diff --git a/core/src/main/java/com/seibel/distanthorizons/core/config/Config.java b/core/src/main/java/com/seibel/distanthorizons/core/config/Config.java index eac18c7fc..647b0599d 100644 --- a/core/src/main/java/com/seibel/distanthorizons/core/config/Config.java +++ b/core/src/main/java/com/seibel/distanthorizons/core/config/Config.java @@ -1391,36 +1391,8 @@ public class Config public static ConfigEntry dataCompression = new ConfigEntry.Builder() .set(EDhApiDataCompressionMode.Z_STD) - .comment("" - + "What algorithm should be used to compress new LOD data? \n" - + "This setting will only affect new or updated LOD data, \n" - + "any data already generated when this setting is changed will be\n" - + "unaffected until it needs to be re-written to the database.\n" - + "\n" - + EDhApiDataCompressionMode.UNCOMPRESSED + " \n" - + "Should only be used for testing, is worse in every way vs ["+EDhApiDataCompressionMode.LZ4+"].\n" - + "Expected Compression Ratio: 1.0\n" - + "Estimated average DTO read speed: 6.09 milliseconds\n" - + "Estimated average DTO write speed: 6.01 milliseconds\n" - + "\n" - + EDhApiDataCompressionMode.LZ4 + " \n" - + "A good option if you're CPU limited and have plenty of hard drive space.\n" - + "Expected Compression Ratio: 0.4513\n" - + "Estimated average DTO read speed: 3.25 ms\n" - + "Estimated average DTO write speed: 5.99 ms\n" - + "\n" - + EDhApiDataCompressionMode.Z_STD + " \n" - + "A good option if you're CPU limited and have plenty of hard drive space.\n" - + "Expected Compression Ratio: 0.2606\n" - + "Estimated average DTO read speed: 9.31 ms\n" - + "Estimated average DTO write speed: 15.13 ms\n" - + "\n" - + EDhApiDataCompressionMode.LZMA2 + " \n" - + "Slow but very good compression.\n" - + "Expected Compression Ratio: 0.2\n" - + "Estimated average DTO read speed: 13.29 ms\n" - + "Estimated average DTO write speed: 70.95 ms\n" - + "") + // only visible via the API since there is no reason to use any compressor except ZStandard as of 2025-11-24 + .setAppearance(EConfigEntryAppearance.ONLY_IN_API) .build(); public static ConfigEntry worldCompression = new ConfigEntry.Builder()