package com.seibel.distanthorizons.core.enums;

/**
 * might be deprecated in the future? in that case we'll probably want a wrapper 
 * function to handle colors for new MC versions
 * <br><br>
 * source: https://minecraft.wiki/w/Formatting_codes
 */
public class MinecraftTextFormat
{
	public static final String BLACK = "\u00A70";
	public static final String DARK_BLUE = "\u00A71";
	public static final String DARK_GREEN = "\u00A72";
	public static final String DARK_AQUA = "\u00A73";
	public static final String DARK_RED = "\u00A74";
	public static final String DARK_PURPLE = "\u00A75";
	public static final String ORANGE = "\u00A76";
	public static final String GRAY = "\u00A77";
	public static final String DARK_GRAY = "\u00A78";
	public static final String BLUE = "\u00A79";
	public static final String GREEN = "\u00A7a";
	public static final String AQUA = "\u00A7b";
	public static final String RED = "\u00A7c";
	public static final String LIGHT_PURPLE = "\u00A7d";
	public static final String YELLOW = "\u00A7e";
	public static final String WHITE = "\u00A7f";
	
	public static final String OBFUSCATED = "\u00A7k";
	public static final String BOLD = "\u00A7l";
	public static final String STRIKETHROUGH = "\u00A7m";
	public static final String UNDERLINE = "\u00A7n";
	public static final String ITALIC = "\u00A7o";
	public static final String CLEAR_FORMATTING = "\u00A7r";
	
}
