Increase Vertical Quality settings to hopefully reduce issues with floating islands
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@@ -35,10 +35,10 @@ import com.seibel.distanthorizons.coreapi.util.MathUtil;
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public enum EVerticalQuality
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{
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HEIGHT_MAP(new int[]{1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1}),
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LOW(new int[]{4, 2, 2, 2, 2, 1, 1, 1, 1, 1, 1}),
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MEDIUM(new int[]{6, 4, 3, 2, 2, 1, 1, 1, 1, 1, 1}),
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HIGH(new int[]{8, 6, 4, 2, 2, 2, 2, 1, 1, 1, 1}),
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EXTREME(new int[]{16, 8, 4, 2, 2, 2, 2, 1, 1, 1, 1});
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LOW(new int[]{4, 3, 3, 2, 2, 1, 1, 1, 1, 1, 1}),
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MEDIUM(new int[]{6, 4, 3, 3, 3, 3, 3, 2, 2, 2, 1}),
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HIGH(new int[]{16, 8, 4, 3, 3, 3, 3, 3, 3, 3, 1}),
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EXTREME(new int[]{32, 16, 8, 4, 4, 3, 3, 3, 3, 3, 1});
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/** represents how many LODs can be rendered in a single vertical slice */
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public final int[] maxVerticalData;
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