From 2834a73551ee2a63dae34d625d2865f198847a21 Mon Sep 17 00:00:00 2001 From: cola98765 Date: Fri, 10 Dec 2021 18:20:08 +0100 Subject: [PATCH] fix fog for fixed render distance --- src/main/java/com/seibel/lod/core/render/LodRenderer.java | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/main/java/com/seibel/lod/core/render/LodRenderer.java b/src/main/java/com/seibel/lod/core/render/LodRenderer.java index 3abbb5ec5..b4192eb38 100644 --- a/src/main/java/com/seibel/lod/core/render/LodRenderer.java +++ b/src/main/java/com/seibel/lod/core/render/LodRenderer.java @@ -536,12 +536,12 @@ public class LodRenderer // far fog // if (CONFIG.client().graphics().fogQuality().getFogDistance() == FogDistance.NEAR_AND_FAR) - fogConfig.farFogStart = farPlaneBlockDistance * 1.6f * 0.9f; + fogConfig.farFogStart = farPlaneBlockDistance * 0.9f; else // for more realistic fog when using FAR - fogConfig.farFogStart = Math.min(vanillaBlockRenderedDistance * 1.5f, farPlaneBlockDistance * 0.9f * 1.6f); + fogConfig.farFogStart = Math.min(vanillaBlockRenderedDistance * 1.5f, farPlaneBlockDistance * 0.9f); - fogConfig.farFogEnd = farPlaneBlockDistance * 1.6f; + fogConfig.farFogEnd = farPlaneBlockDistance; // near fog //