rename normal.vert -> quadApply.vert

This commit is contained in:
James Seibel
2026-02-03 20:50:45 -06:00
parent f8f0e3f4b9
commit 5f12c9e1f3
9 changed files with 8 additions and 10 deletions
@@ -52,7 +52,7 @@ public class DhApplyShader extends AbstractShaderRenderer
public void onInit()
{
this.shader = new ShaderProgram(
"shaders/normal.vert",
"shaders/quadApply.vert",
"shaders/apply.frag",
"fragColor",
new String[]{"vPosition"});
@@ -66,7 +66,7 @@ public class DhFadeShader extends AbstractShaderRenderer
public void onInit()
{
this.shader = new ShaderProgram(
"shaders/normal.vert",
"shaders/quadApply.vert",
"shaders/fade/dhFade.frag",
"fragColor",
new String[]{"vPosition"}
@@ -61,7 +61,7 @@ public class FadeApplyShader extends AbstractShaderRenderer
public void onInit()
{
this.shader = new ShaderProgram(
"shaders/normal.vert",
"shaders/quadApply.vert",
"shaders/fade/apply.frag",
"fragColor",
new String[]{ "vPosition" });
@@ -57,7 +57,7 @@ public class FogApplyShader extends AbstractShaderRenderer
public void onInit()
{
this.shader = new ShaderProgram(
"shaders/normal.vert",
"shaders/quadApply.vert",
"shaders/fog/apply.frag",
"fragColor",
new String[]{ "vPosition" });
@@ -102,7 +102,7 @@ public class FogShader extends AbstractShaderRenderer
public void onInit()
{
this.shader = new ShaderProgram(
"shaders/normal.vert", "shaders/fog/fog.frag",
"shaders/quadApply.vert", "shaders/fog/fog.frag",
"fragColor", new String[]{"vPosition"}
);
@@ -63,7 +63,7 @@ public class SSAOApplyShader extends AbstractShaderRenderer
public void onInit()
{
this.shader = new ShaderProgram(
"shaders/normal.vert",
"shaders/quadApply.vert",
"shaders/ssao/apply.frag",
"fragColor",
new String[]{"vPosition"});
@@ -71,7 +71,7 @@ public class SSAOShader extends AbstractShaderRenderer
@Override
public void onInit()
{
this.shader = new ShaderProgram("shaders/normal.vert", "shaders/ssao/ao.frag",
this.shader = new ShaderProgram("shaders/quadApply.vert", "shaders/ssao/ao.frag",
"fragColor", new String[]{ "vPosition" }
);
@@ -73,7 +73,7 @@ public class VanillaFadeShader extends AbstractShaderRenderer
public void onInit()
{
this.shader = new ShaderProgram(
"shaders/normal.vert",
"shaders/quadApply.vert",
"shaders/fade/vanillaFade.frag",
"fragColor",
new String[]{"vPosition"}
@@ -7,8 +7,6 @@ out vec2 TexCoord;
/**
* This is specifically used by application shaders.
* IE post process or pixel transfer shaders, anything that is rendered using a single rectangle.
*
* TODO rename this shader to better denote the above message.
*/
void main()
{