From c2896d1f73aa91eb4f4309d5445cf8ce7a8b232e Mon Sep 17 00:00:00 2001 From: cola98765 Date: Sat, 11 Dec 2021 15:43:43 +0100 Subject: [PATCH] now stuff should actually cull --- src/main/java/com/seibel/lod/core/render/LodRenderer.java | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/main/java/com/seibel/lod/core/render/LodRenderer.java b/src/main/java/com/seibel/lod/core/render/LodRenderer.java index 1699f4ace..b3e1f9925 100644 --- a/src/main/java/com/seibel/lod/core/render/LodRenderer.java +++ b/src/main/java/com/seibel/lod/core/render/LodRenderer.java @@ -382,8 +382,8 @@ public class LodRenderer //int tempY = LodUtil.convertLevelPos(z + vbosCenterZ - (lodDim.getWidth() / 2), LodUtil.REGION_DETAIL_LEVEL, LodUtil.BLOCK_DETAIL_LEVEL); if (cullingDisabled || RenderUtil.isRegionInViewFrustum(MC_RENDER.getCameraBlockPosition(), MC_RENDER.getLookAtVector(), - vbosCenterX, - vbosCenterZ)) + vbosCenterX + LodUtil.convertLevelPos(x - (lodDim.getWidth() / 2), LodUtil.REGION_DETAIL_LEVEL , LodUtil.BLOCK_DETAIL_LEVEL), + vbosCenterZ + LodUtil.convertLevelPos(z - (lodDim.getWidth() / 2), LodUtil.REGION_DETAIL_LEVEL , LodUtil.BLOCK_DETAIL_LEVEL))) { // fog may be different from region to region applyFog(shaderProgram,