re-add full (server) distant generator mode
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+14
-3
@@ -22,13 +22,14 @@ package com.seibel.distanthorizons.api.enums.worldGeneration;
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/**
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* PRE_EXISTING_ONLY <br>
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* SURFACE <br>
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* FEATURES <br><br>
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* FEATURES <br>
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* FULL <br><br>
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*
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* In order of fastest to slowest.
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*
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* @author James Seibel
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* @author Leonardo Amato
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* @version 2022-12-10
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* @version 2024-12-13
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* @since API 1.0.0
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*/
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public enum EDhApiDistantGeneratorMode
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@@ -73,7 +74,17 @@ public enum EDhApiDistantGeneratorMode
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* NOTE: This may cause world generation bugs or instability,
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* since some features can cause concurrentModification exceptions.
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*/
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FEATURES((byte) 5);
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FEATURES((byte) 5),
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/**
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* Ask the server to generate/load each chunk.
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* This is the most compatible and will generate structures correctly,
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* but will cause server/simulation lag. <br><br>
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*
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* Unlike other modes this option DOES save generated chunks to
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* Minecraft's region files.
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*/
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FULL((byte) 7);
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