 Mon Sep 17 00:00:00 2001 From: cola98765 Date: Thu, 30 Sep 2021 13:04:43 +0200 Subject: [PATCH] attempt to fix grass colors by setting biome opacity to 255 --- .../com/seibel/lod/builders/lodBuilding/LodBuilder.java | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/main/java/com/seibel/lod/builders/lodBuilding/LodBuilder.java b/src/main/java/com/seibel/lod/builders/lodBuilding/LodBuilder.java index 6dad3f59c..1d6c0a8aa 100644 --- a/src/main/java/com/seibel/lod/builders/lodBuilding/LodBuilder.java +++ b/src/main/java/com/seibel/lod/builders/lodBuilding/LodBuilder.java @@ -831,17 +831,17 @@ public class LodBuilder if (useLeafTint(blockState.getBlock())) { // leaves - colorInt = ColorUtil.multiplyRGBcolors(biome.getFoliageColor(), blockColor); + colorInt = ColorUtil.multiplyRGBcolors(biome.getFoliageColor() | 0xFF000000, blockColor); } else if (useGrassTint(blockState.getBlock())) { // grass and green plants - colorInt = ColorUtil.multiplyRGBcolors(biome.getGrassColor(x, z), blockColor); + colorInt = ColorUtil.multiplyRGBcolors(biome.getGrassColor(x, z) | 0xFF000000, blockColor); } else if (useWaterTint(blockState.getBlock())) { // water - colorInt = ColorUtil.multiplyRGBcolors((biome.getWaterColor() | 0xFF000000), blockColor); + colorInt = ColorUtil.multiplyRGBcolors(biome.getWaterColor() | 0xFF000000, blockColor); } } else