Add config for Lod Shading so Old Lighting can be enabled for shaders

This commit is contained in:
James Seibel
2023-08-01 20:11:21 -05:00
parent 66d3fc8151
commit 622a1633fa
3 changed files with 60 additions and 0 deletions
@@ -0,0 +1,37 @@
/*
* This file is part of the Distant Horizons mod (formerly the LOD Mod),
* licensed under the GNU LGPL v3 License.
*
* Copyright (C) 2020-2022 James Seibel
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, version 3.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package com.seibel.distanthorizons.api.enums.config;
/**
* MINECRAFT <br>
* OLD_LIGHTING <br>
* NONE <br>
*/
public enum ELodShading
{
// Reminder:
// when adding items up the API minor version
// when removing items up the API major version
MINECRAFT,
OLD_LIGHTING,
NONE;
}