Fix generic rendering at extreme distances
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+2
-1
@@ -1,5 +1,6 @@
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package com.seibel.distanthorizons.api.interfaces.render;
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import com.seibel.distanthorizons.api.objects.math.DhApiVec3d;
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import com.seibel.distanthorizons.api.objects.math.DhApiVec3f;
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import com.seibel.distanthorizons.api.objects.render.DhApiRenderableBox;
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@@ -20,7 +21,7 @@ import java.util.List;
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public interface IDhApiCustomRenderObjectFactory
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{
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IDhApiRenderableBoxGroup createForSingleBox(DhApiRenderableBox cube);
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IDhApiRenderableBoxGroup createRelativePositionedGroup(DhApiVec3f originBlockPos, List<DhApiRenderableBox> cubeList);
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IDhApiRenderableBoxGroup createRelativePositionedGroup(DhApiVec3d originBlockPos, List<DhApiRenderableBox> cubeList);
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IDhApiRenderableBoxGroup createAbsolutePositionedGroup(List<DhApiRenderableBox> cubeList);
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}
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+4
-2
@@ -2,7 +2,9 @@ package com.seibel.distanthorizons.api.interfaces.render;
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import com.seibel.distanthorizons.api.enums.config.EDhApiLodShading;
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import com.seibel.distanthorizons.api.methods.events.sharedParameterObjects.DhApiRenderParam;
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import com.seibel.distanthorizons.api.objects.math.DhApiVec3d;
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import com.seibel.distanthorizons.api.objects.math.DhApiVec3f;
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import com.seibel.distanthorizons.api.objects.math.DhApiVec3i;
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import com.seibel.distanthorizons.api.objects.render.DhApiRenderableBox;
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import com.seibel.distanthorizons.api.objects.render.DhApiRenderableBoxGroupShading;
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@@ -35,9 +37,9 @@ public interface IDhApiRenderableBoxGroup extends List<DhApiRenderableBox>
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boolean isSsaoEnabled();
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/** Sets where this group will render in the level. */
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void setOriginBlockPos(DhApiVec3f pos);
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void setOriginBlockPos(DhApiVec3d pos);
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/** @return the block position in the level that all {@see DhApiRenderableBox} will render relative to. */
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DhApiVec3f getOriginBlockPos();
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DhApiVec3d getOriginBlockPos();
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/**
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* Called right before this group is rendered. <br>
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@@ -0,0 +1,94 @@
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/*
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* This file is part of the Distant Horizons mod
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* licensed under the GNU LGPL v3 License.
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*
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* Copyright (C) 2020-2023 James Seibel
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, version 3.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package com.seibel.distanthorizons.api.objects.math;
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/**
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* Often used to store block positions or any other
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* position in 3D space.
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*
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* @author James Seibel
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* @version 2024-7-9
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* @since API 3.0.0
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*/
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public class DhApiVec3d
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{
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public double x;
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public double y;
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public double z;
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/** creates a Vec3 at (0,0,0) */
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public DhApiVec3d()
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{
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this.x = 0;
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this.y = 0;
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this.z = 0;
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}
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public DhApiVec3d(double x, double y, double z)
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{
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this.x = x;
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this.y = y;
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this.z = z;
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}
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@Override
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public boolean equals(Object obj)
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{
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if (this == obj)
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{
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return true;
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}
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else if (obj != null && this.getClass() == obj.getClass())
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{
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DhApiVec3d Vec3d = (DhApiVec3d) obj;
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if (Double.compare(Vec3d.x, this.x) != 0)
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{
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return false;
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}
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else if (Double.compare(Vec3d.y, this.y) != 0)
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{
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return false;
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}
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else
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{
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return Double.compare(Vec3d.z, this.z) == 0;
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}
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}
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else
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{
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return false;
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}
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}
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@Override
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public int hashCode()
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{
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long i = Double.doubleToLongBits(this.x);
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i = 31 * i + Double.doubleToLongBits(this.y);
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i = 31 * i + Double.doubleToLongBits(this.z);
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return Long.hashCode(i);
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}
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@Override
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public String toString() { return "[" + this.x + ", " + this.y + ", " + this.z + "]"; }
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}
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+6
-5
@@ -2,6 +2,7 @@ package com.seibel.distanthorizons.api.objects.render;
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import com.seibel.distanthorizons.api.interfaces.render.IDhApiRenderableBoxGroup;
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import com.seibel.distanthorizons.api.objects.math.DhApiVec3d;
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import com.seibel.distanthorizons.api.objects.math.DhApiVec3f;
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import java.awt.*;
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@@ -16,9 +17,9 @@ import java.awt.*;
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public class DhApiRenderableBox
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{
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/** the position closest to (-inf,-inf) */
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public DhApiVec3f minPos;
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public DhApiVec3d minPos;
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/** the position closest to (+inf,+inf) */
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public DhApiVec3f maxPos;
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public DhApiVec3d maxPos;
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public Color color;
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@@ -28,16 +29,16 @@ public class DhApiRenderableBox
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// constructors //
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//==============//
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public DhApiRenderableBox(DhApiVec3f minPos, float width, Color color)
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public DhApiRenderableBox(DhApiVec3d minPos, float width, Color color)
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{
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this(minPos, new DhApiVec3f(
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this(minPos, new DhApiVec3d(
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minPos.x + width,
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minPos.y + width,
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minPos.z + width
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), color);
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}
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public DhApiRenderableBox(DhApiVec3f minPos, DhApiVec3f maxPos, Color color)
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public DhApiRenderableBox(DhApiVec3d minPos, DhApiVec3d maxPos, Color color)
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{
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this.minPos = minPos;
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this.maxPos = maxPos;
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