remove unused part of RenderUtil.shouldLodsRender()

This commit is contained in:
James Seibel
2024-11-01 18:06:17 -05:00
parent 5da0314556
commit 072fc0cb66
@@ -189,14 +189,6 @@ public class RenderUtil
return false; //Level is not ready yet.
}
/* if (MC_RENDER.isFogStateSpecial())
{
// if the player is blind/under-water, don't render LODs,
// and don't change minecraft's fog
// which blindness relies on.
return false;
} */
if (MC_RENDER.getLightmapWrapper(levelWrapper) == null)
{
return false;