add useCameraPositionForQualityDropOff config/api
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+10
@@ -85,6 +85,16 @@ public interface IDhApiGraphicsConfig extends IDhApiConfigGroup
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/** Modifies the quadratic function fake chunks use for horizontal quality drop-off. */
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IDhApiConfigValue<EDhApiHorizontalQuality> horizontalQuality();
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/**
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* If true DH will try to use the camera position when
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* determining LOD quality drop-off. <br>
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* If false DH will use the player's position.
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* <br><br>
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* Enabling helps free-cam mods render correctly. <br>
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* Disabling helps multi-camera mods render correctly (ie Immersive Portals or camera mods).
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*/
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IDhApiConfigValue<Boolean> useCameraPositionForQualityDropOff();
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IDhApiConfigValue<EDhApiTransparency> transparency();
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/** Defines what blocks won't be rendered as LODs. */
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