minor renderer refactoring

This commit is contained in:
James Seibel
2026-03-19 07:28:41 -05:00
parent c89abd414b
commit 6c0736a2a0
2 changed files with 13 additions and 8 deletions
@@ -101,7 +101,7 @@ public class LodRenderer
* otherwise it will only render opaque LODs.
*/
public void render(RenderParams renderParams, IProfilerWrapper profiler)
{ this.renderLodPass(renderParams, profiler, false); }
{ this.renderTerrain(renderParams, profiler, false); }
/**
* This method is designed for Iris to be able
@@ -110,9 +110,9 @@ public class LodRenderer
* but shouldn't be activated as per deferWaterRendering.
*/
public void renderDeferred(RenderParams renderParams, IProfilerWrapper profiler)
{ this.renderLodPass(renderParams, profiler, true); }
{ this.renderTerrain(renderParams, profiler, true); }
private void renderLodPass(RenderParams renderParams, IProfilerWrapper profiler, boolean runningDeferredPass)
private void renderTerrain(RenderParams renderParams, IProfilerWrapper profiler, boolean runningDeferredPass)
{
//====================//
// validate rendering //
@@ -201,7 +201,7 @@ public class LodRenderer
// opaque LODs
profiler.popPush("LOD Opaque");
this.renderLodPass(this.terrainRenderer, renderBufferHandler, renderParams, /*opaquePass*/ true, profiler);
this.renderTerrain(this.terrainRenderer, renderBufferHandler, renderParams, /*opaquePass*/ true, profiler);
// custom objects with SSAO
if (Config.Client.Advanced.Graphics.GenericRendering.enableGenericRendering.get())
@@ -229,7 +229,7 @@ public class LodRenderer
&& Config.Client.Advanced.Graphics.Quality.transparency.get().transparencyEnabled)
{
profiler.popPush("LOD Transparent");
this.renderLodPass(this.terrainRenderer, renderBufferHandler, renderParams, /*opaquePass*/ false, profiler);
this.renderTerrain(this.terrainRenderer, renderBufferHandler, renderParams, /*opaquePass*/ false, profiler);
}
// far plane clip fading
@@ -287,7 +287,7 @@ public class LodRenderer
if (Config.Client.Advanced.Graphics.Quality.transparency.get().transparencyEnabled)
{
profiler.popPush("LOD Transparent");
this.renderLodPass(this.terrainRenderer, renderBufferHandler, renderParams, /*opaquePass*/ false, profiler);
this.renderTerrain(this.terrainRenderer, renderBufferHandler, renderParams, /*opaquePass*/ false, profiler);
if (Config.Client.Advanced.Graphics.Fog.enableDhFog.get()
@@ -327,7 +327,7 @@ public class LodRenderer
//===============//
//region
private void renderLodPass(IDhTerrainRenderer lodRenderer, RenderBufferHandler lodBufferHandler, RenderParams renderEventParam, boolean opaquePass, IProfilerWrapper profilerWrapper)
private void renderTerrain(IDhTerrainRenderer terrainRenderer, RenderBufferHandler lodBufferHandler, RenderParams renderEventParam, boolean opaquePass, IProfilerWrapper profilerWrapper)
{
//===========//
// rendering //
@@ -338,7 +338,7 @@ public class LodRenderer
SortedArraySet<LodBufferContainer> lodBufferContainer = lodBufferHandler.getColumnRenderBuffers();
if (lodBufferContainer != null)
{
lodRenderer.render(renderEventParam, opaquePass, lodBufferContainer, profilerWrapper);
terrainRenderer.render(renderEventParam, opaquePass, lodBufferContainer, profilerWrapper);
}
}
@@ -36,6 +36,11 @@ public abstract class AbstractDhRenderApiDefinition implements IBindable
public abstract IDhVanillaFadeRenderer getVanillaFadeRenderer();
public abstract IDhTestTriangleRenderer getTestTriangleRenderer();
/**
* this will NOT run on the render thread.
* Render thread setup tasks should be handled
* during the first rendered frame.
*/
public void bindRenderers()
{
SingletonInjector.INSTANCE.bind(AbstractDhRenderApiDefinition.class, this);