Attempt to improve LOD building speed and reduce broken lighting on servers

This commit is contained in:
James Seibel
2024-08-03 17:11:18 -05:00
parent 801a126de0
commit 8abefdcfd5
5 changed files with 134 additions and 20 deletions
@@ -350,6 +350,8 @@ public class LightingTestChunkWrapper implements IChunkWrapper
}
return this.blockLightStorage;
}
@Override
public void clearDhBlockLighting() { throw new UnsupportedOperationException("Not implemented"); }
@Override
@@ -364,6 +366,8 @@ public class LightingTestChunkWrapper implements IChunkWrapper
this.throwIndexOutOfBoundsIfRelativePosOutsideChunkBounds(relX, y, relZ);
this.getSkyLightStorage().set(relX, y, relZ, lightValue);
}
@Override
public void clearDhSkyLighting() { throw new UnsupportedOperationException("Not implemented"); }
private ChunkLightStorage getSkyLightStorage()
{