Nuke no longer used files and fix bugs where I'm using the wrong class for doing data formats
This commit is contained in:
@@ -85,16 +85,7 @@ public class DhApiGraphics
|
||||
/** Modifies the quadratic function fake chunks use for horizontal quality drop-off. */
|
||||
public static IDhApiConfig<EDhApiHorizontalQuality> getHorizontalQualityDropoffConfig()
|
||||
{ return new DhApiConfig<EHorizontalQuality, EDhApiHorizontalQuality>(Quality.horizontalQuality, new GenericEnumConverter<>(EHorizontalQuality.class, EDhApiHorizontalQuality.class)); }
|
||||
|
||||
/**
|
||||
* Defines how fake chunks drop off in quality. <br><br>
|
||||
*
|
||||
* Higher quality settings require fake chunk geometry data to be
|
||||
* rebuilt more often when moving but make quality drop-off less noticeable.
|
||||
* */
|
||||
public static IDhApiConfig<EDhApiDropoffQuality> getHorizontalQualityDropoffMethodConfig()
|
||||
{ return new DhApiConfig<EDropoffQuality, EDhApiDropoffQuality>(Quality.dropoffQuality, new GenericEnumConverter<>(EDropoffQuality.class, EDhApiDropoffQuality.class)); }
|
||||
|
||||
|
||||
/**
|
||||
* The same as vanilla Minecraft's biome blending. <br><br>
|
||||
*
|
||||
|
||||
Reference in New Issue
Block a user