re-add biome blending to API config options

This commit is contained in:
James Seibel
2025-11-18 07:42:43 -06:00
parent 72d2ba6aae
commit 3f287388d5
2 changed files with 4 additions and 5 deletions
@@ -97,10 +97,9 @@ public class DhApiGraphicsConfig implements IDhApiGraphicsConfig
public IDhApiConfigValue<Boolean> tintWithAvoidedBlocks()
{ return new DhApiConfigValue<Boolean, Boolean>(Config.Client.Advanced.Graphics.Quality.tintWithAvoidedBlocks); }
// TODO re-implement
// @Override
// public IDhApiConfigValue<Integer> getBiomeBlending()
// { return new DhApiConfigValue<Integer, Integer>(Quality.lodBiomeBlending); }
@Override
public IDhApiConfigValue<Integer> getBiomeBlending()
{ return new DhApiConfigValue<Integer, Integer>(Config.Client.Advanced.Graphics.Quality.lodBiomeBlending); }