lower DH cloud min height slightly
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+1
-1
@@ -393,7 +393,7 @@ public class CloudRenderHandler
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+ instanceOffsetX + cloudParams.halfWidthInBlocks;
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+ instanceOffsetX + cloudParams.halfWidthInBlocks;
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float newMinPosY =
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float newMinPosY =
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this.level.getLevelWrapper().getMaxHeight()
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this.level.getLevelWrapper().getMaxHeight()
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+ 200 // render clouds at least 200 blocks above the height limit to prevent players/blocks from intersecting (since DH always renders behind everything else)
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+ 100 // render clouds at least 200 blocks above the height limit to prevent players/blocks from intersecting (since DH always renders behind everything else)
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+ cloudParams.heightOffset;
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+ cloudParams.heightOffset;
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float newMinPosZ =
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float newMinPosZ =
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cloudParams.deltaOffsetZ
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cloudParams.deltaOffsetZ
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