From c6b4eacf03a70a6a366d3ec9712e23fc8fda5b08 Mon Sep 17 00:00:00 2001 From: James Seibel Date: Tue, 11 Jun 2024 07:35:28 -0500 Subject: [PATCH] Improve the overloaded chunk loading message --- .../com/seibel/distanthorizons/core/api/internal/SharedApi.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/core/src/main/java/com/seibel/distanthorizons/core/api/internal/SharedApi.java b/core/src/main/java/com/seibel/distanthorizons/core/api/internal/SharedApi.java index f10c551ad..b39287576 100644 --- a/core/src/main/java/com/seibel/distanthorizons/core/api/internal/SharedApi.java +++ b/core/src/main/java/com/seibel/distanthorizons/core/api/internal/SharedApi.java @@ -223,7 +223,7 @@ public class SharedApi if (msBetweenLastLog >= MIN_MS_BETWEEN_OVERLOADED_LOG_MESSAGE) { lastOverloadedLogMessageMsTime = System.currentTimeMillis(); - LOGGER.warn("Too many chunks queued for updating, max queue count ["+maxQueueCount+"] (["+MAX_UPDATING_CHUNK_COUNT_PER_THREAD+"] per thread). Some LODs may not be updated or may be missing. Please move through the world slower, decrease your vanilla render distance, or increase the CPU load config."); + LOGGER.warn("Too many chunks queued for updating, max queue count ["+maxQueueCount+"] (["+MAX_UPDATING_CHUNK_COUNT_PER_THREAD+"] per thread). This may result in holes in your LODs. Please move through the world slower, decrease your vanilla render distance, slow down your world pre-generator, or increase the CPU load config."); } return;