Re-Enabled the updater by default on windows
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@@ -997,8 +997,7 @@ public class Config
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public static ConfigEntry<Boolean> enableAutoUpdater = new ConfigEntry.Builder<Boolean>()
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.set(
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!SingletonInjector.INSTANCE.get(IMinecraftSharedWrapper.class).getInstallationDirectory().getName().equals("run") // Guesses that a dev would use the directory called "run" as their running directory, and clients wont
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&& !EPlatform.get().equals(EPlatform.WINDOWS) // FIXME: Updater on Windows is broken atm (and I have no idea on how to fix it)
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) // disable the update notification in dev clients
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) // disable the updater in dev clients
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.comment(""
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+ "Automatically check for updates on game launch?")
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.build();
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