Reapply "Merge branch 'main' of https://gitlab.com/jeseibel/distant-horizons-core into serverside"
This reverts commit d26cb41048.
This commit is contained in:
@@ -23,7 +23,9 @@ import com.seibel.distanthorizons.api.interfaces.events.IDhApiEventInjector;
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import com.seibel.distanthorizons.api.interfaces.factories.IDhApiWrapperFactory;
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import com.seibel.distanthorizons.api.interfaces.override.IDhApiOverrideable;
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import com.seibel.distanthorizons.api.interfaces.override.worldGenerator.IDhApiWorldGeneratorOverrideRegister;
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import com.seibel.distanthorizons.api.interfaces.render.IDhApiCustomRenderObjectFactory;
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import com.seibel.distanthorizons.api.interfaces.render.IDhApiRenderProxy;
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import com.seibel.distanthorizons.api.interfaces.world.IDhApiLevelWrapper;
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import com.seibel.distanthorizons.api.methods.events.abstractEvents.DhApiAfterDhInitEvent;
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import com.seibel.distanthorizons.api.methods.override.DhApiWorldGeneratorOverrideRegister;
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import com.seibel.distanthorizons.coreapi.ModInfo;
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@@ -127,6 +129,12 @@ public class DhApi
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*/
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public static IDhApiWrapperFactory wrapperFactory = null;
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/**
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* Used to create custom renderable objects. <br>
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* These objects can be added to the renderer in {@link IDhApiLevelWrapper}
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* @since API 3.0.0
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*/
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public static IDhApiCustomRenderObjectFactory customRenderObjectFactory = null;
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}
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+67
@@ -0,0 +1,67 @@
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package com.seibel.distanthorizons.api.enums.rendering;
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/**
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* contains the indices used by shaders to determine
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* how different block types should be rendered. <br><br>
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*
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* UNKNOWN, <br>
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* LEAVES, <br>
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* STONE, <br>
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* WOOD, <br>
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* METAL, <br>
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* DIRT, <br>
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* LAVA, <br>
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* DEEPSLATE, <br>
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* SNOW, <br>
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* SAND, <br>
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* TERRACOTTA, <br>
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* NETHER_STONE, <br>
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* WATER, <br>
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* GRASS, <br>
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* AIR, <br>
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* ILLUMINATED, <br>
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*
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* @author James Seibel
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* @since API 3.0.0
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* @version 2024-7-11
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*/
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public enum EDhApiBlockMaterial
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{
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UNKNOWN(0),
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LEAVES(1),
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STONE(2),
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WOOD(3),
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METAL(4),
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DIRT(5),
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LAVA(6),
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DEEPSLATE(7),
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SNOW(8),
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SAND(9),
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TERRACOTTA(10),
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NETHER_STONE(11),
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WATER(12),
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GRASS(13),
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/** shouldn't normally be needed, but just in case */
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AIR(14),
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ILLUMINATED(15); // Max value
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public final byte index;
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EDhApiBlockMaterial(int index) { this.index = (byte)index;}
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public static EDhApiBlockMaterial getFromIndex(int index)
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{
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for(EDhApiBlockMaterial material : EDhApiBlockMaterial.values())
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{
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if (material.index == index)
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{
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return material;
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}
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}
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return EDhApiBlockMaterial.UNKNOWN;
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}
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}
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+12
-3
@@ -30,12 +30,21 @@ import com.seibel.distanthorizons.api.interfaces.IDhApiUnsafeWrapper;
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*/
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public interface IDhApiBlockStateWrapper extends IDhApiUnsafeWrapper
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{
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/** @since API 1.0.0 */
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boolean isAir();
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/** @since API 1.0.0 */
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boolean isSolid();
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/** @since API 1.0.0 */
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boolean isLiquid();
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// TODO:
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// boolean hasNoCollision();
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// boolean noFaceIsFullFace();
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/**
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* Returns the full serialized form of the given block
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* as defined by DH's serialization methods.
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* @since API 3.0.0
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*/
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String getSerialString();
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/** @since API 3.0.0 */
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byte getMaterialId();
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}
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+46
@@ -0,0 +1,46 @@
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/*
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* This file is part of the Distant Horizons mod
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* licensed under the GNU LGPL v3 License.
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*
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* Copyright (C) 2020-2023 James Seibel
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, version 3.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package com.seibel.distanthorizons.api.interfaces.config.client;
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import com.seibel.distanthorizons.api.interfaces.config.IDhApiConfigGroup;
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import com.seibel.distanthorizons.api.interfaces.config.IDhApiConfigValue;
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/**
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* Distant Horizons' generic rendering configuration. <br><br>
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*
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* @author James Seibel
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* @version 2024-7-11
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* @since API 3.0.0
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*/
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public interface IDhApiGenericRenderingConfig extends IDhApiConfigGroup
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{
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/**
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* If enabled DH will render generic objects into its terrain pass. <br>
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* This includes: clouds, beacons, and API added objects.
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*/
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IDhApiConfigValue<Boolean> renderingEnabled();
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/** If enabled DH will render beacon beams. */
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IDhApiConfigValue<Boolean> beaconRenderingEnabled();
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/** If enabled DH will render clouds. */
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IDhApiConfigValue<Boolean> cloudRenderingEnabled();
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}
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+1
@@ -41,6 +41,7 @@ public interface IDhApiGraphicsConfig extends IDhApiConfigGroup
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IDhApiFogConfig fog();
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IDhApiAmbientOcclusionConfig ambientOcclusion();
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IDhApiNoiseTextureConfig noiseTexture();
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IDhApiGenericRenderingConfig genericRendering();
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+21
@@ -0,0 +1,21 @@
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package com.seibel.distanthorizons.api.interfaces.data;
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/**
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* Can be used to drastically speed up repeat read operations in {@link IDhApiTerrainDataRepo}.
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*
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* @see IDhApiTerrainDataRepo
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*
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* @author James Seibel
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* @version 2024-7-14
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* @since API 3.0.0
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*/
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public interface IDhApiTerrainDataCache
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{
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/**
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* Removes any data that's currently stored in this cache.
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* This cane be done to free up memory or invalidate
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* the cache so fresh data can be pulled in.
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*/
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void clear();
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}
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+69
-12
@@ -29,6 +29,8 @@ import com.seibel.distanthorizons.api.objects.data.DhApiTerrainDataPoint;
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/**
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* Used to interface with Distant Horizons' terrain data.
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*
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* @see IDhApiTerrainDataCache
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*
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* @author James Seibel
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* @version 2023-6-22
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* @since API 1.0.0
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@@ -40,29 +42,50 @@ public interface IDhApiTerrainDataRepo
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// getters //
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//=========//
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/** Returns the terrain datapoint at the given block position, at/or containing the given Y position. */
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DhApiResult<DhApiTerrainDataPoint> getSingleDataPointAtBlockPos(IDhApiLevelWrapper levelWrapper, int blockPosX, int blockPosY, int blockPosZ);
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/** Returns every datapoint in the column located at the given block X and Z position top to bottom. */
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DhApiResult<DhApiTerrainDataPoint[]> getColumnDataAtBlockPos(IDhApiLevelWrapper levelWrapper, int blockPosX, int blockPosZ);
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/** @see IDhApiTerrainDataRepo#getSingleDataPointAtBlockPos(IDhApiLevelWrapper, int, int, int, IDhApiTerrainDataCache) */
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default DhApiResult<DhApiTerrainDataPoint> getSingleDataPointAtBlockPos(IDhApiLevelWrapper levelWrapper, int blockPosX, int blockPosY, int blockPosZ) { return this.getSingleDataPointAtBlockPos(levelWrapper, blockPosX, blockPosY, blockPosZ, null); }
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/**
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* Returns the terrain datapoint at the given block position, at/or containing the given Y position.
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* @since API 3.0.0
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*/
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DhApiResult<DhApiTerrainDataPoint> getSingleDataPointAtBlockPos(IDhApiLevelWrapper levelWrapper, int blockPosX, int blockPosY, int blockPosZ, IDhApiTerrainDataCache dataCache);
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/** @see IDhApiTerrainDataRepo#getColumnDataAtBlockPos(IDhApiLevelWrapper, int, int, IDhApiTerrainDataCache) */
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default DhApiResult<DhApiTerrainDataPoint[]> getColumnDataAtBlockPos(IDhApiLevelWrapper levelWrapper, int blockPosX, int blockPosZ) { return this.getColumnDataAtBlockPos(levelWrapper, blockPosX, blockPosZ, null); }
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/**
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* Returns every datapoint in the column located at the given block X and Z position top to bottom.
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* @since API 3.0.0
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*/
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DhApiResult<DhApiTerrainDataPoint[]> getColumnDataAtBlockPos(IDhApiLevelWrapper levelWrapper, int blockPosX, int blockPosZ, IDhApiTerrainDataCache dataCache);
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/** @see IDhApiTerrainDataRepo#getAllTerrainDataAtChunkPos(IDhApiLevelWrapper, int, int, IDhApiTerrainDataCache) */
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default DhApiResult<DhApiTerrainDataPoint[][][]> getAllTerrainDataAtChunkPos(IDhApiLevelWrapper levelWrapper, int chunkPosX, int chunkPosZ) { return this.getAllTerrainDataAtChunkPos(levelWrapper, chunkPosX, chunkPosZ, null); }
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/**
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* Returns every datapoint in the given chunk's X and Z position. <br><br>
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*
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* The returned array is ordered: [relativeBlockX][relativeBlockZ][columnIndex] <br>
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* RelativeBlockX/Z are relative to the block position closest to negative infinity in the chunk's position. <br>
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* The column data is ordered from top to bottom. Note: each column may have a different number of values. <br>
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*
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* @since API 3.0.0
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*/
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DhApiResult<DhApiTerrainDataPoint[][][]> getAllTerrainDataAtChunkPos(IDhApiLevelWrapper levelWrapper, int chunkPosX, int chunkPosZ);
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DhApiResult<DhApiTerrainDataPoint[][][]> getAllTerrainDataAtChunkPos(IDhApiLevelWrapper levelWrapper, int chunkPosX, int chunkPosZ, IDhApiTerrainDataCache dataCache);
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/** @see IDhApiTerrainDataRepo#getAllTerrainDataAtRegionPos(IDhApiLevelWrapper, int, int, IDhApiTerrainDataCache) */
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default DhApiResult<DhApiTerrainDataPoint[][][]> getAllTerrainDataAtRegionPos(IDhApiLevelWrapper levelWrapper, int regionPosX, int regionPosZ) { return this.getAllTerrainDataAtRegionPos(levelWrapper, regionPosX, regionPosZ, null); }
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/**
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* Returns every datapoint in the given region's X and Z position. <br><br>
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*
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* The returned array is ordered: [relativeBlockX][relativeBlockZ][columnIndex] <br>
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* RelativeBlockX/Z are relative to the block position closest to negative infinity in the region's position. <br>
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* The column data is ordered from top to bottom. Note: each column may have a different number of values. <br>
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*
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* @since API 3.0.0
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*/
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DhApiResult<DhApiTerrainDataPoint[][][]> getAllTerrainDataAtRegionPos(IDhApiLevelWrapper levelWrapper, int regionPosX, int regionPosZ);
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DhApiResult<DhApiTerrainDataPoint[][][]> getAllTerrainDataAtRegionPos(IDhApiLevelWrapper levelWrapper, int regionPosX, int regionPosZ, IDhApiTerrainDataCache dataCache);
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/** @see IDhApiTerrainDataRepo#getAllTerrainDataAtDetailLevelAndPos(IDhApiLevelWrapper, byte, int, int, IDhApiTerrainDataCache) */
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default DhApiResult<DhApiTerrainDataPoint[][][]> getAllTerrainDataAtRegionPos(IDhApiLevelWrapper levelWrapper, byte detailLevel, int posX, int posZ) { return this.getAllTerrainDataAtDetailLevelAndPos(levelWrapper, detailLevel, posX, posZ, null); }
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/**
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* Returns every datapoint in the column located at the given detail level and X/Z position. <br>
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* This can be used to return terrain data for non-standard sizes (IE 2x2 blocks or 2x2 chunks).
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@@ -71,20 +94,42 @@ public interface IDhApiTerrainDataRepo
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* Every increase doubles the width of the returned area. <br>
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* Example values: 0 = block, 1 = 2x2 blocks, 2 = 4x4 blocks, ... 4 = chunk (16x16 blocks), ... 9 = region (512x512 blocks) <br>
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* See {@link EDhApiDetailLevel} for more information.
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*
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* @since API 3.0.0
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*/
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DhApiResult<DhApiTerrainDataPoint[][][]> getAllTerrainDataAtDetailLevelAndPos(IDhApiLevelWrapper levelWrapper, byte detailLevel, int posX, int posZ);
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DhApiResult<DhApiTerrainDataPoint[][][]> getAllTerrainDataAtDetailLevelAndPos(IDhApiLevelWrapper levelWrapper, byte detailLevel, int posX, int posZ, IDhApiTerrainDataCache dataCache);
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/** @see IDhApiTerrainDataRepo#raycast(IDhApiLevelWrapper, double, double, double, float, float, float, int, IDhApiTerrainDataCache) */
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default DhApiResult<DhApiRaycastResult> raycast(
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IDhApiLevelWrapper levelWrapper,
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double rayOriginX, double rayOriginY, double rayOriginZ,
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float rayDirectionX, float rayDirectionY, float rayDirectionZ,
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int maxRayBlockLength)
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{
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return this.raycast(
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levelWrapper,
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rayOriginX, rayOriginY, rayOriginZ,
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rayDirectionX, rayDirectionY, rayDirectionZ,
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maxRayBlockLength,
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null);
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}
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/**
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* Returns the datapoint and position of the LOD
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* at the end of the given ray. <br><br>
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*
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* Will return "success" with a null datapoint if the ray reaches the max length without finding any data.
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*
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* @since API 3.0.0
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*/
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DhApiResult<DhApiRaycastResult> raycast(
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IDhApiLevelWrapper levelWrapper,
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double rayOriginX, double rayOriginY, double rayOriginZ,
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float rayDirectionX, float rayDirectionY, float rayDirectionZ,
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int maxRayBlockLength);
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int maxRayBlockLength,
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IDhApiTerrainDataCache dataCache);
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@@ -98,15 +143,27 @@ public interface IDhApiTerrainDataRepo
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* Notes: <br>
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* - Only works if the given {@link IDhApiLevelWrapper} points to a loaded level. <br>
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* - If the player travels to this chunk, or the chunk is updated in some other way; your data will be replaced
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* by whatever the current chunk is. <br>
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* - This method may not update the LOD data immediately. Any other chunks have
|
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* been queued to update, they will be handled first.
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* by whatever the current chunk is. <br>
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* - This method may not update the LOD data immediately. Any other chunks that have
|
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* been queued to update will be handled first.
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*
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* @param levelWrapper the level wrapper that the chunk should be saved to.
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* @param chunkObjectArray see {@link IDhApiWorldGenerator#generateChunks} for what objects are expected.
|
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* @throws ClassCastException if chunkObjectArray doesn't contain the right objects.
|
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* The exception will contain the expected object(s).
|
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*/
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public DhApiResult<Void> overwriteChunkDataAsync(IDhApiLevelWrapper levelWrapper, Object[] chunkObjectArray) throws ClassCastException;
|
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DhApiResult<Void> overwriteChunkDataAsync(IDhApiLevelWrapper levelWrapper, Object[] chunkObjectArray) throws ClassCastException;
|
||||
|
||||
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||||
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||||
//=========//
|
||||
// helpers //
|
||||
//=========//
|
||||
|
||||
/**
|
||||
* @return a {@link IDhApiTerrainDataCache} backed by {@link java.lang.ref.SoftReference}'s.
|
||||
* @since API 3.0.0
|
||||
*/
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||||
IDhApiTerrainDataCache getSoftCache();
|
||||
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||||
}
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+29
-6
@@ -79,11 +79,34 @@ public interface IDhApiWrapperFactory
|
||||
|
||||
|
||||
|
||||
///**
|
||||
// * Specifically designed to be used with the API.
|
||||
// *
|
||||
// * @throws ClassCastException with instructions on expected objects if the object couldn't be cast
|
||||
// */
|
||||
//IChunkWrapper createChunkWrapper(Object[] objectArray) throws ClassCastException;
|
||||
/**
|
||||
* Constructs a {@link IDhApiBiomeWrapper} for use by other DhApi methods.
|
||||
*
|
||||
* @param resourceLocationString example: "minecraft:plains"
|
||||
*
|
||||
* @param levelWrapper Expects a {@link IDhApiLevelWrapper} returned by one of DH's {@link DhApi.Delayed#worldProxy} methods. <br>
|
||||
* A custom implementation of {@link IDhApiLevelWrapper} will not be accepted.
|
||||
*
|
||||
* @throws IOException if the resourceLocationString wasn't able to be parsed or converted into a valid {@link IDhApiBiomeWrapper}
|
||||
* @throws ClassCastException if the wrong levelWrapper type was given
|
||||
*
|
||||
* @since API 3.0.0
|
||||
*/
|
||||
IDhApiBiomeWrapper getBiomeWrapper(String resourceLocationString, IDhApiLevelWrapper levelWrapper) throws IOException, ClassCastException;
|
||||
|
||||
/**
|
||||
* Constructs a {@link IDhApiBlockStateWrapper} for use by other DhApi methods.
|
||||
* This returns the default blockstate for the given resource location.
|
||||
*
|
||||
* @param resourceLocationString examples: "minecraft:bedrock", "minecraft:stone", "minecraft:grass_block"
|
||||
* @param levelWrapper Expects a {@link IDhApiBlockStateWrapper} returned by one of DH's {@link DhApi.Delayed#worldProxy} methods. <br>
|
||||
* A custom implementation of {@link IDhApiBlockStateWrapper} will not be accepted.
|
||||
*
|
||||
* @throws IOException if the resourceLocationString wasn't able to be parsed or converted into a valid {@link IDhApiBlockStateWrapper}
|
||||
* @throws ClassCastException if the wrong levelWrapper type was given
|
||||
*
|
||||
* @since API 3.0.0
|
||||
*/
|
||||
IDhApiBlockStateWrapper getDefaultBlockStateWrapper(String resourceLocationString, IDhApiLevelWrapper levelWrapper) throws IOException, ClassCastException;
|
||||
|
||||
}
|
||||
|
||||
+2
-2
@@ -21,7 +21,7 @@ package com.seibel.distanthorizons.api.interfaces.override.rendering;
|
||||
|
||||
import com.seibel.distanthorizons.api.enums.EDhApiDetailLevel;
|
||||
import com.seibel.distanthorizons.api.interfaces.override.IDhApiOverrideable;
|
||||
import com.seibel.distanthorizons.coreapi.util.math.Mat4f;
|
||||
import com.seibel.distanthorizons.api.objects.math.DhApiMat4f;
|
||||
|
||||
/**
|
||||
* Used to determine if a LOD should be rendered or is outside the
|
||||
@@ -41,7 +41,7 @@ public interface IDhApiCullingFrustum extends IDhApiOverrideable
|
||||
* @param worldMaxBlockY the highest block position this level allows.
|
||||
* @param worldViewProjection the projection matrix used in this render pass.
|
||||
*/
|
||||
void update(int worldMinBlockY, int worldMaxBlockY, Mat4f worldViewProjection);
|
||||
void update(int worldMinBlockY, int worldMaxBlockY, DhApiMat4f worldViewProjection);
|
||||
|
||||
/**
|
||||
* returns true if the LOD bounds intersect this frustum
|
||||
|
||||
+80
@@ -0,0 +1,80 @@
|
||||
/*
|
||||
* This file is part of the Distant Horizons mod
|
||||
* licensed under the GNU LGPL v3 License.
|
||||
*
|
||||
* Copyright (C) 2020-2023 James Seibel
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.seibel.distanthorizons.api.interfaces.override.rendering;
|
||||
|
||||
import com.seibel.distanthorizons.api.interfaces.override.IDhApiOverrideable;
|
||||
import com.seibel.distanthorizons.api.interfaces.render.IDhApiRenderableBoxGroup;
|
||||
import com.seibel.distanthorizons.api.methods.events.sharedParameterObjects.DhApiRenderParam;
|
||||
import com.seibel.distanthorizons.api.objects.math.DhApiVec3d;
|
||||
import com.seibel.distanthorizons.api.objects.render.DhApiRenderableBox;
|
||||
import com.seibel.distanthorizons.api.objects.render.DhApiRenderableBoxGroupShading;
|
||||
|
||||
/**
|
||||
* @see IDhApiShaderProgram
|
||||
*
|
||||
* @author James Seibel
|
||||
* @version 2024-7-11
|
||||
* @since API 3.0.0
|
||||
*/
|
||||
public interface IDhApiGenericObjectShaderProgram extends IDhApiOverrideable
|
||||
{
|
||||
|
||||
/**
|
||||
* If this method is called that means this program has the highest priority as defined by {@link IDhApiOverrideable#getPriority()}
|
||||
* and gets to decide if it wants to be used to render this frame or not. <br><br>
|
||||
*
|
||||
* If this method returns true then this program will be used for this frame. <br>
|
||||
* If this returns false then the default DH {@link IDhApiGenericObjectShaderProgram} will be used instead.
|
||||
*/
|
||||
boolean overrideThisFrame();
|
||||
|
||||
/** @return the OpenGL ID for this shader program */
|
||||
int getId();
|
||||
|
||||
/** Free any OpenGL objects owned by this program. */
|
||||
void free();
|
||||
|
||||
/** Runs any necessary binding this program needs so rendering can be done. */
|
||||
void bind(DhApiRenderParam renderEventParam);
|
||||
/** Runs any necessary unbinding this program needs so rendering can be done by another program. */
|
||||
void unbind();
|
||||
|
||||
/** Binds the given Vertex Buffer Object to this shader program for rendering. */
|
||||
void bindVertexBuffer(int vbo);
|
||||
|
||||
|
||||
/** sets up the necessary uniforms for rendering */
|
||||
void fillIndirectUniformData(
|
||||
DhApiRenderParam renderParameters,
|
||||
DhApiRenderableBoxGroupShading shading, IDhApiRenderableBoxGroup boxGroup,
|
||||
DhApiVec3d camPos);
|
||||
|
||||
/** sets up the necessary uniforms for rendering */
|
||||
void fillSharedDirectUniformData(
|
||||
DhApiRenderParam renderParameters,
|
||||
DhApiRenderableBoxGroupShading shading, IDhApiRenderableBoxGroup boxGroup,
|
||||
DhApiVec3d camPos);
|
||||
void fillDirectUniformData(
|
||||
DhApiRenderParam renderParameters,
|
||||
IDhApiRenderableBoxGroup boxGroup, DhApiRenderableBox box,
|
||||
DhApiVec3d camPos);
|
||||
|
||||
|
||||
}
|
||||
+4
-3
@@ -21,10 +21,11 @@ package com.seibel.distanthorizons.api.interfaces.override.rendering;
|
||||
|
||||
import com.seibel.distanthorizons.api.interfaces.override.IDhApiOverrideable;
|
||||
import com.seibel.distanthorizons.api.methods.events.sharedParameterObjects.DhApiRenderParam;
|
||||
import com.seibel.distanthorizons.coreapi.util.math.Mat4f;
|
||||
import com.seibel.distanthorizons.coreapi.util.math.Vec3f;
|
||||
import com.seibel.distanthorizons.api.objects.math.DhApiVec3f;
|
||||
|
||||
/**
|
||||
* @see IDhApiGenericObjectShaderProgram
|
||||
*
|
||||
* @author James Seibel
|
||||
* @version 2024-1-24
|
||||
* @since API 2.0.0
|
||||
@@ -57,7 +58,7 @@ public interface IDhApiShaderProgram extends IDhApiOverrideable
|
||||
void fillUniformData(DhApiRenderParam renderParameters);
|
||||
|
||||
/** sets the vec3 that all DH verticies should be offset by when rendering */
|
||||
void setModelOffsetPos(Vec3f modelPos);
|
||||
void setModelOffsetPos(DhApiVec3f modelPos);
|
||||
|
||||
/** Binds the given Vertex Buffer Object to this shader program for rendering. */
|
||||
void bindVertexBuffer(int vbo);
|
||||
|
||||
-4
@@ -19,10 +19,6 @@
|
||||
|
||||
package com.seibel.distanthorizons.api.interfaces.override.rendering;
|
||||
|
||||
import com.seibel.distanthorizons.api.enums.EDhApiDetailLevel;
|
||||
import com.seibel.distanthorizons.api.interfaces.override.IDhApiOverrideable;
|
||||
import com.seibel.distanthorizons.coreapi.util.math.Mat4f;
|
||||
|
||||
/**
|
||||
* The culling frustum used during Distant Horizons' shadow pass
|
||||
* if another mod has enabled Distant Horizons' shadow
|
||||
|
||||
+48
-1
@@ -22,6 +22,8 @@ package com.seibel.distanthorizons.api.interfaces.override.worldGenerator;
|
||||
import com.seibel.distanthorizons.api.enums.EDhApiDetailLevel;
|
||||
import com.seibel.distanthorizons.api.enums.worldGeneration.EDhApiDistantGeneratorMode;
|
||||
import com.seibel.distanthorizons.api.interfaces.override.IDhApiOverrideable;
|
||||
import com.seibel.distanthorizons.api.objects.data.DhApiChunk;
|
||||
import com.seibel.distanthorizons.api.objects.data.DhApiTerrainDataPoint;
|
||||
import com.seibel.distanthorizons.coreapi.util.BitShiftUtil;
|
||||
|
||||
import java.io.Closeable;
|
||||
@@ -77,13 +79,41 @@ public abstract class AbstractDhApiChunkWorldGenerator implements Closeable, IDh
|
||||
}, worldGeneratorThreadPool);
|
||||
}
|
||||
|
||||
@Override
|
||||
public final CompletableFuture<Void> generateApiChunks(
|
||||
int chunkPosMinX,
|
||||
int chunkPosMinZ,
|
||||
byte granularity,
|
||||
byte targetDataDetail,
|
||||
EDhApiDistantGeneratorMode generatorMode,
|
||||
ExecutorService worldGeneratorThreadPool,
|
||||
Consumer<DhApiChunk> resultConsumer
|
||||
)
|
||||
{
|
||||
return CompletableFuture.runAsync(() ->
|
||||
{
|
||||
// TODO what does this mean?
|
||||
int genChunkWidth = BitShiftUtil.powerOfTwo(granularity - 4);
|
||||
|
||||
for (int chunkX = chunkPosMinX; chunkX < chunkPosMinX + genChunkWidth; chunkX++)
|
||||
{
|
||||
for (int chunkZ = chunkPosMinZ; chunkZ < chunkPosMinZ + genChunkWidth; chunkZ++)
|
||||
{
|
||||
DhApiChunk apiChunk = this.generateApiChunk(chunkX, chunkZ, generatorMode);
|
||||
resultConsumer.accept(apiChunk);
|
||||
}
|
||||
}
|
||||
}, worldGeneratorThreadPool);
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* This method is called to generate terrain over a given area
|
||||
* from a thread defined by Distant Horizons. <br><br>
|
||||
*
|
||||
* @param chunkPosX the chunk X position in the level (not to be confused with the chunk's BlockPos in the level)
|
||||
* @param chunkPosZ the chunk Z position in the level (not to be confused with the chunk's BlockPos in the level)
|
||||
* @param generatorMode how far into the world gen pipeline this method run. See {@link EDhApiDistantGeneratorMode} for additional documentation.
|
||||
* @param generatorMode how far into the world gen pipeline this method should run. See {@link EDhApiDistantGeneratorMode} for additional documentation.
|
||||
*
|
||||
* @return See {@link IDhApiWorldGenerator#generateChunks(int, int, byte, byte, EDhApiDistantGeneratorMode, ExecutorService, Consumer) IDhApiWorldGenerator.generateChunks}
|
||||
* for the list of Object's this method should return along with additional documentation.
|
||||
@@ -92,4 +122,21 @@ public abstract class AbstractDhApiChunkWorldGenerator implements Closeable, IDh
|
||||
*/
|
||||
public abstract Object[] generateChunk(int chunkPosX, int chunkPosZ, EDhApiDistantGeneratorMode generatorMode);
|
||||
|
||||
/**
|
||||
* This method is called to generate terrain over a given area
|
||||
* from a thread defined by Distant Horizons. <br><br>
|
||||
*
|
||||
* @param chunkPosX the chunk X position in the level (not to be confused with the chunk's BlockPos in the level)
|
||||
* @param chunkPosZ the chunk Z position in the level (not to be confused with the chunk's BlockPos in the level)
|
||||
* @param generatorMode how far into the world gen pipeline this method should run. See {@link EDhApiDistantGeneratorMode} for additional documentation.
|
||||
*
|
||||
* @return A {@link DhApiChunk} with the generated {@link DhApiTerrainDataPoint} including air blocks.
|
||||
* Note: if air blocks aren't included with the proper lighting, lower detail levels will appear as black/unlit.
|
||||
*
|
||||
* @see IDhApiWorldGenerator#generateApiChunks(int, int, byte, byte, EDhApiDistantGeneratorMode, ExecutorService, Consumer)
|
||||
*
|
||||
* @since API 3.0.0
|
||||
*/
|
||||
public abstract DhApiChunk generateApiChunk(int chunkPosX, int chunkPosZ, EDhApiDistantGeneratorMode generatorMode);
|
||||
|
||||
}
|
||||
|
||||
+1
@@ -154,6 +154,7 @@ public interface IDhApiWorldGenerator extends Closeable, IDhApiOverrideable
|
||||
*
|
||||
* After the {@link DhApiChunk} has been generated, it should be passed into the
|
||||
* resultConsumer's {@link Consumer#accept(Object)} method.
|
||||
* Note: if air blocks aren't included in the with the {@link DhApiChunk} with proper lighting, lower detail levels will appear as black/unlit.
|
||||
*
|
||||
* @implNote the default implementation of this method throws an {@link UnsupportedOperationException},
|
||||
* and must be overridden when {@link #getReturnType()} returns {@link EDhApiWorldGeneratorReturnType#API_CHUNKS}.
|
||||
|
||||
+67
@@ -0,0 +1,67 @@
|
||||
package com.seibel.distanthorizons.api.interfaces.render;
|
||||
|
||||
import com.seibel.distanthorizons.api.objects.math.DhApiVec3d;
|
||||
import com.seibel.distanthorizons.api.objects.math.DhApiVec3f;
|
||||
import com.seibel.distanthorizons.api.objects.render.DhApiRenderableBox;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
/**
|
||||
* Handles creating
|
||||
* {@link IDhApiRenderableBoxGroup} objects,
|
||||
* which can be added via a {@link IDhApiCustomRenderRegister}.
|
||||
*
|
||||
* @see IDhApiCustomRenderRegister
|
||||
* @see IDhApiRenderableBoxGroup
|
||||
*
|
||||
* @author James Seibel
|
||||
* @version 2024-7-3
|
||||
* @since API 3.0.0
|
||||
*/
|
||||
public interface IDhApiCustomRenderObjectFactory
|
||||
{
|
||||
/**
|
||||
* Creates a {@link IDhApiRenderableBoxGroup} from for the given {@link DhApiRenderableBox}
|
||||
* where the box is positioned relative to the level's origin.
|
||||
*
|
||||
* @param resourceLocation A colon separated Resource Location string, similar to vanilla Minecraft, for example: "DistantHorizons:Clouds"
|
||||
*
|
||||
* @see DhApiRenderableBox
|
||||
* @see IDhApiRenderableBoxGroup#getResourceLocationNamespace()
|
||||
* @see IDhApiRenderableBoxGroup#getResourceLocationPath()
|
||||
*
|
||||
* @throws IllegalArgumentException if <code>resourceLocation</code> is null, isn't separated by a colon, or has multiple colons.
|
||||
*/
|
||||
IDhApiRenderableBoxGroup createForSingleBox(String resourceLocation, DhApiRenderableBox cube) throws IllegalArgumentException;
|
||||
|
||||
/**
|
||||
* Creates a {@link IDhApiRenderableBoxGroup} from the given list of {@link DhApiRenderableBox} where each
|
||||
* one is positioned relative to given <code>originBlockPos</code>, which in turn is relative to the level's origin.
|
||||
*
|
||||
* @param resourceLocation A colon separated Resource Location string, similar to vanilla Minecraft, for example: "DistantHorizons:Clouds"
|
||||
* @param originBlockPos The starting position for this {@link IDhApiRenderableBoxGroup}, can be changed during runtime.
|
||||
*
|
||||
*
|
||||
* @see DhApiRenderableBox
|
||||
* @see IDhApiRenderableBoxGroup#getResourceLocationNamespace()
|
||||
* @see IDhApiRenderableBoxGroup#getResourceLocationPath()
|
||||
*
|
||||
* @throws IllegalArgumentException if <code>resourceLocation</code> is null, isn't separated by a colon, or has multiple colons.
|
||||
*/
|
||||
IDhApiRenderableBoxGroup createRelativePositionedGroup(String resourceLocation, DhApiVec3d originBlockPos, List<DhApiRenderableBox> cubeList);
|
||||
|
||||
/**
|
||||
* Creates a {@link IDhApiRenderableBoxGroup} from the given list of {@link DhApiRenderableBox} where each
|
||||
* one is positioned relative to the level's origin.
|
||||
*
|
||||
* @param resourceLocation A colon separated Resource Location string, similar to vanilla Minecraft, for example: "DistantHorizons:Clouds"
|
||||
*
|
||||
* @see DhApiRenderableBox
|
||||
* @see IDhApiRenderableBoxGroup#getResourceLocationNamespace()
|
||||
* @see IDhApiRenderableBoxGroup#getResourceLocationPath()
|
||||
*
|
||||
* @throws IllegalArgumentException if <code>resourceLocation</code> is null, isn't separated by a colon, or has multiple colons.
|
||||
*/
|
||||
IDhApiRenderableBoxGroup createAbsolutePositionedGroup(String resourceLocation, List<DhApiRenderableBox> cubeList);
|
||||
|
||||
}
|
||||
+30
@@ -0,0 +1,30 @@
|
||||
package com.seibel.distanthorizons.api.interfaces.render;
|
||||
|
||||
import com.seibel.distanthorizons.api.DhApi;
|
||||
import com.seibel.distanthorizons.api.interfaces.world.IDhApiLevelWrapper;
|
||||
import com.seibel.distanthorizons.api.interfaces.world.IDhApiWorldProxy;
|
||||
|
||||
/**
|
||||
* Handles adding and removing
|
||||
* {@link IDhApiRenderableBoxGroup} objects,
|
||||
* from DH's renderer. <br><br>
|
||||
*
|
||||
* Can be accessed in
|
||||
* {@link DhApi.Delayed#worldProxy} -> {@link IDhApiLevelWrapper}.
|
||||
*
|
||||
* @see IDhApiCustomRenderObjectFactory
|
||||
* @see IDhApiRenderableBoxGroup
|
||||
* @see IDhApiWorldProxy
|
||||
* @see IDhApiLevelWrapper
|
||||
*
|
||||
* @author James Seibel
|
||||
* @version 2024-7-3
|
||||
* @since API 3.0.0
|
||||
*/
|
||||
public interface IDhApiCustomRenderRegister
|
||||
{
|
||||
void add(IDhApiRenderableBoxGroup cubeGroup) throws IllegalArgumentException;
|
||||
|
||||
IDhApiRenderableBoxGroup remove(long id);
|
||||
|
||||
}
|
||||
+98
@@ -0,0 +1,98 @@
|
||||
package com.seibel.distanthorizons.api.interfaces.render;
|
||||
|
||||
import com.seibel.distanthorizons.api.enums.config.EDhApiLodShading;
|
||||
import com.seibel.distanthorizons.api.methods.events.sharedParameterObjects.DhApiRenderParam;
|
||||
import com.seibel.distanthorizons.api.objects.math.DhApiVec3d;
|
||||
import com.seibel.distanthorizons.api.objects.math.DhApiVec3f;
|
||||
import com.seibel.distanthorizons.api.objects.math.DhApiVec3i;
|
||||
import com.seibel.distanthorizons.api.objects.render.DhApiRenderableBox;
|
||||
import com.seibel.distanthorizons.api.objects.render.DhApiRenderableBoxGroupShading;
|
||||
|
||||
import java.util.List;
|
||||
import java.util.function.Consumer;
|
||||
|
||||
/**
|
||||
* A list of {@link DhApiRenderableBox}'s that
|
||||
* can be rendered to DH's terrain pass.
|
||||
*
|
||||
* @see DhApiRenderableBox
|
||||
*
|
||||
* @author James Seibel
|
||||
* @version 2024-6-30
|
||||
* @since API 3.0.0
|
||||
*/
|
||||
public interface IDhApiRenderableBoxGroup extends List<DhApiRenderableBox>
|
||||
{
|
||||
/**
|
||||
* A unique numerical ID used by DH during rendering.
|
||||
* This can also be used to bind/unbind specific {@link IDhApiRenderableBoxGroup}'s from the renderer.
|
||||
* @return the ID for this specific group
|
||||
*/
|
||||
long getId();
|
||||
|
||||
/**
|
||||
* Used to determine which mods have added what to the DH renderer.
|
||||
* This can be used both by the F3 pie chart so you as a mod developer can profile your code
|
||||
* or by shader developers who want to render your objects differently. <br><br>
|
||||
*
|
||||
* Should be used the same as a vanilla Minecraft ResourceLocation.
|
||||
* For example if your mod named "Heavy Thunder" adds additional clouds named "Storm Front",
|
||||
* your Resource Location would be something like "HeavyThunder:StormFront"
|
||||
* and this method would return "HeavyThunder".
|
||||
*/
|
||||
String getResourceLocationNamespace();
|
||||
/**
|
||||
* Used to determine what type of object mods have added what to the DH renderer.
|
||||
* This can be used both by the F3 pie chart so you as a mod developer can profile your code
|
||||
* or by shader developers who want to render your objects differently. <br><br>
|
||||
*
|
||||
* Should be used the same as a vanilla Minecraft ResourceLocation.
|
||||
* For example if your mod named "Heavy Thunder" adds additional clouds named "Storm Front",
|
||||
* your Resource Location would be something like "HeavyThunder:StormFront"
|
||||
* and this method would return "StormFront".
|
||||
*/
|
||||
String getResourceLocationPath();
|
||||
|
||||
/** Sets whether this group should render or not. */
|
||||
void setActive(boolean active);
|
||||
/** @return if active this group will render. */
|
||||
boolean isActive();
|
||||
|
||||
/** Sets whether this group should render with Screen Space Ambient Occlusioning. */
|
||||
void setSsaoEnabled(boolean ssaoEnabled);
|
||||
/** @return if active this group will render with Screen Space Ambient Occlusioning. */
|
||||
boolean isSsaoEnabled();
|
||||
|
||||
/** Sets where this group will render in the level. */
|
||||
void setOriginBlockPos(DhApiVec3d pos);
|
||||
/** @return the block position in the level that all {@see DhApiRenderableBox} will render relative to. */
|
||||
DhApiVec3d getOriginBlockPos();
|
||||
|
||||
/**
|
||||
* Called right before this group is rendered. <br>
|
||||
* This is a good place to change the origin or notify of any box changes.
|
||||
*/
|
||||
void setPreRenderFunc(Consumer<DhApiRenderParam> renderEventParam);
|
||||
void setPostRenderFunc(Consumer<DhApiRenderParam> renderEventParam); // TODO name?
|
||||
|
||||
/**
|
||||
* If a cube's color, position, or other property is changed this method
|
||||
* must be called for those changes to render. <br><br>
|
||||
*
|
||||
* Note: changing the group's position via {@link #setOriginBlockPos} doesn't
|
||||
* require calling this method.
|
||||
*/
|
||||
void triggerBoxChange();
|
||||
|
||||
/** Only accepts values between 0 and 15 */
|
||||
void setSkyLight(int skyLight);
|
||||
int getSkyLight();
|
||||
|
||||
/** Only accepts values between 0 and 15 */
|
||||
void setBlockLight(int blockLight);
|
||||
int getBlockLight();
|
||||
|
||||
void setShading(DhApiRenderableBoxGroupShading shading);
|
||||
DhApiRenderableBoxGroupShading getShading();
|
||||
|
||||
}
|
||||
@@ -0,0 +1,18 @@
|
||||
package com.seibel.distanthorizons.api.interfaces.util;
|
||||
|
||||
/**
|
||||
* Used for objects that need deep clones. <br>
|
||||
* Replacement for {@link Cloneable}.
|
||||
*
|
||||
* @see Cloneable
|
||||
*
|
||||
* @author James Seibel
|
||||
* @version 2024-7-12
|
||||
* @since API 3.0.0
|
||||
*/
|
||||
public interface IDhApiCopyable
|
||||
{
|
||||
/** Returns a deep clone of all parameters whenever possible. */
|
||||
IDhApiCopyable copy();
|
||||
|
||||
}
|
||||
+8
-1
@@ -21,6 +21,7 @@ package com.seibel.distanthorizons.api.interfaces.world;
|
||||
|
||||
import com.seibel.distanthorizons.api.interfaces.IDhApiUnsafeWrapper;
|
||||
import com.seibel.distanthorizons.api.enums.worldGeneration.EDhApiLevelType;
|
||||
import com.seibel.distanthorizons.api.interfaces.render.IDhApiCustomRenderRegister;
|
||||
|
||||
/**
|
||||
* Can be either a Server or Client level.<br>
|
||||
@@ -43,7 +44,7 @@ public interface IDhApiLevelWrapper extends IDhApiUnsafeWrapper
|
||||
boolean hasSkyLight();
|
||||
|
||||
/** Returns the max block height of the level(?) */
|
||||
int getHeight();
|
||||
int getMaxHeight();
|
||||
|
||||
/**
|
||||
* Returns the lowest possible block position for the level. <br>
|
||||
@@ -51,4 +52,10 @@ public interface IDhApiLevelWrapper extends IDhApiUnsafeWrapper
|
||||
*/
|
||||
default int getMinHeight() { return 0; }
|
||||
|
||||
/**
|
||||
* Will return null if called on the server,
|
||||
* or if called before the renderer has been set up.
|
||||
*/
|
||||
IDhApiCustomRenderRegister getRenderRegister();
|
||||
|
||||
}
|
||||
+9
-6
@@ -26,17 +26,20 @@ import com.seibel.distanthorizons.api.methods.events.sharedParameterObjects.DhAp
|
||||
/**
|
||||
* Fired after Distant Horizons finishes rendering a frame. <br>
|
||||
* At this point DH will have also finished cleaning up any modifications it
|
||||
* did to the OpenGL state, so the state should be back to Minecraft's defaults.
|
||||
* did to the OpenGL state, so the state should be back to Minecraft's defaults. <br><br>
|
||||
*
|
||||
* Note: as of API v 3.0.0 no {@link DhApiRenderParam} is included in this event
|
||||
* because the specific parameters may change
|
||||
* depending on whether deferred rendering is enabled or not.
|
||||
*
|
||||
* @author James Seibel
|
||||
* @version 2024-1-31
|
||||
* @see DhApiRenderParam
|
||||
* @version 2024-7-14
|
||||
* @since API 1.0.0
|
||||
*/
|
||||
public abstract class DhApiAfterRenderEvent implements IDhApiEvent<DhApiRenderParam>
|
||||
public abstract class DhApiAfterRenderEvent implements IDhApiEvent<Void>
|
||||
{
|
||||
/** Fired after Distant Horizons finishes rendering fake chunks. */
|
||||
public abstract void afterRender(DhApiEventParam<DhApiRenderParam> event);
|
||||
public abstract void afterRender(DhApiEventParam<Void> event);
|
||||
|
||||
|
||||
//=========================//
|
||||
@@ -44,6 +47,6 @@ public abstract class DhApiAfterRenderEvent implements IDhApiEvent<DhApiRenderPa
|
||||
//=========================//
|
||||
|
||||
@Override
|
||||
public final void fireEvent(DhApiEventParam<DhApiRenderParam> event) { this.afterRender(event); }
|
||||
public final void fireEvent(DhApiEventParam<Void> event) { this.afterRender(event); }
|
||||
|
||||
}
|
||||
+14
-4
@@ -20,9 +20,10 @@
|
||||
package com.seibel.distanthorizons.api.methods.events.abstractEvents;
|
||||
|
||||
import com.seibel.distanthorizons.api.methods.events.interfaces.IDhApiEvent;
|
||||
import com.seibel.distanthorizons.api.methods.events.interfaces.IDhApiEventParam;
|
||||
import com.seibel.distanthorizons.api.methods.events.sharedParameterObjects.DhApiEventParam;
|
||||
import com.seibel.distanthorizons.api.methods.events.sharedParameterObjects.DhApiRenderParam;
|
||||
import com.seibel.distanthorizons.coreapi.util.math.Vec3f;
|
||||
import com.seibel.distanthorizons.api.objects.math.DhApiVec3f;
|
||||
|
||||
/**
|
||||
* Called before Distant Horizons starts rendering a buffer. <br>
|
||||
@@ -52,20 +53,29 @@ public abstract class DhApiBeforeBufferRenderEvent implements IDhApiEvent<DhApiB
|
||||
// parameter object //
|
||||
//==================//
|
||||
|
||||
public static class EventParam extends DhApiRenderParam
|
||||
public static class EventParam extends DhApiRenderParam implements IDhApiEventParam
|
||||
{
|
||||
/**
|
||||
* Measured in blocks.
|
||||
* Should be applied to the model view matrix to move the buffer into its proper place.
|
||||
*/
|
||||
public final Vec3f modelPos;
|
||||
public final DhApiVec3f modelPos;
|
||||
|
||||
|
||||
public EventParam(DhApiRenderParam parent, Vec3f modelPos)
|
||||
public EventParam(DhApiRenderParam parent, DhApiVec3f modelPos)
|
||||
{
|
||||
super(parent);
|
||||
this.modelPos = modelPos;
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public EventParam copy()
|
||||
{
|
||||
return new EventParam(
|
||||
this, this.modelPos.copy()
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
+97
@@ -0,0 +1,97 @@
|
||||
/*
|
||||
* This file is part of the Distant Horizons mod
|
||||
* licensed under the GNU LGPL v3 License.
|
||||
*
|
||||
* Copyright (C) 2020-2023 James Seibel
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.seibel.distanthorizons.api.methods.events.abstractEvents;
|
||||
|
||||
import com.seibel.distanthorizons.api.interfaces.render.IDhApiRenderableBoxGroup;
|
||||
import com.seibel.distanthorizons.api.interfaces.world.IDhApiLevelWrapper;
|
||||
import com.seibel.distanthorizons.api.methods.events.interfaces.IDhApiCancelableEvent;
|
||||
import com.seibel.distanthorizons.api.methods.events.interfaces.IDhApiEventParam;
|
||||
import com.seibel.distanthorizons.api.methods.events.sharedParameterObjects.DhApiCancelableEventParam;
|
||||
import com.seibel.distanthorizons.api.methods.events.sharedParameterObjects.DhApiRenderParam;
|
||||
|
||||
/**
|
||||
* Called before Distant Horizons starts rendering a generic object. <br>
|
||||
* Canceling this event will prevent the triggering {@link IDhApiRenderableBoxGroup} from rendering this frame.
|
||||
*
|
||||
* @author James Seibel
|
||||
* @version 2024-7-11
|
||||
* @since API 3.0.0
|
||||
*/
|
||||
public abstract class DhApiBeforeGenericObjectRenderEvent implements IDhApiCancelableEvent<DhApiBeforeGenericObjectRenderEvent.EventParam>
|
||||
{
|
||||
/** Fired before Distant Horizons renders a generic object. */
|
||||
public abstract void beforeRender(DhApiCancelableEventParam<EventParam> event);
|
||||
|
||||
|
||||
//=========================//
|
||||
// internal DH API methods //
|
||||
//=========================//
|
||||
|
||||
@Override
|
||||
public final void fireEvent(DhApiCancelableEventParam<EventParam> input) { this.beforeRender(input); }
|
||||
|
||||
|
||||
//==================//
|
||||
// parameter object //
|
||||
//==================//
|
||||
|
||||
public static class EventParam extends DhApiRenderParam implements IDhApiEventParam
|
||||
{
|
||||
public final long boxGroupId;
|
||||
public final String resourceLocationNamespace;
|
||||
public final String resourceLocationPath;
|
||||
|
||||
|
||||
public EventParam(
|
||||
DhApiRenderParam renderParam,
|
||||
IDhApiRenderableBoxGroup boxGroup
|
||||
)
|
||||
{
|
||||
super(renderParam);
|
||||
|
||||
this.boxGroupId = boxGroup.getId();
|
||||
this.resourceLocationNamespace = boxGroup.getResourceLocationNamespace();
|
||||
this.resourceLocationPath = boxGroup.getResourceLocationPath();
|
||||
}
|
||||
public EventParam(
|
||||
DhApiRenderParam renderParam,
|
||||
long boxGroupId, String resourceLocationNamespace, String resourceLocationPath
|
||||
)
|
||||
{
|
||||
super(renderParam);
|
||||
|
||||
this.boxGroupId = boxGroupId;
|
||||
this.resourceLocationNamespace = resourceLocationNamespace;
|
||||
this.resourceLocationPath = resourceLocationPath;
|
||||
}
|
||||
|
||||
|
||||
|
||||
@Override
|
||||
public EventParam copy()
|
||||
{
|
||||
return new EventParam(
|
||||
this,
|
||||
this.boxGroupId, this.resourceLocationNamespace, this.resourceLocationPath
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
+47
@@ -0,0 +1,47 @@
|
||||
/*
|
||||
* This file is part of the Distant Horizons mod
|
||||
* licensed under the GNU LGPL v3 License.
|
||||
*
|
||||
* Copyright (C) 2020-2023 James Seibel
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.seibel.distanthorizons.api.methods.events.abstractEvents;
|
||||
|
||||
import com.seibel.distanthorizons.api.methods.events.interfaces.IDhApiEvent;
|
||||
import com.seibel.distanthorizons.api.methods.events.sharedParameterObjects.DhApiEventParam;
|
||||
import com.seibel.distanthorizons.api.methods.events.sharedParameterObjects.DhApiRenderParam;
|
||||
|
||||
/**
|
||||
* Called before Distant Horizons starts the cleanup process done after rendering generic objects. <br>
|
||||
* This is called after all generic objects have finished rendering.
|
||||
*
|
||||
* @author James Seibel
|
||||
* @version 2024-7-13
|
||||
* @since API 3.0.0
|
||||
*/
|
||||
public abstract class DhApiBeforeGenericRenderCleanupEvent implements IDhApiEvent<DhApiRenderParam>
|
||||
{
|
||||
/** Fired before Distant Horizons starts the cleanup process once rendering has finished. */
|
||||
public abstract void beforeCleanup(DhApiEventParam<DhApiRenderParam> event);
|
||||
|
||||
|
||||
//=========================//
|
||||
// internal DH API methods //
|
||||
//=========================//
|
||||
|
||||
@Override
|
||||
public final void fireEvent(DhApiEventParam<DhApiRenderParam> event) { this.beforeCleanup(event); }
|
||||
|
||||
}
|
||||
+50
@@ -0,0 +1,50 @@
|
||||
/*
|
||||
* This file is part of the Distant Horizons mod
|
||||
* licensed under the GNU LGPL v3 License.
|
||||
*
|
||||
* Copyright (C) 2020-2023 James Seibel
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.seibel.distanthorizons.api.methods.events.abstractEvents;
|
||||
|
||||
import com.seibel.distanthorizons.api.methods.events.interfaces.IDhApiEvent;
|
||||
import com.seibel.distanthorizons.api.methods.events.sharedParameterObjects.DhApiEventParam;
|
||||
import com.seibel.distanthorizons.api.methods.events.sharedParameterObjects.DhApiRenderParam;
|
||||
|
||||
/**
|
||||
* Called before Distant Horizons has started setting up OpenGL objects for rendering generic objects. <br>
|
||||
* If you want to modify already bound DH OpenGL objects try using {@link DhApiBeforeGenericObjectRenderEvent}.
|
||||
*
|
||||
* @author James Seibel
|
||||
* @version 2024-7-12
|
||||
* @since API 3.0.0
|
||||
*
|
||||
* @see DhApiBeforeGenericObjectRenderEvent
|
||||
*/
|
||||
public abstract class DhApiBeforeGenericRenderSetupEvent implements IDhApiEvent<DhApiRenderParam>
|
||||
{
|
||||
/** Fired before Distant Horizons has started setting up OpenGL objects for rendering generic objects. */
|
||||
public abstract void beforeSetup(DhApiEventParam<DhApiRenderParam> input);
|
||||
|
||||
|
||||
//=========================//
|
||||
// internal DH API methods //
|
||||
//=========================//
|
||||
|
||||
@Override
|
||||
public final void fireEvent(DhApiEventParam<DhApiRenderParam> input) { this.beforeSetup(input); }
|
||||
|
||||
|
||||
}
|
||||
+1
-1
@@ -33,7 +33,7 @@ import com.seibel.distanthorizons.api.methods.events.sharedParameterObjects.DhAp
|
||||
*/
|
||||
public abstract class DhApiBeforeRenderCleanupEvent implements IDhApiEvent<DhApiRenderParam>
|
||||
{
|
||||
/** Fired before Distant Horizons renders LODs. */
|
||||
/** Fired before Distant Horizons starts the cleanup process once rendering has finished. */
|
||||
public abstract void beforeCleanup(DhApiEventParam<DhApiRenderParam> event);
|
||||
|
||||
|
||||
|
||||
+11
-1
@@ -22,6 +22,7 @@ package com.seibel.distanthorizons.api.methods.events.abstractEvents;
|
||||
import com.seibel.distanthorizons.api.interfaces.data.IDhApiTerrainDataRepo;
|
||||
import com.seibel.distanthorizons.api.interfaces.world.IDhApiLevelWrapper;
|
||||
import com.seibel.distanthorizons.api.methods.events.interfaces.IDhApiEvent;
|
||||
import com.seibel.distanthorizons.api.methods.events.interfaces.IDhApiEventParam;
|
||||
import com.seibel.distanthorizons.api.methods.events.sharedParameterObjects.DhApiEventParam;
|
||||
|
||||
/**
|
||||
@@ -53,7 +54,7 @@ public abstract class DhApiChunkModifiedEvent implements IDhApiEvent<DhApiChunkM
|
||||
// parameter object //
|
||||
//==================//
|
||||
|
||||
public static class EventParam
|
||||
public static class EventParam implements IDhApiEventParam
|
||||
{
|
||||
/** The saved level. */
|
||||
public final IDhApiLevelWrapper levelWrapper;
|
||||
@@ -71,6 +72,15 @@ public abstract class DhApiChunkModifiedEvent implements IDhApiEvent<DhApiChunkM
|
||||
this.chunkZ = chunkZ;
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public EventParam copy()
|
||||
{
|
||||
return new EventParam(
|
||||
this.levelWrapper,
|
||||
this.chunkX, this.chunkZ
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
+12
-1
@@ -20,6 +20,7 @@
|
||||
package com.seibel.distanthorizons.api.methods.events.abstractEvents;
|
||||
|
||||
import com.seibel.distanthorizons.api.methods.events.interfaces.IDhApiEvent;
|
||||
import com.seibel.distanthorizons.api.methods.events.interfaces.IDhApiEventParam;
|
||||
import com.seibel.distanthorizons.api.methods.events.sharedParameterObjects.DhApiEventParam;
|
||||
|
||||
/**
|
||||
@@ -48,7 +49,7 @@ public abstract class DhApiColorDepthTextureCreatedEvent implements IDhApiEvent<
|
||||
// parameter object //
|
||||
//==================//
|
||||
|
||||
public static class EventParam
|
||||
public static class EventParam implements IDhApiEventParam
|
||||
{
|
||||
/** Measured in pixels */
|
||||
public final int previousWidth;
|
||||
@@ -72,6 +73,16 @@ public abstract class DhApiColorDepthTextureCreatedEvent implements IDhApiEvent<
|
||||
this.newHeight = newHeight;
|
||||
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public EventParam copy()
|
||||
{
|
||||
return new EventParam(
|
||||
this.previousWidth, this.previousHeight,
|
||||
this.newWidth, this.newHeight
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
+5
-1
@@ -21,6 +21,7 @@ package com.seibel.distanthorizons.api.methods.events.abstractEvents;
|
||||
|
||||
import com.seibel.distanthorizons.api.interfaces.world.IDhApiLevelWrapper;
|
||||
import com.seibel.distanthorizons.api.methods.events.interfaces.IDhApiEvent;
|
||||
import com.seibel.distanthorizons.api.methods.events.interfaces.IDhApiEventParam;
|
||||
import com.seibel.distanthorizons.api.methods.events.sharedParameterObjects.DhApiEventParam;
|
||||
|
||||
/**
|
||||
@@ -49,13 +50,16 @@ public abstract class DhApiLevelLoadEvent implements IDhApiEvent<DhApiLevelLoadE
|
||||
// parameter object //
|
||||
//==================//
|
||||
|
||||
public static class EventParam
|
||||
public static class EventParam implements IDhApiEventParam
|
||||
{
|
||||
/** The newly loaded level. */
|
||||
public final IDhApiLevelWrapper levelWrapper;
|
||||
|
||||
public EventParam(IDhApiLevelWrapper newLevelWrapper) { this.levelWrapper = newLevelWrapper; }
|
||||
|
||||
|
||||
@Override
|
||||
public EventParam copy() { return new EventParam(this.levelWrapper); }
|
||||
}
|
||||
|
||||
}
|
||||
+5
-2
@@ -19,9 +19,9 @@
|
||||
|
||||
package com.seibel.distanthorizons.api.methods.events.abstractEvents;
|
||||
|
||||
import com.seibel.distanthorizons.api.DhApi;
|
||||
import com.seibel.distanthorizons.api.methods.events.interfaces.IDhApiEvent;
|
||||
import com.seibel.distanthorizons.api.interfaces.world.IDhApiLevelWrapper;
|
||||
import com.seibel.distanthorizons.api.methods.events.interfaces.IDhApiEventParam;
|
||||
import com.seibel.distanthorizons.api.methods.events.sharedParameterObjects.DhApiEventParam;
|
||||
|
||||
/**
|
||||
@@ -49,13 +49,16 @@ public abstract class DhApiLevelUnloadEvent implements IDhApiEvent<DhApiLevelUnl
|
||||
// parameter object //
|
||||
//==================//
|
||||
|
||||
public static class EventParam
|
||||
public static class EventParam implements IDhApiEventParam
|
||||
{
|
||||
/** The recently unloaded level. */
|
||||
public final IDhApiLevelWrapper levelWrapper;
|
||||
|
||||
public EventParam(IDhApiLevelWrapper newLevelWrapper) { this.levelWrapper = newLevelWrapper; }
|
||||
|
||||
|
||||
@Override
|
||||
public EventParam copy() { return new EventParam(this.levelWrapper); }
|
||||
}
|
||||
|
||||
}
|
||||
+13
@@ -0,0 +1,13 @@
|
||||
package com.seibel.distanthorizons.api.methods.events.interfaces;
|
||||
|
||||
import com.seibel.distanthorizons.api.interfaces.util.IDhApiCopyable;
|
||||
|
||||
/**
|
||||
* @author James Seibel
|
||||
* @version 2024-7-12
|
||||
* @since API 3.0.0
|
||||
*/
|
||||
public interface IDhApiEventParam extends IDhApiCopyable
|
||||
{
|
||||
|
||||
}
|
||||
+29
-16
@@ -20,7 +20,8 @@
|
||||
package com.seibel.distanthorizons.api.methods.events.sharedParameterObjects;
|
||||
|
||||
import com.seibel.distanthorizons.api.enums.rendering.EDhApiRenderPass;
|
||||
import com.seibel.distanthorizons.coreapi.util.math.Mat4f;
|
||||
import com.seibel.distanthorizons.api.methods.events.interfaces.IDhApiEventParam;
|
||||
import com.seibel.distanthorizons.api.objects.math.DhApiMat4f;
|
||||
|
||||
/**
|
||||
* Contains information relevant to Distant Horizons and Minecraft rendering.
|
||||
@@ -29,7 +30,7 @@ import com.seibel.distanthorizons.coreapi.util.math.Mat4f;
|
||||
* @version 2024-1-31
|
||||
* @since API 1.0.0
|
||||
*/
|
||||
public class DhApiRenderParam
|
||||
public class DhApiRenderParam implements IDhApiEventParam
|
||||
{
|
||||
/** Indicates what render pass DH is currently rendering */
|
||||
public final EDhApiRenderPass renderPass;
|
||||
@@ -49,14 +50,14 @@ public class DhApiRenderParam
|
||||
public final float farClipPlane;
|
||||
|
||||
/** The projection matrix Minecraft is using to render this frame. */
|
||||
public final Mat4f mcProjectionMatrix;
|
||||
public final DhApiMat4f mcProjectionMatrix;
|
||||
/** The model view matrix Minecraft is using to render this frame. */
|
||||
public final Mat4f mcModelViewMatrix;
|
||||
public final DhApiMat4f mcModelViewMatrix;
|
||||
|
||||
/** The projection matrix Distant Horizons is using to render this frame. */
|
||||
public final Mat4f dhProjectionMatrix;
|
||||
public final DhApiMat4f dhProjectionMatrix;
|
||||
/** The model view matrix Distant Horizons is using to render this frame. */
|
||||
public final Mat4f dhModelViewMatrix;
|
||||
public final DhApiMat4f dhModelViewMatrix;
|
||||
|
||||
public final int worldYOffset;
|
||||
|
||||
@@ -66,24 +67,24 @@ public class DhApiRenderParam
|
||||
// constructors //
|
||||
//==============//
|
||||
|
||||
|
||||
public DhApiRenderParam(DhApiRenderParam parent)
|
||||
{
|
||||
this(
|
||||
parent.renderPass,
|
||||
parent.partialTicks,
|
||||
parent.nearClipPlane, parent.farClipPlane,
|
||||
parent.mcProjectionMatrix, parent.mcModelViewMatrix,
|
||||
parent.dhProjectionMatrix, parent.dhModelViewMatrix,
|
||||
parent.worldYOffset
|
||||
);
|
||||
parent.renderPass,
|
||||
parent.partialTicks,
|
||||
parent.nearClipPlane, parent.farClipPlane,
|
||||
parent.mcProjectionMatrix.copy(), parent.mcModelViewMatrix.copy(),
|
||||
parent.dhProjectionMatrix.copy(), parent.dhModelViewMatrix.copy(),
|
||||
parent.worldYOffset
|
||||
);
|
||||
}
|
||||
|
||||
public DhApiRenderParam(
|
||||
EDhApiRenderPass renderPass,
|
||||
float newPartialTicks,
|
||||
float nearClipPlane, float farClipPlane,
|
||||
Mat4f newMcProjectionMatrix, Mat4f newMcModelViewMatrix,
|
||||
Mat4f newDhProjectionMatrix, Mat4f newDhModelViewMatrix,
|
||||
DhApiMat4f newMcProjectionMatrix, DhApiMat4f newMcModelViewMatrix,
|
||||
DhApiMat4f newDhProjectionMatrix, DhApiMat4f newDhModelViewMatrix,
|
||||
int worldYOffset
|
||||
)
|
||||
{
|
||||
@@ -104,4 +105,16 @@ public class DhApiRenderParam
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
//================//
|
||||
// base overrides //
|
||||
//================//
|
||||
|
||||
@Override
|
||||
public DhApiRenderParam copy()
|
||||
{
|
||||
return new DhApiRenderParam(this);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -29,7 +29,7 @@ import java.util.List;
|
||||
* Contains a list of {@link DhApiTerrainDataPoint} representing the blocks in a Minecraft chunk.
|
||||
*
|
||||
* @author Builderb0y, James Seibel
|
||||
* @version 2023-12-21
|
||||
* @version 2024-7-21
|
||||
* @since API 2.0.0
|
||||
*
|
||||
* @see IDhApiWrapperFactory
|
||||
@@ -41,8 +41,8 @@ public class DhApiChunk
|
||||
public final int chunkPosX;
|
||||
public final int chunkPosZ;
|
||||
|
||||
public final int topYBlockPos;
|
||||
public final int bottomYBlockPos;
|
||||
public final int topYBlockPos;
|
||||
|
||||
private final List<List<DhApiTerrainDataPoint>> dataPoints;
|
||||
|
||||
@@ -52,12 +52,12 @@ public class DhApiChunk
|
||||
// constructors //
|
||||
//==============//
|
||||
|
||||
public DhApiChunk(int chunkPosX, int chunkPosZ, int topYBlockPos, int bottomYBlockPos)
|
||||
public DhApiChunk(int chunkPosX, int chunkPosZ, int bottomYBlockPos, int topYBlockPos)
|
||||
{
|
||||
this.chunkPosX = chunkPosX;
|
||||
this.chunkPosZ = chunkPosZ;
|
||||
this.topYBlockPos = topYBlockPos;
|
||||
this.bottomYBlockPos = bottomYBlockPos;
|
||||
this.topYBlockPos = topYBlockPos;
|
||||
|
||||
// populate the array to prevent null pointers
|
||||
this.dataPoints = new ArrayList<>(16 * 16); // 256
|
||||
|
||||
+1
-2
@@ -20,7 +20,6 @@
|
||||
package com.seibel.distanthorizons.api.objects.data;
|
||||
|
||||
import com.seibel.distanthorizons.api.objects.math.DhApiVec3i;
|
||||
import com.seibel.distanthorizons.coreapi.util.math.Vec3i;
|
||||
|
||||
/**
|
||||
* Holds a single datapoint of terrain data
|
||||
@@ -47,7 +46,7 @@ public class DhApiRaycastResult
|
||||
|
||||
|
||||
|
||||
public DhApiRaycastResult(DhApiTerrainDataPoint dataPoint, Vec3i blockPos)
|
||||
public DhApiRaycastResult(DhApiTerrainDataPoint dataPoint, DhApiVec3i blockPos)
|
||||
{
|
||||
this.dataPoint = dataPoint;
|
||||
this.pos = blockPos;
|
||||
|
||||
+4
-4
@@ -26,7 +26,7 @@ import com.seibel.distanthorizons.api.interfaces.block.IDhApiBlockStateWrapper;
|
||||
* Holds a single datapoint of terrain data.
|
||||
*
|
||||
* @author James Seibel
|
||||
* @version 2022-11-13
|
||||
* @version 2024-7-20
|
||||
* @since API 1.0.0
|
||||
*/
|
||||
public class DhApiTerrainDataPoint
|
||||
@@ -42,22 +42,22 @@ public class DhApiTerrainDataPoint
|
||||
|
||||
public final int blockLightLevel;
|
||||
public final int skyLightLevel;
|
||||
public final int topYBlockPos;
|
||||
public final int bottomYBlockPos;
|
||||
public final int topYBlockPos;
|
||||
|
||||
public final IDhApiBlockStateWrapper blockStateWrapper;
|
||||
public final IDhApiBiomeWrapper biomeWrapper;
|
||||
|
||||
|
||||
|
||||
public DhApiTerrainDataPoint(byte detailLevel, int blockLightLevel, int skyLightLevel, int topYBlockPos, int bottomYBlockPos, IDhApiBlockStateWrapper blockStateWrapper, IDhApiBiomeWrapper biomeWrapper)
|
||||
public DhApiTerrainDataPoint(byte detailLevel, int blockLightLevel, int skyLightLevel, int bottomYBlockPos, int topYBlockPos, IDhApiBlockStateWrapper blockStateWrapper, IDhApiBiomeWrapper biomeWrapper)
|
||||
{
|
||||
this.detailLevel = detailLevel;
|
||||
|
||||
this.blockLightLevel = blockLightLevel;
|
||||
this.skyLightLevel = skyLightLevel;
|
||||
this.topYBlockPos = topYBlockPos;
|
||||
this.bottomYBlockPos = bottomYBlockPos;
|
||||
this.topYBlockPos = topYBlockPos;
|
||||
|
||||
this.blockStateWrapper = blockStateWrapper;
|
||||
this.biomeWrapper = biomeWrapper;
|
||||
|
||||
+126
-360
@@ -17,46 +17,55 @@
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.seibel.distanthorizons.coreapi.util.math;
|
||||
package com.seibel.distanthorizons.api.objects.math;
|
||||
|
||||
import org.joml.Matrix4f;
|
||||
import org.joml.Matrix4fc;
|
||||
|
||||
import java.nio.FloatBuffer;
|
||||
import com.seibel.distanthorizons.api.interfaces.util.IDhApiCopyable;
|
||||
|
||||
/**
|
||||
* An (almost) exact copy of Minecraft's 1.16.5
|
||||
* implementation of a 4x4 float matrix.
|
||||
* implementation of a 4x4 float matrix. <br><br>
|
||||
*
|
||||
* <code>
|
||||
* m00, m10, m20, m30, <br>
|
||||
* m01, m11, m21, m31, <br>
|
||||
* m02, m12, m22, m32, <br>
|
||||
* m03, m13, m23, m33 <br>
|
||||
* </code>
|
||||
*
|
||||
* @author James Seibel
|
||||
* @version 11-11-2021
|
||||
* @version 2024-6-30
|
||||
*/
|
||||
public class Mat4f
|
||||
public class DhApiMat4f implements IDhApiCopyable
|
||||
{
|
||||
private float m00;
|
||||
private float m01;
|
||||
private float m02;
|
||||
private float m03;
|
||||
private float m10;
|
||||
private float m11;
|
||||
private float m12;
|
||||
private float m13;
|
||||
private float m20;
|
||||
private float m21;
|
||||
private float m22;
|
||||
private float m23;
|
||||
private float m30;
|
||||
private float m31;
|
||||
private float m32;
|
||||
private float m33;
|
||||
public float m00;
|
||||
public float m01;
|
||||
public float m02;
|
||||
public float m03;
|
||||
|
||||
public float m10;
|
||||
public float m11;
|
||||
public float m12;
|
||||
public float m13;
|
||||
|
||||
public float m20;
|
||||
public float m21;
|
||||
public float m22;
|
||||
public float m23;
|
||||
|
||||
public float m30;
|
||||
public float m31;
|
||||
public float m32;
|
||||
public float m33;
|
||||
|
||||
|
||||
public Mat4f()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public Mat4f(Mat4f sourceMatrix)
|
||||
//==============//
|
||||
// constructors //
|
||||
//==============//
|
||||
|
||||
public DhApiMat4f() { /* all values are 0 */ }
|
||||
|
||||
public DhApiMat4f(DhApiMat4f sourceMatrix)
|
||||
{
|
||||
this.m00 = sourceMatrix.m00;
|
||||
this.m01 = sourceMatrix.m01;
|
||||
@@ -76,163 +85,36 @@ public class Mat4f
|
||||
this.m33 = sourceMatrix.m33;
|
||||
}
|
||||
|
||||
public Mat4f(Matrix4fc sourceMatrix) { this(convertJomlMatrixToArray(sourceMatrix)); }
|
||||
private static float[] convertJomlMatrixToArray(Matrix4fc sourceMatrix)
|
||||
/** Expects the values of the input array to be in row major order (AKA rows then columns) */
|
||||
public DhApiMat4f(float[] values)
|
||||
{
|
||||
FloatBuffer buffer = FloatBuffer.allocate(16);
|
||||
m00 = values[0];
|
||||
m01 = values[1];
|
||||
m02 = values[2];
|
||||
m03 = values[3];
|
||||
|
||||
buffer.put(bufferIndex(0, 0), sourceMatrix.m00());
|
||||
buffer.put(bufferIndex(0, 1), sourceMatrix.m01());
|
||||
buffer.put(bufferIndex(0, 2), sourceMatrix.m02());
|
||||
buffer.put(bufferIndex(0, 3), sourceMatrix.m03());
|
||||
buffer.put(bufferIndex(1, 0), sourceMatrix.m10());
|
||||
buffer.put(bufferIndex(1, 1), sourceMatrix.m11());
|
||||
buffer.put(bufferIndex(1, 2), sourceMatrix.m12());
|
||||
buffer.put(bufferIndex(1, 3), sourceMatrix.m13());
|
||||
buffer.put(bufferIndex(2, 0), sourceMatrix.m20());
|
||||
buffer.put(bufferIndex(2, 1), sourceMatrix.m21());
|
||||
buffer.put(bufferIndex(2, 2), sourceMatrix.m22());
|
||||
buffer.put(bufferIndex(2, 3), sourceMatrix.m23());
|
||||
buffer.put(bufferIndex(3, 0), sourceMatrix.m30());
|
||||
buffer.put(bufferIndex(3, 1), sourceMatrix.m31());
|
||||
buffer.put(bufferIndex(3, 2), sourceMatrix.m32());
|
||||
buffer.put(bufferIndex(3, 3), sourceMatrix.m33());
|
||||
m10 = values[4];
|
||||
m11 = values[5];
|
||||
m12 = values[6];
|
||||
m13 = values[7];
|
||||
|
||||
return buffer.array();
|
||||
}
|
||||
|
||||
/* Quaternions are not currently needed/implemented
|
||||
public Matrix4float(Quaternion p_i48104_1_)
|
||||
{
|
||||
float f = p_i48104_1_.i();
|
||||
float f1 = p_i48104_1_.j();
|
||||
float f2 = p_i48104_1_.k();
|
||||
float f3 = p_i48104_1_.r();
|
||||
float f4 = 2.0F * f * f;
|
||||
float f5 = 2.0F * f1 * f1;
|
||||
float f6 = 2.0F * f2 * f2;
|
||||
this.m00 = 1.0F - f5 - f6;
|
||||
this.m11 = 1.0F - f6 - f4;
|
||||
this.m22 = 1.0F - f4 - f5;
|
||||
this.m33 = 1.0F;
|
||||
float f7 = f * f1;
|
||||
float f8 = f1 * f2;
|
||||
float f9 = f2 * f;
|
||||
float f10 = f * f3;
|
||||
float f11 = f1 * f3;
|
||||
float f12 = f2 * f3;
|
||||
this.m10 = 2.0F * (f7 + f12);
|
||||
this.m01 = 2.0F * (f7 - f12);
|
||||
this.m20 = 2.0F * (f9 - f11);
|
||||
this.m02 = 2.0F * (f9 + f11);
|
||||
this.m21 = 2.0F * (f8 + f10);
|
||||
this.m12 = 2.0F * (f8 - f10);
|
||||
}
|
||||
*/
|
||||
|
||||
|
||||
@Override
|
||||
public boolean equals(Object obj)
|
||||
{
|
||||
if (this == obj)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
else if (obj != null && this.getClass() == obj.getClass())
|
||||
{
|
||||
Mat4f otherMatrix = (Mat4f) obj;
|
||||
return Float.compare(otherMatrix.m00, this.m00) == 0
|
||||
&& Float.compare(otherMatrix.m01, this.m01) == 0
|
||||
&& Float.compare(otherMatrix.m02, this.m02) == 0
|
||||
&& Float.compare(otherMatrix.m03, this.m03) == 0
|
||||
&& Float.compare(otherMatrix.m10, this.m10) == 0
|
||||
&& Float.compare(otherMatrix.m11, this.m11) == 0
|
||||
&& Float.compare(otherMatrix.m12, this.m12) == 0
|
||||
&& Float.compare(otherMatrix.m13, this.m13) == 0
|
||||
&& Float.compare(otherMatrix.m20, this.m20) == 0
|
||||
&& Float.compare(otherMatrix.m21, this.m21) == 0
|
||||
&& Float.compare(otherMatrix.m22, this.m22) == 0
|
||||
&& Float.compare(otherMatrix.m23, this.m23) == 0
|
||||
&& Float.compare(otherMatrix.m30, this.m30) == 0
|
||||
&& Float.compare(otherMatrix.m31, this.m31) == 0
|
||||
&& Float.compare(otherMatrix.m32, this.m32) == 0
|
||||
&& Float.compare(otherMatrix.m33, this.m33) == 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public int hashCode()
|
||||
{
|
||||
int i = this.m00 != 0.0F ? Float.floatToIntBits(this.m00) : 0;
|
||||
i = 31 * i + (this.m01 != 0.0F ? Float.floatToIntBits(this.m01) : 0);
|
||||
i = 31 * i + (this.m02 != 0.0F ? Float.floatToIntBits(this.m02) : 0);
|
||||
i = 31 * i + (this.m03 != 0.0F ? Float.floatToIntBits(this.m03) : 0);
|
||||
i = 31 * i + (this.m10 != 0.0F ? Float.floatToIntBits(this.m10) : 0);
|
||||
i = 31 * i + (this.m11 != 0.0F ? Float.floatToIntBits(this.m11) : 0);
|
||||
i = 31 * i + (this.m12 != 0.0F ? Float.floatToIntBits(this.m12) : 0);
|
||||
i = 31 * i + (this.m13 != 0.0F ? Float.floatToIntBits(this.m13) : 0);
|
||||
i = 31 * i + (this.m20 != 0.0F ? Float.floatToIntBits(this.m20) : 0);
|
||||
i = 31 * i + (this.m21 != 0.0F ? Float.floatToIntBits(this.m21) : 0);
|
||||
i = 31 * i + (this.m22 != 0.0F ? Float.floatToIntBits(this.m22) : 0);
|
||||
i = 31 * i + (this.m23 != 0.0F ? Float.floatToIntBits(this.m23) : 0);
|
||||
i = 31 * i + (this.m30 != 0.0F ? Float.floatToIntBits(this.m30) : 0);
|
||||
i = 31 * i + (this.m31 != 0.0F ? Float.floatToIntBits(this.m31) : 0);
|
||||
i = 31 * i + (this.m32 != 0.0F ? Float.floatToIntBits(this.m32) : 0);
|
||||
return 31 * i + (this.m33 != 0.0F ? Float.floatToIntBits(this.m33) : 0);
|
||||
m20 = values[8];
|
||||
m21 = values[9];
|
||||
m22 = values[10];
|
||||
m23 = values[11];
|
||||
|
||||
m30 = values[12];
|
||||
m31 = values[13];
|
||||
m32 = values[14];
|
||||
m33 = values[15];
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public String toString()
|
||||
{
|
||||
return "Matrix4f:\n" +
|
||||
this.m00 + " " + this.m01 + " " + this.m02 + " " + this.m03 + "\n" +
|
||||
this.m10 + " " + this.m11 + " " + this.m12 + " " + this.m13 + "\n" +
|
||||
this.m20 + " " + this.m21 + " " + this.m22 + " " + this.m23 + "\n" +
|
||||
this.m30 + " " + this.m31 + " " + this.m32 + " " + this.m33 + "\n";
|
||||
}
|
||||
|
||||
|
||||
public void store(FloatBuffer floatBuffer)
|
||||
{
|
||||
floatBuffer.put(bufferIndex(0, 0), this.m00);
|
||||
floatBuffer.put(bufferIndex(0, 1), this.m01);
|
||||
floatBuffer.put(bufferIndex(0, 2), this.m02);
|
||||
floatBuffer.put(bufferIndex(0, 3), this.m03);
|
||||
floatBuffer.put(bufferIndex(1, 0), this.m10);
|
||||
floatBuffer.put(bufferIndex(1, 1), this.m11);
|
||||
floatBuffer.put(bufferIndex(1, 2), this.m12);
|
||||
floatBuffer.put(bufferIndex(1, 3), this.m13);
|
||||
floatBuffer.put(bufferIndex(2, 0), this.m20);
|
||||
floatBuffer.put(bufferIndex(2, 1), this.m21);
|
||||
floatBuffer.put(bufferIndex(2, 2), this.m22);
|
||||
floatBuffer.put(bufferIndex(2, 3), this.m23);
|
||||
floatBuffer.put(bufferIndex(3, 0), this.m30);
|
||||
floatBuffer.put(bufferIndex(3, 1), this.m31);
|
||||
floatBuffer.put(bufferIndex(3, 2), this.m32);
|
||||
floatBuffer.put(bufferIndex(3, 3), this.m33);
|
||||
}
|
||||
|
||||
public Matrix4f createJomlMatrix()
|
||||
{
|
||||
return new Matrix4f(
|
||||
this.m00, this.m10, this.m20, this.m30,
|
||||
this.m01, this.m11, this.m21, this.m31,
|
||||
this.m02, this.m12, this.m22, this.m32,
|
||||
this.m03, this.m13, this.m23, this.m33
|
||||
);
|
||||
}
|
||||
|
||||
|
||||
private static int bufferIndex(int xIndex, int zIndex)
|
||||
{
|
||||
return (zIndex * 4) + xIndex;
|
||||
}
|
||||
|
||||
//=========//
|
||||
// methods //
|
||||
//=========//
|
||||
|
||||
public void setIdentity()
|
||||
{
|
||||
@@ -341,7 +223,7 @@ public class Mat4f
|
||||
}
|
||||
}
|
||||
|
||||
public void multiply(Mat4f multMatrix)
|
||||
public void multiply(DhApiMat4f multMatrix)
|
||||
{
|
||||
float f = this.m00 * multMatrix.m00 + this.m01 * multMatrix.m10 + this.m02 * multMatrix.m20 + this.m03 * multMatrix.m30;
|
||||
float f1 = this.m00 * multMatrix.m01 + this.m01 * multMatrix.m11 + this.m02 * multMatrix.m21 + this.m03 * multMatrix.m31;
|
||||
@@ -377,13 +259,6 @@ public class Mat4f
|
||||
this.m33 = f15;
|
||||
}
|
||||
|
||||
/* Quaternions aren't currently needed/implemented
|
||||
public void multiply(Quaternion p_226596_1_)
|
||||
{
|
||||
this.multiply(new Matrix4f(p_226596_1_));
|
||||
}
|
||||
*/
|
||||
|
||||
public void multiply(float scalar)
|
||||
{
|
||||
this.m00 *= scalar;
|
||||
@@ -404,81 +279,6 @@ public class Mat4f
|
||||
this.m33 *= scalar;
|
||||
}
|
||||
|
||||
public static Mat4f perspective(double fov, float widthHeightRatio, float nearClipPlane, float farClipPlane)
|
||||
{
|
||||
float f = (float) (1.0D / Math.tan(fov * ((float) Math.PI / 180F) / 2.0D));
|
||||
Mat4f matrix = new Mat4f();
|
||||
matrix.m00 = f / widthHeightRatio;
|
||||
matrix.m11 = f;
|
||||
matrix.m22 = (farClipPlane + nearClipPlane) / (nearClipPlane - farClipPlane);
|
||||
matrix.m32 = -1.0F;
|
||||
matrix.m23 = 2.0F * farClipPlane * nearClipPlane / (nearClipPlane - farClipPlane);
|
||||
return matrix;
|
||||
}
|
||||
|
||||
|
||||
/* not currently needed/implemented
|
||||
* Also the parameter names should be double checked as they may be incorrect
|
||||
public static Matrix4Float orthographic(float left, float right, float top, float bottom)
|
||||
{
|
||||
Matrix4Float matrix4f = new Matrix4Float();
|
||||
matrix4f.m00 = 2.0F / left;
|
||||
matrix4f.m11 = 2.0F / right;
|
||||
float f = bottom - top;
|
||||
matrix4f.m22 = -2.0F / f;
|
||||
matrix4f.m33 = 1.0F;
|
||||
matrix4f.m03 = -1.0F;
|
||||
matrix4f.m13 = -1.0F;
|
||||
matrix4f.m23 = -(bottom + top) / f;
|
||||
return matrix4f;
|
||||
}
|
||||
*/
|
||||
|
||||
/**
|
||||
* TODO: what kind of translation is this?
|
||||
* and how is this different from "multiplyTranslationMatrix"?
|
||||
* Answer: This is faster and direct (but only if this is pure translation matrix without rotate)
|
||||
*/
|
||||
public void translate(Vec3f vec)
|
||||
{
|
||||
this.m03 += vec.x;
|
||||
this.m13 += vec.y;
|
||||
this.m23 += vec.z;
|
||||
}
|
||||
|
||||
/** originally "translate" from Minecraft's MatrixStack */
|
||||
public void multiplyTranslationMatrix(double x, double y, double z)
|
||||
{
|
||||
multiply(createTranslateMatrix((float) x, (float) y, (float) z));
|
||||
}
|
||||
|
||||
public Mat4f copy()
|
||||
{
|
||||
return new Mat4f(this);
|
||||
}
|
||||
|
||||
public static Mat4f createScaleMatrix(float x, float y, float z)
|
||||
{
|
||||
Mat4f matrix = new Mat4f();
|
||||
matrix.m00 = x;
|
||||
matrix.m11 = y;
|
||||
matrix.m22 = z;
|
||||
matrix.m33 = 1.0F;
|
||||
return matrix;
|
||||
}
|
||||
|
||||
public static Mat4f createTranslateMatrix(float x, float y, float z)
|
||||
{
|
||||
Mat4f matrix = new Mat4f();
|
||||
matrix.m00 = 1.0F;
|
||||
matrix.m11 = 1.0F;
|
||||
matrix.m22 = 1.0F;
|
||||
matrix.m33 = 1.0F;
|
||||
matrix.m03 = x;
|
||||
matrix.m13 = y;
|
||||
matrix.m23 = z;
|
||||
return matrix;
|
||||
}
|
||||
|
||||
|
||||
|
||||
@@ -487,6 +287,8 @@ public class Mat4f
|
||||
// methods //
|
||||
//==================//
|
||||
|
||||
private static int getArrayIndex(int xIndex, int zIndex) { return (zIndex * 4) + xIndex; }
|
||||
|
||||
/** Returns the values of this matrix in row major order (AKA rows then columns) */
|
||||
public float[] getValuesAsArray()
|
||||
{
|
||||
@@ -513,113 +315,77 @@ public class Mat4f
|
||||
};
|
||||
}
|
||||
|
||||
public Vec3f asNonNormalizedLookForwardVector()
|
||||
|
||||
|
||||
//================//
|
||||
// base overrides //
|
||||
//================//
|
||||
|
||||
@Override
|
||||
public boolean equals(Object obj)
|
||||
{
|
||||
return new Vec3f(this.m02, this.m12, this.m22);
|
||||
if (this == obj)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
else if (obj != null && this.getClass() == obj.getClass())
|
||||
{
|
||||
DhApiMat4f otherMatrix = (DhApiMat4f) obj;
|
||||
return Float.compare(otherMatrix.m00, this.m00) == 0
|
||||
&& Float.compare(otherMatrix.m01, this.m01) == 0
|
||||
&& Float.compare(otherMatrix.m02, this.m02) == 0
|
||||
&& Float.compare(otherMatrix.m03, this.m03) == 0
|
||||
&& Float.compare(otherMatrix.m10, this.m10) == 0
|
||||
&& Float.compare(otherMatrix.m11, this.m11) == 0
|
||||
&& Float.compare(otherMatrix.m12, this.m12) == 0
|
||||
&& Float.compare(otherMatrix.m13, this.m13) == 0
|
||||
&& Float.compare(otherMatrix.m20, this.m20) == 0
|
||||
&& Float.compare(otherMatrix.m21, this.m21) == 0
|
||||
&& Float.compare(otherMatrix.m22, this.m22) == 0
|
||||
&& Float.compare(otherMatrix.m23, this.m23) == 0
|
||||
&& Float.compare(otherMatrix.m30, this.m30) == 0
|
||||
&& Float.compare(otherMatrix.m31, this.m31) == 0
|
||||
&& Float.compare(otherMatrix.m32, this.m32) == 0
|
||||
&& Float.compare(otherMatrix.m33, this.m33) == 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
//===============//
|
||||
// Forge methods //
|
||||
//===============//
|
||||
|
||||
public Mat4f(float[] values)
|
||||
@Override
|
||||
public int hashCode()
|
||||
{
|
||||
m00 = values[0];
|
||||
m01 = values[1];
|
||||
m02 = values[2];
|
||||
m03 = values[3];
|
||||
m10 = values[4];
|
||||
m11 = values[5];
|
||||
m12 = values[6];
|
||||
m13 = values[7];
|
||||
m20 = values[8];
|
||||
m21 = values[9];
|
||||
m22 = values[10];
|
||||
m23 = values[11];
|
||||
m30 = values[12];
|
||||
m31 = values[13];
|
||||
m32 = values[14];
|
||||
m33 = values[15];
|
||||
int i = this.m00 != 0.0F ? Float.floatToIntBits(this.m00) : 0;
|
||||
i = 31 * i + (this.m01 != 0.0F ? Float.floatToIntBits(this.m01) : 0);
|
||||
i = 31 * i + (this.m02 != 0.0F ? Float.floatToIntBits(this.m02) : 0);
|
||||
i = 31 * i + (this.m03 != 0.0F ? Float.floatToIntBits(this.m03) : 0);
|
||||
i = 31 * i + (this.m10 != 0.0F ? Float.floatToIntBits(this.m10) : 0);
|
||||
i = 31 * i + (this.m11 != 0.0F ? Float.floatToIntBits(this.m11) : 0);
|
||||
i = 31 * i + (this.m12 != 0.0F ? Float.floatToIntBits(this.m12) : 0);
|
||||
i = 31 * i + (this.m13 != 0.0F ? Float.floatToIntBits(this.m13) : 0);
|
||||
i = 31 * i + (this.m20 != 0.0F ? Float.floatToIntBits(this.m20) : 0);
|
||||
i = 31 * i + (this.m21 != 0.0F ? Float.floatToIntBits(this.m21) : 0);
|
||||
i = 31 * i + (this.m22 != 0.0F ? Float.floatToIntBits(this.m22) : 0);
|
||||
i = 31 * i + (this.m23 != 0.0F ? Float.floatToIntBits(this.m23) : 0);
|
||||
i = 31 * i + (this.m30 != 0.0F ? Float.floatToIntBits(this.m30) : 0);
|
||||
i = 31 * i + (this.m31 != 0.0F ? Float.floatToIntBits(this.m31) : 0);
|
||||
i = 31 * i + (this.m32 != 0.0F ? Float.floatToIntBits(this.m32) : 0);
|
||||
return 31 * i + (this.m33 != 0.0F ? Float.floatToIntBits(this.m33) : 0);
|
||||
}
|
||||
|
||||
public Mat4f(FloatBuffer buffer)
|
||||
@Override
|
||||
public String toString()
|
||||
{
|
||||
this(buffer.array());
|
||||
return "Matrix4f:\n" +
|
||||
this.m00 + " " + this.m01 + " " + this.m02 + " " + this.m03 + "\n" +
|
||||
this.m10 + " " + this.m11 + " " + this.m12 + " " + this.m13 + "\n" +
|
||||
this.m20 + " " + this.m21 + " " + this.m22 + " " + this.m23 + "\n" +
|
||||
this.m30 + " " + this.m31 + " " + this.m32 + " " + this.m33 + "\n";
|
||||
}
|
||||
|
||||
public void set(Mat4f mat)
|
||||
{
|
||||
this.m00 = mat.m00;
|
||||
this.m01 = mat.m01;
|
||||
this.m02 = mat.m02;
|
||||
this.m03 = mat.m03;
|
||||
this.m10 = mat.m10;
|
||||
this.m11 = mat.m11;
|
||||
this.m12 = mat.m12;
|
||||
this.m13 = mat.m13;
|
||||
this.m20 = mat.m20;
|
||||
this.m21 = mat.m21;
|
||||
this.m22 = mat.m22;
|
||||
this.m23 = mat.m23;
|
||||
this.m30 = mat.m30;
|
||||
this.m31 = mat.m31;
|
||||
this.m32 = mat.m32;
|
||||
this.m33 = mat.m33;
|
||||
}
|
||||
|
||||
public void add(Mat4f other)
|
||||
{
|
||||
m00 += other.m00;
|
||||
m01 += other.m01;
|
||||
m02 += other.m02;
|
||||
m03 += other.m03;
|
||||
m10 += other.m10;
|
||||
m11 += other.m11;
|
||||
m12 += other.m12;
|
||||
m13 += other.m13;
|
||||
m20 += other.m20;
|
||||
m21 += other.m21;
|
||||
m22 += other.m22;
|
||||
m23 += other.m23;
|
||||
m30 += other.m30;
|
||||
m31 += other.m31;
|
||||
m32 += other.m32;
|
||||
m33 += other.m33;
|
||||
}
|
||||
|
||||
public void multiplyBackward(Mat4f other)
|
||||
{
|
||||
Mat4f copy = other.copy();
|
||||
copy.multiply(this);
|
||||
this.set(copy);
|
||||
}
|
||||
|
||||
public void setTranslation(float x, float y, float z)
|
||||
{
|
||||
this.m00 = 1.0F;
|
||||
this.m11 = 1.0F;
|
||||
this.m22 = 1.0F;
|
||||
this.m33 = 1.0F;
|
||||
this.m03 = x;
|
||||
this.m13 = y;
|
||||
this.m23 = z;
|
||||
}
|
||||
|
||||
/**
|
||||
* Changes the values that store the clipping planes.
|
||||
* Formula for calculating matrix values is the same that OpenGL uses when making matrices.
|
||||
*
|
||||
* @param nearClip New near clipping plane value.
|
||||
* @param farClip New far clipping plane value.
|
||||
*/
|
||||
public void setClipPlanes(float nearClip, float farClip)
|
||||
{
|
||||
//convert to matrix values, formula copied from a textbook / openGL specification.
|
||||
float matNearClip = -((farClip + nearClip) / (farClip - nearClip));
|
||||
float matFarClip = -((2 * farClip * nearClip) / (farClip - nearClip));
|
||||
//set new values for the clip planes.
|
||||
this.m22 = matNearClip;
|
||||
this.m23 = matFarClip;
|
||||
}
|
||||
@Override
|
||||
public DhApiMat4f copy() { return new DhApiMat4f(this); }
|
||||
|
||||
}
|
||||
@@ -0,0 +1,94 @@
|
||||
/*
|
||||
* This file is part of the Distant Horizons mod
|
||||
* licensed under the GNU LGPL v3 License.
|
||||
*
|
||||
* Copyright (C) 2020-2023 James Seibel
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.seibel.distanthorizons.api.objects.math;
|
||||
|
||||
/**
|
||||
* Often used to store block positions or any other
|
||||
* position in 3D space.
|
||||
*
|
||||
* @author James Seibel
|
||||
* @version 2024-7-9
|
||||
* @since API 3.0.0
|
||||
*/
|
||||
public class DhApiVec3d
|
||||
{
|
||||
public double x;
|
||||
public double y;
|
||||
public double z;
|
||||
|
||||
|
||||
|
||||
/** creates a Vec3 at (0,0,0) */
|
||||
public DhApiVec3d()
|
||||
{
|
||||
this.x = 0;
|
||||
this.y = 0;
|
||||
this.z = 0;
|
||||
}
|
||||
|
||||
public DhApiVec3d(double x, double y, double z)
|
||||
{
|
||||
this.x = x;
|
||||
this.y = y;
|
||||
this.z = z;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean equals(Object obj)
|
||||
{
|
||||
if (this == obj)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
else if (obj != null && this.getClass() == obj.getClass())
|
||||
{
|
||||
DhApiVec3d Vec3d = (DhApiVec3d) obj;
|
||||
if (Double.compare(Vec3d.x, this.x) != 0)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
else if (Double.compare(Vec3d.y, this.y) != 0)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
else
|
||||
{
|
||||
return Double.compare(Vec3d.z, this.z) == 0;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public int hashCode()
|
||||
{
|
||||
long i = Double.doubleToLongBits(this.x);
|
||||
i = 31 * i + Double.doubleToLongBits(this.y);
|
||||
i = 31 * i + Double.doubleToLongBits(this.z);
|
||||
return Long.hashCode(i);
|
||||
}
|
||||
|
||||
@Override
|
||||
public String toString() { return "[" + this.x + ", " + this.y + ", " + this.z + "]"; }
|
||||
|
||||
}
|
||||
@@ -0,0 +1,98 @@
|
||||
/*
|
||||
* This file is part of the Distant Horizons mod
|
||||
* licensed under the GNU LGPL v3 License.
|
||||
*
|
||||
* Copyright (C) 2020-2023 James Seibel
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.seibel.distanthorizons.api.objects.math;
|
||||
|
||||
import com.seibel.distanthorizons.api.interfaces.util.IDhApiCopyable;
|
||||
|
||||
/**
|
||||
* Often used to store block positions or any other
|
||||
* position in 3D space.
|
||||
*
|
||||
* @author James Seibel
|
||||
* @version 2024-6-3
|
||||
* @since API 2.2.0
|
||||
*/
|
||||
public class DhApiVec3f implements IDhApiCopyable
|
||||
{
|
||||
public float x;
|
||||
public float y;
|
||||
public float z;
|
||||
|
||||
|
||||
|
||||
/** creates a Vec3 at (0,0,0) */
|
||||
public DhApiVec3f()
|
||||
{
|
||||
this.x = 0;
|
||||
this.y = 0;
|
||||
this.z = 0;
|
||||
}
|
||||
|
||||
public DhApiVec3f(float x, float y, float z)
|
||||
{
|
||||
this.x = x;
|
||||
this.y = y;
|
||||
this.z = z;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean equals(Object obj)
|
||||
{
|
||||
if (this == obj)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
else if (obj != null && this.getClass() == obj.getClass())
|
||||
{
|
||||
DhApiVec3f Vec3f = (DhApiVec3f) obj;
|
||||
if (Float.compare(Vec3f.x, this.x) != 0)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
else if (Float.compare(Vec3f.y, this.y) != 0)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
else
|
||||
{
|
||||
return Float.compare(Vec3f.z, this.z) == 0;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public int hashCode()
|
||||
{
|
||||
int i = Float.floatToIntBits(this.x);
|
||||
i = 31 * i + Float.floatToIntBits(this.y);
|
||||
return 31 * i + Float.floatToIntBits(this.z);
|
||||
}
|
||||
|
||||
@Override
|
||||
public String toString() { return "[" + this.x + ", " + this.y + ", " + this.z + "]"; }
|
||||
|
||||
@Override
|
||||
public DhApiVec3f copy() { return new DhApiVec3f(this.x, this.y, this.z); }
|
||||
|
||||
}
|
||||
+52
@@ -0,0 +1,52 @@
|
||||
package com.seibel.distanthorizons.api.objects.render;
|
||||
|
||||
|
||||
import com.seibel.distanthorizons.api.enums.rendering.EDhApiBlockMaterial;
|
||||
import com.seibel.distanthorizons.api.interfaces.render.IDhApiRenderableBoxGroup;
|
||||
import com.seibel.distanthorizons.api.objects.math.DhApiVec3d;
|
||||
import com.seibel.distanthorizons.api.objects.math.DhApiVec3f;
|
||||
|
||||
import java.awt.*;
|
||||
|
||||
/**
|
||||
* @see IDhApiRenderableBoxGroup
|
||||
*
|
||||
* @author James Seibel
|
||||
* @version 2024-6-30
|
||||
* @since API 3.0.0
|
||||
*/
|
||||
public class DhApiRenderableBox
|
||||
{
|
||||
/** the position closest to (-inf,-inf) */
|
||||
public DhApiVec3d minPos;
|
||||
/** the position closest to (+inf,+inf) */
|
||||
public DhApiVec3d maxPos;
|
||||
|
||||
public Color color;
|
||||
public byte material;
|
||||
|
||||
|
||||
|
||||
//==============//
|
||||
// constructors //
|
||||
//==============//
|
||||
|
||||
public DhApiRenderableBox(DhApiVec3d minPos, float width, Color color, EDhApiBlockMaterial material)
|
||||
{
|
||||
this(minPos, new DhApiVec3d(
|
||||
minPos.x + width,
|
||||
minPos.y + width,
|
||||
minPos.z + width
|
||||
), color, material);
|
||||
}
|
||||
|
||||
public DhApiRenderableBox(DhApiVec3d minPos, DhApiVec3d maxPos, Color color, EDhApiBlockMaterial material)
|
||||
{
|
||||
this.minPos = minPos;
|
||||
this.maxPos = maxPos;
|
||||
this.color = color;
|
||||
this.material = material.index;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
+93
@@ -0,0 +1,93 @@
|
||||
package com.seibel.distanthorizons.api.objects.render;
|
||||
|
||||
|
||||
import com.seibel.distanthorizons.api.interfaces.render.IDhApiRenderableBoxGroup;
|
||||
import com.seibel.distanthorizons.api.objects.math.DhApiVec3f;
|
||||
|
||||
import java.awt.*;
|
||||
|
||||
/**
|
||||
* @see IDhApiRenderableBoxGroup
|
||||
*
|
||||
* Shading values are multiplied against the color for each direction,
|
||||
* for example: <br>
|
||||
* A shading value of 1.0 indicates the color is unchanged. <br>
|
||||
* A shading value of 0.0 changes the color to black. <br>
|
||||
*
|
||||
* @author James Seibel
|
||||
* @version 2024-7-7
|
||||
* @since API 3.0.0
|
||||
*/
|
||||
public class DhApiRenderableBoxGroupShading
|
||||
{
|
||||
/** negative X */
|
||||
public float north = 1.0f;
|
||||
/** positive X */
|
||||
public float south = 1.0f;
|
||||
|
||||
/** positive X */
|
||||
public float east = 1.0f;
|
||||
/** negative X */
|
||||
public float west = 1.0f;
|
||||
|
||||
/** positive Y */
|
||||
public float top = 1.0f;
|
||||
/** negative Y */
|
||||
public float bottom = 1.0f;
|
||||
|
||||
|
||||
|
||||
//==============//
|
||||
// constructors //
|
||||
//==============//
|
||||
|
||||
public static DhApiRenderableBoxGroupShading getDefaultShaded()
|
||||
{
|
||||
DhApiRenderableBoxGroupShading shading = new DhApiRenderableBoxGroupShading();
|
||||
shading.setDefaultShaded();
|
||||
return shading;
|
||||
}
|
||||
|
||||
public static DhApiRenderableBoxGroupShading getUnshaded()
|
||||
{
|
||||
DhApiRenderableBoxGroupShading shading = new DhApiRenderableBoxGroupShading();
|
||||
shading.setUnshaded();
|
||||
return shading;
|
||||
}
|
||||
|
||||
|
||||
|
||||
//=========//
|
||||
// methods //
|
||||
//=========//
|
||||
|
||||
/**
|
||||
* Directions will have different brightness similar to Minecraft blocks. <br>
|
||||
* This is a good default for un-lit objects.
|
||||
*/
|
||||
public void setDefaultShaded()
|
||||
{
|
||||
this.north = 0.8f;
|
||||
this.south = 0.8f;
|
||||
this.east = 0.6f;
|
||||
this.west = 0.6f;
|
||||
this.top = 1.0f;
|
||||
this.bottom = 0.5f;
|
||||
}
|
||||
|
||||
/**
|
||||
* All directions render with the same brightness. <br>
|
||||
* This is best used for glowing objects like beacons.
|
||||
*/
|
||||
public void setUnshaded()
|
||||
{
|
||||
this.north = 1.0f;
|
||||
this.south = 1.0f;
|
||||
this.east = 1.0f;
|
||||
this.west = 1.0f;
|
||||
this.top = 1.0f;
|
||||
this.bottom = 1.0f;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
+21
-1
@@ -22,6 +22,7 @@ package com.seibel.distanthorizons.coreapi.DependencyInjection;
|
||||
import com.seibel.distanthorizons.api.interfaces.events.IDhApiEventInjector;
|
||||
import com.seibel.distanthorizons.api.methods.events.interfaces.IDhApiCancelableEvent;
|
||||
import com.seibel.distanthorizons.api.methods.events.interfaces.IDhApiEvent;
|
||||
import com.seibel.distanthorizons.api.methods.events.interfaces.IDhApiEventParam;
|
||||
import com.seibel.distanthorizons.api.methods.events.interfaces.IDhApiOneTimeEvent;
|
||||
import com.seibel.distanthorizons.api.methods.events.sharedParameterObjects.DhApiCancelableEventParam;
|
||||
import com.seibel.distanthorizons.api.methods.events.sharedParameterObjects.DhApiEventParam;
|
||||
@@ -140,7 +141,26 @@ public class ApiEventInjector extends DependencyInjector<IDhApiEvent> implements
|
||||
// fire each event and record if any of them
|
||||
// request to cancel the event.
|
||||
|
||||
DhApiEventParam<T> eventParam = createEventParamWrapper(event, eventInput);
|
||||
|
||||
// attempt to clone the event input if possible
|
||||
// this is done to reduce the likely hood that one event listener
|
||||
// will make change the event parameter for other listeners
|
||||
T input = eventInput;
|
||||
if (eventInput instanceof IDhApiEventParam)
|
||||
{
|
||||
try
|
||||
{
|
||||
//noinspection unchecked
|
||||
input = (T) ((IDhApiEventParam) eventInput).copy();
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
LOGGER.error("Unable to clone event parameter ["+eventInput.getClass().getSimpleName()+"], error: ["+e.getMessage()+"].", e);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
DhApiEventParam<T> eventParam = createEventParamWrapper(event, input);
|
||||
event.fireEvent(eventParam);
|
||||
|
||||
if (eventParam instanceof DhApiCancelableEventParam)
|
||||
|
||||
@@ -47,9 +47,9 @@ public final class ModInfo
|
||||
public static boolean IS_DEV_BUILD = VERSION.toLowerCase().contains("dev");
|
||||
|
||||
/** This version should only be updated when breaking changes are introduced to the DH API */
|
||||
public static final int API_MAJOR_VERSION = 2;
|
||||
public static final int API_MAJOR_VERSION = 3;
|
||||
/** This version should be updated whenever new methods are added to the DH API */
|
||||
public static final int API_MINOR_VERSION = 1;
|
||||
public static final int API_MINOR_VERSION = 0;
|
||||
/** This version should be updated whenever non-breaking fixes are added to the DH API */
|
||||
public static final int API_PATH_VERSION = 0;
|
||||
|
||||
|
||||
+2
-1
@@ -67,10 +67,11 @@ public interface IConfigEntry<T>
|
||||
* Checks if the option is valid
|
||||
*
|
||||
* 0 == valid
|
||||
* 2 == invalid
|
||||
* 1 == number too high
|
||||
* -1 == number too low
|
||||
*/
|
||||
byte isValid();
|
||||
byte isValid(); // TODO replace with an enum
|
||||
/** Checks if a value is valid */
|
||||
byte isValid(T value);
|
||||
|
||||
|
||||
@@ -1,258 +0,0 @@
|
||||
/*
|
||||
* This file is part of the Distant Horizons mod
|
||||
* licensed under the GNU LGPL v3 License.
|
||||
*
|
||||
* Copyright (C) 2020-2023 James Seibel
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.seibel.distanthorizons.coreapi.util.math;
|
||||
|
||||
import com.seibel.distanthorizons.coreapi.util.MathUtil;
|
||||
|
||||
/**
|
||||
* This is closer to MC's implementation of a
|
||||
* 3 element float vector than a 3 element double
|
||||
* vector. Hopefully that shouldn't cause any issues.
|
||||
*
|
||||
* @author James Seibel
|
||||
* @version 11-18-2021
|
||||
*/
|
||||
public class Vec3d
|
||||
{
|
||||
public static Vec3d XNeg = new Vec3d(-1.0F, 0.0F, 0.0F);
|
||||
public static Vec3d XPos = new Vec3d(1.0F, 0.0F, 0.0F);
|
||||
public static Vec3d YNeg = new Vec3d(0.0F, -1.0F, 0.0F);
|
||||
public static Vec3d YPos = new Vec3d(0.0F, 1.0F, 0.0F);
|
||||
public static Vec3d ZNeg = new Vec3d(0.0F, 0.0F, -1.0F);
|
||||
public static Vec3d ZPos = new Vec3d(0.0F, 0.0F, 1.0F);
|
||||
|
||||
public static final Vec3d ZERO_VECTOR = new Vec3d(0.0D, 0.0D, 0.0D);
|
||||
|
||||
public double x;
|
||||
public double y;
|
||||
public double z;
|
||||
|
||||
|
||||
|
||||
public Vec3d()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public Vec3d(double x, double y, double z)
|
||||
{
|
||||
this.x = x;
|
||||
this.y = y;
|
||||
this.z = z;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean equals(Object obj)
|
||||
{
|
||||
if (this == obj)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
else if (obj != null && this.getClass() == obj.getClass())
|
||||
{
|
||||
Vec3d Vec3f = (Vec3d) obj;
|
||||
if (Double.compare(Vec3f.x, this.x) != 0)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
else if (Double.compare(Vec3f.y, this.y) != 0)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
else
|
||||
{
|
||||
return Double.compare(Vec3f.z, this.z) == 0;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public int hashCode()
|
||||
{
|
||||
long longVal = Double.doubleToLongBits(this.x);
|
||||
|
||||
int intVal = (int) (longVal ^ longVal >>> 32);
|
||||
longVal = Double.doubleToLongBits(this.y);
|
||||
intVal = 31 * intVal + (int) (longVal ^ longVal >>> 32);
|
||||
longVal = Double.doubleToLongBits(this.z);
|
||||
|
||||
return 31 * intVal + (int) (longVal ^ longVal >>> 32);
|
||||
}
|
||||
|
||||
public void mul(double scalar)
|
||||
{
|
||||
this.x *= scalar;
|
||||
this.y *= scalar;
|
||||
this.z *= scalar;
|
||||
}
|
||||
|
||||
public void mul(double x, double y, double z)
|
||||
{
|
||||
this.x *= x;
|
||||
this.y *= y;
|
||||
this.z *= z;
|
||||
}
|
||||
|
||||
public void clamp(double min, double max)
|
||||
{
|
||||
this.x = MathUtil.clamp(min, this.x, max);
|
||||
this.y = MathUtil.clamp(min, this.y, max);
|
||||
this.z = MathUtil.clamp(min, this.z, max);
|
||||
}
|
||||
|
||||
public void set(double x, double y, double z)
|
||||
{
|
||||
this.x = x;
|
||||
this.y = y;
|
||||
this.z = z;
|
||||
}
|
||||
|
||||
public void add(double x, double y, double z)
|
||||
{
|
||||
this.x += x;
|
||||
this.y += y;
|
||||
this.z += z;
|
||||
}
|
||||
|
||||
public void add(Vec3d vector)
|
||||
{
|
||||
this.x += vector.x;
|
||||
this.y += vector.y;
|
||||
this.z += vector.z;
|
||||
}
|
||||
|
||||
public void subtract(Vec3d vector)
|
||||
{
|
||||
this.x -= vector.x;
|
||||
this.y -= vector.y;
|
||||
this.z -= vector.z;
|
||||
}
|
||||
|
||||
public double dotProduct(Vec3d vector)
|
||||
{
|
||||
return this.x * vector.x + this.y * vector.y + this.z * vector.z;
|
||||
}
|
||||
|
||||
public Vec3d normalize()
|
||||
{
|
||||
double value = Math.sqrt(this.x * this.x + this.y * this.y + this.z * this.z);
|
||||
return value < 1.0E-4D ? ZERO_VECTOR : new Vec3d(this.x / value, this.y / value, this.z / value);
|
||||
}
|
||||
|
||||
public void crossProduct(Vec3d vector)
|
||||
{
|
||||
double f = this.x;
|
||||
double f1 = this.y;
|
||||
double f2 = this.z;
|
||||
double f3 = vector.x;
|
||||
double f4 = vector.y;
|
||||
double f5 = vector.z;
|
||||
this.x = f1 * f5 - f2 * f4;
|
||||
this.y = f2 * f3 - f * f5;
|
||||
this.z = f * f4 - f1 * f3;
|
||||
}
|
||||
|
||||
/* Matrix3f is not currently needed/implemented
|
||||
public void transform(Matrix3f p_229188_1_)
|
||||
{
|
||||
double f = this.x;
|
||||
double f1 = this.y;
|
||||
double f2 = this.z;
|
||||
this.x = p_229188_1_.m00 * f + p_229188_1_.m01 * f1 + p_229188_1_.m02 * f2;
|
||||
this.y = p_229188_1_.m10 * f + p_229188_1_.m11 * f1 + p_229188_1_.m12 * f2;
|
||||
this.z = p_229188_1_.m20 * f + p_229188_1_.m21 * f1 + p_229188_1_.m22 * f2;
|
||||
}
|
||||
*/
|
||||
|
||||
/* Quaternions are not currently needed/implemented
|
||||
public void transform(Quaternion p_214905_1_)
|
||||
{
|
||||
Quaternion quaternion = new Quaternion(p_214905_1_);
|
||||
quaternion.mul(new Quaternion(this.x(), this.y(), this.z(), 0.0F));
|
||||
Quaternion quaternion1 = new Quaternion(p_214905_1_);
|
||||
quaternion1.conj();
|
||||
quaternion.mul(quaternion1);
|
||||
this.set(quaternion.i(), quaternion.j(), quaternion.k());
|
||||
}
|
||||
*/
|
||||
|
||||
/* not currently needed
|
||||
* percent may actually be partial ticks (which is available when rendering)
|
||||
public void linearInterp(Vec3f resultingVector, double percent)
|
||||
{
|
||||
double f = 1.0F - percent;
|
||||
this.x = this.x * f + resultingVector.x * percent;
|
||||
this.y = this.y * f + resultingVector.y * percent;
|
||||
this.z = this.z * f + resultingVector.z * percent;
|
||||
}
|
||||
*/
|
||||
|
||||
/* Quaternions are not currently needed/implemented
|
||||
public Quaternion rotation(double p_229193_1_)
|
||||
{
|
||||
return new Quaternion(this, p_229193_1_, false);
|
||||
}
|
||||
|
||||
|
||||
@OnlyIn(Dist.CLIENT)
|
||||
public Quaternion rotationDegrees(double p_229187_1_)
|
||||
{
|
||||
return new Quaternion(this, p_229187_1_, true);
|
||||
}
|
||||
*/
|
||||
|
||||
public Vec3d copy()
|
||||
{
|
||||
return new Vec3d(this.x, this.y, this.z);
|
||||
}
|
||||
|
||||
/* not currently needed/implemented
|
||||
public void map(double2doubleFunction p_229191_1_)
|
||||
{
|
||||
this.x = p_229191_1_.get(this.x);
|
||||
this.y = p_229191_1_.get(this.y);
|
||||
this.z = p_229191_1_.get(this.z);
|
||||
}
|
||||
*/
|
||||
|
||||
@Override
|
||||
public String toString()
|
||||
{
|
||||
return "[" + this.x + ", " + this.y + ", " + this.z + "]";
|
||||
}
|
||||
|
||||
// Forge start
|
||||
public Vec3d(double[] values)
|
||||
{
|
||||
set(values);
|
||||
}
|
||||
|
||||
public void set(double[] values)
|
||||
{
|
||||
this.x = values[0];
|
||||
this.y = values[1];
|
||||
this.z = values[2];
|
||||
}
|
||||
|
||||
}
|
||||
@@ -1,263 +0,0 @@
|
||||
/*
|
||||
* This file is part of the Distant Horizons mod
|
||||
* licensed under the GNU LGPL v3 License.
|
||||
*
|
||||
* Copyright (C) 2020-2023 James Seibel
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.seibel.distanthorizons.coreapi.util.math;
|
||||
|
||||
import com.seibel.distanthorizons.coreapi.util.MathUtil;
|
||||
|
||||
/**
|
||||
* A (almost) exact copy of Minecraft's 1.16.5
|
||||
* implementation of a 3 element float vector.
|
||||
*
|
||||
* @author James Seibel
|
||||
* @version 11-11-2021
|
||||
*/
|
||||
public class Vec3f
|
||||
{
|
||||
public static Vec3f XNeg = new Vec3f(-1.0F, 0.0F, 0.0F);
|
||||
public static Vec3f XPos = new Vec3f(1.0F, 0.0F, 0.0F);
|
||||
public static Vec3f YNeg = new Vec3f(0.0F, -1.0F, 0.0F);
|
||||
public static Vec3f YPos = new Vec3f(0.0F, 1.0F, 0.0F);
|
||||
public static Vec3f ZNeg = new Vec3f(0.0F, 0.0F, -1.0F);
|
||||
public static Vec3f ZPos = new Vec3f(0.0F, 0.0F, 1.0F);
|
||||
|
||||
|
||||
public float x;
|
||||
public float y;
|
||||
public float z;
|
||||
|
||||
|
||||
|
||||
public Vec3f()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public Vec3f(float x, float y, float z)
|
||||
{
|
||||
this.x = x;
|
||||
this.y = y;
|
||||
this.z = z;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean equals(Object obj)
|
||||
{
|
||||
if (this == obj)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
else if (obj != null && this.getClass() == obj.getClass())
|
||||
{
|
||||
Vec3f Vec3f = (Vec3f) obj;
|
||||
if (Float.compare(Vec3f.x, this.x) != 0)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
else if (Float.compare(Vec3f.y, this.y) != 0)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
else
|
||||
{
|
||||
return Float.compare(Vec3f.z, this.z) == 0;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public int hashCode()
|
||||
{
|
||||
int i = Float.floatToIntBits(this.x);
|
||||
i = 31 * i + Float.floatToIntBits(this.y);
|
||||
return 31 * i + Float.floatToIntBits(this.z);
|
||||
}
|
||||
|
||||
public void mul(float scalar)
|
||||
{
|
||||
this.x *= scalar;
|
||||
this.y *= scalar;
|
||||
this.z *= scalar;
|
||||
}
|
||||
|
||||
public void mul(float x, float y, float z)
|
||||
{
|
||||
this.x *= x;
|
||||
this.y *= y;
|
||||
this.z *= z;
|
||||
}
|
||||
|
||||
public void clamp(float min, float max)
|
||||
{
|
||||
this.x = MathUtil.clamp(min, this.x, max);
|
||||
this.y = MathUtil.clamp(min, this.y, max);
|
||||
this.z = MathUtil.clamp(min, this.z, max);
|
||||
}
|
||||
|
||||
public void set(float x, float y, float z)
|
||||
{
|
||||
this.x = x;
|
||||
this.y = y;
|
||||
this.z = z;
|
||||
}
|
||||
|
||||
public void add(float x, float y, float z)
|
||||
{
|
||||
this.x += x;
|
||||
this.y += y;
|
||||
this.z += z;
|
||||
}
|
||||
|
||||
public void add(Vec3f vector)
|
||||
{
|
||||
this.x += vector.x;
|
||||
this.y += vector.y;
|
||||
this.z += vector.z;
|
||||
}
|
||||
|
||||
public void subtract(Vec3f vector)
|
||||
{
|
||||
this.x -= vector.x;
|
||||
this.y -= vector.y;
|
||||
this.z -= vector.z;
|
||||
}
|
||||
|
||||
public float dotProduct(Vec3f vector)
|
||||
{
|
||||
return this.x * vector.x + this.y * vector.y + this.z * vector.z;
|
||||
}
|
||||
|
||||
/** Returns true if normalization had to be done */
|
||||
public boolean normalize()
|
||||
{
|
||||
float squaredSum = this.x * this.x + this.y * this.y + this.z * this.z;
|
||||
if (squaredSum < 1.0E-5D)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
else
|
||||
{
|
||||
float f1 = MathUtil.fastInvSqrt(squaredSum);
|
||||
this.x *= f1;
|
||||
this.y *= f1;
|
||||
this.z *= f1;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
public void crossProduct(Vec3f vector)
|
||||
{
|
||||
float f = this.x;
|
||||
float f1 = this.y;
|
||||
float f2 = this.z;
|
||||
float f3 = vector.x;
|
||||
float f4 = vector.y;
|
||||
float f5 = vector.z;
|
||||
this.x = f1 * f5 - f2 * f4;
|
||||
this.y = f2 * f3 - f * f5;
|
||||
this.z = f * f4 - f1 * f3;
|
||||
}
|
||||
|
||||
/* Matrix3f is not currently needed/implemented
|
||||
public void transform(Matrix3f p_229188_1_)
|
||||
{
|
||||
float f = this.x;
|
||||
float f1 = this.y;
|
||||
float f2 = this.z;
|
||||
this.x = p_229188_1_.m00 * f + p_229188_1_.m01 * f1 + p_229188_1_.m02 * f2;
|
||||
this.y = p_229188_1_.m10 * f + p_229188_1_.m11 * f1 + p_229188_1_.m12 * f2;
|
||||
this.z = p_229188_1_.m20 * f + p_229188_1_.m21 * f1 + p_229188_1_.m22 * f2;
|
||||
}
|
||||
*/
|
||||
|
||||
/* Quaternions are not currently needed/implemented
|
||||
public void transform(Quaternion p_214905_1_)
|
||||
{
|
||||
Quaternion quaternion = new Quaternion(p_214905_1_);
|
||||
quaternion.mul(new Quaternion(this.x(), this.y(), this.z(), 0.0F));
|
||||
Quaternion quaternion1 = new Quaternion(p_214905_1_);
|
||||
quaternion1.conj();
|
||||
quaternion.mul(quaternion1);
|
||||
this.set(quaternion.i(), quaternion.j(), quaternion.k());
|
||||
}
|
||||
*/
|
||||
|
||||
/* not currently needed
|
||||
* percent may actually be partial ticks (which is available when rendering)
|
||||
public void linearInterp(Vec3f resultingVector, float percent)
|
||||
{
|
||||
float f = 1.0F - percent;
|
||||
this.x = this.x * f + resultingVector.x * percent;
|
||||
this.y = this.y * f + resultingVector.y * percent;
|
||||
this.z = this.z * f + resultingVector.z * percent;
|
||||
}
|
||||
*/
|
||||
|
||||
/* Quaternions are not currently needed/implemented
|
||||
public Quaternion rotation(float p_229193_1_)
|
||||
{
|
||||
return new Quaternion(this, p_229193_1_, false);
|
||||
}
|
||||
|
||||
|
||||
@OnlyIn(Dist.CLIENT)
|
||||
public Quaternion rotationDegrees(float p_229187_1_)
|
||||
{
|
||||
return new Quaternion(this, p_229187_1_, true);
|
||||
}
|
||||
*/
|
||||
|
||||
public Vec3f copy()
|
||||
{
|
||||
return new Vec3f(this.x, this.y, this.z);
|
||||
}
|
||||
|
||||
/* not currently needed/implemented
|
||||
public void map(Float2FloatFunction p_229191_1_)
|
||||
{
|
||||
this.x = p_229191_1_.get(this.x);
|
||||
this.y = p_229191_1_.get(this.y);
|
||||
this.z = p_229191_1_.get(this.z);
|
||||
}
|
||||
*/
|
||||
|
||||
@Override
|
||||
public String toString()
|
||||
{
|
||||
return "[" + this.x + ", " + this.y + ", " + this.z + "]";
|
||||
}
|
||||
|
||||
// Forge start
|
||||
public Vec3f(float[] values)
|
||||
{
|
||||
set(values);
|
||||
}
|
||||
|
||||
public void set(float[] values)
|
||||
{
|
||||
this.x = values[0];
|
||||
this.y = values[1];
|
||||
this.z = values[2];
|
||||
}
|
||||
|
||||
}
|
||||
@@ -1,160 +0,0 @@
|
||||
/*
|
||||
* This file is part of the Distant Horizons mod
|
||||
* licensed under the GNU LGPL v3 License.
|
||||
*
|
||||
* Copyright (C) 2020-2023 James Seibel
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, version 3.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package com.seibel.distanthorizons.coreapi.util.math;
|
||||
|
||||
import com.seibel.distanthorizons.coreapi.util.MathUtil;
|
||||
import com.seibel.distanthorizons.api.objects.math.DhApiVec3i;
|
||||
|
||||
/**
|
||||
* A (almost) exact copy of Minecraft's 1.16.5
|
||||
* implementation of a 3 element integer vector.
|
||||
*
|
||||
* @author James Seibel
|
||||
* @version 2022-11-19
|
||||
*/
|
||||
public class Vec3i extends DhApiVec3i // extends the API object so it can be returned through the API
|
||||
{
|
||||
public static Vec3i XNeg = new Vec3i(-1, 0, 0);
|
||||
public static Vec3i XPos = new Vec3i(1, 0, 0);
|
||||
public static Vec3i YNeg = new Vec3i(0, -1, 0);
|
||||
public static Vec3i YPos = new Vec3i(0, 1, 0);
|
||||
public static Vec3i ZNeg = new Vec3i(0, 0, -1);
|
||||
public static Vec3i ZPos = new Vec3i(0, 0, 1);
|
||||
|
||||
// x,y,z variables are handled in the parent object
|
||||
|
||||
|
||||
|
||||
public Vec3i()
|
||||
{
|
||||
this.x = 0;
|
||||
this.y = 0;
|
||||
this.z = 0;
|
||||
}
|
||||
|
||||
public Vec3i(int x, int y, int z)
|
||||
{
|
||||
this.x = x;
|
||||
this.y = y;
|
||||
this.z = z;
|
||||
}
|
||||
|
||||
|
||||
|
||||
public void mul(float scalar)
|
||||
{
|
||||
this.x *= scalar;
|
||||
this.y *= scalar;
|
||||
this.z *= scalar;
|
||||
}
|
||||
|
||||
public void mul(float x, float y, float z)
|
||||
{
|
||||
this.x *= x;
|
||||
this.y *= y;
|
||||
this.z *= z;
|
||||
}
|
||||
|
||||
public void clamp(int min, int max)
|
||||
{
|
||||
this.x = MathUtil.clamp(min, this.x, max);
|
||||
this.y = MathUtil.clamp(min, this.y, max);
|
||||
this.z = MathUtil.clamp(min, this.z, max);
|
||||
}
|
||||
|
||||
public void set(int x, int y, int z)
|
||||
{
|
||||
this.x = x;
|
||||
this.y = y;
|
||||
this.z = z;
|
||||
}
|
||||
|
||||
public void add(int x, int y, int z)
|
||||
{
|
||||
this.x += x;
|
||||
this.y += y;
|
||||
this.z += z;
|
||||
}
|
||||
|
||||
public void add(Vec3i vector)
|
||||
{
|
||||
this.x += vector.x;
|
||||
this.y += vector.y;
|
||||
this.z += vector.z;
|
||||
}
|
||||
|
||||
public void subtract(Vec3i vector)
|
||||
{
|
||||
this.x -= vector.x;
|
||||
this.y -= vector.y;
|
||||
this.z -= vector.z;
|
||||
}
|
||||
|
||||
public double distSqr(double x, double y, double z, boolean centerOfBlock)
|
||||
{
|
||||
double offset = centerOfBlock ? 0.5 : 0.0;
|
||||
double xAdd = this.x + offset - x;
|
||||
double yAdd = this.y + offset - y;
|
||||
double zAdd = this.z + offset - z;
|
||||
return (xAdd * xAdd) + (yAdd * yAdd) + (zAdd * zAdd);
|
||||
}
|
||||
|
||||
public int distManhattan(Vec3i otherVec)
|
||||
{
|
||||
float xSub = Math.abs(otherVec.x - this.x);
|
||||
float ySub = Math.abs(otherVec.y - this.y);
|
||||
float zSub = Math.abs(otherVec.z - this.z);
|
||||
return (int) (xSub + ySub + zSub);
|
||||
}
|
||||
|
||||
/** inner product */
|
||||
public float dotProduct(Vec3i vector)
|
||||
{
|
||||
return (this.x * vector.x) + (this.y * vector.y) + (this.z * vector.z);
|
||||
}
|
||||
|
||||
/** Cross product */
|
||||
public Vec3i cross(Vec3i otherVec)
|
||||
{
|
||||
return new Vec3i(
|
||||
(this.y * otherVec.z) - (this.z * otherVec.y),
|
||||
(this.z * otherVec.x) - (this.x * otherVec.z),
|
||||
(this.x * otherVec.y) - (this.y * otherVec.x));
|
||||
}
|
||||
|
||||
public Vec3i copy()
|
||||
{
|
||||
return new Vec3i(this.x, this.y, this.z);
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
// Forge start
|
||||
public Vec3i(int[] values) { this.set(values); }
|
||||
|
||||
public void set(int[] values)
|
||||
{
|
||||
this.x = values[0];
|
||||
this.y = values[1];
|
||||
this.z = values[2];
|
||||
}
|
||||
|
||||
}
|
||||
Reference in New Issue
Block a user