Fix fog rendering
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@@ -392,7 +392,11 @@ public class LodRenderer
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if (Config.Client.Advanced.Graphics.Fog.drawMode.get() != EFogDrawMode.FOG_DISABLED)
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{
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profiler.popPush("LOD Fog");
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FogShader.INSTANCE.setModelViewProjectionMatrix(renderEventParam.dhModelViewMatrix);
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Mat4f combinedMatrix = new Mat4f(renderEventParam.dhProjectionMatrix);
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combinedMatrix.multiply(renderEventParam.dhModelViewMatrix);
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FogShader.INSTANCE.setModelViewProjectionMatrix(combinedMatrix);
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FogShader.INSTANCE.render(renderEventParam.partialTicks);
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}
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