add useCameraPositionForQualityDropOff config/api

This commit is contained in:
James Seibel
2026-06-02 18:05:16 -05:00
parent c28cf643b3
commit cbff0cd9e9
5 changed files with 45 additions and 4 deletions
@@ -85,6 +85,16 @@ public interface IDhApiGraphicsConfig extends IDhApiConfigGroup
/** Modifies the quadratic function fake chunks use for horizontal quality drop-off. */
IDhApiConfigValue<EDhApiHorizontalQuality> horizontalQuality();
/**
* If true DH will try to use the camera position when
* determining LOD quality drop-off. <br>
* If false DH will use the player's position.
* <br><br>
* Enabling helps free-cam mods render correctly. <br>
* Disabling helps multi-camera mods render correctly (ie Immersive Portals or camera mods).
*/
IDhApiConfigValue<Boolean> useCameraPositionForQualityDropOff();
IDhApiConfigValue<EDhApiTransparency> transparency();
/** Defines what blocks won't be rendered as LODs. */