/*
 *    This file is part of the Distant Horizons mod
 *    licensed under the GNU LGPL v3 License.
 *
 *    Copyright (C) 2020-2023 James Seibel
 *
 *    This program is free software: you can redistribute it and/or modify
 *    it under the terms of the GNU Lesser General Public License as published by
 *    the Free Software Foundation, version 3.
 *
 *    This program is distributed in the hope that it will be useful,
 *    but WITHOUT ANY WARRANTY; without even the implied warranty of
 *    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 *    GNU Lesser General Public License for more details.
 *
 *    You should have received a copy of the GNU Lesser General Public License
 *    along with this program.  If not, see <https://www.gnu.org/licenses/>.
 */

package com.seibel.distanthorizons.core.network.objects;

import com.seibel.distanthorizons.core.network.protocol.INetworkObject;
import com.seibel.distanthorizons.core.wrapperInterfaces.misc.IServerPlayerWrapper;
//import io.netty.buffer.ByteBuf;
//import io.netty.channel.ChannelHandlerContext;

public class RemotePlayer
{
	public IServerPlayerWrapper serverPlayer;
	public Payload payload;
//    public ChannelHandlerContext channelContext;
	
	
	
	public RemotePlayer(IServerPlayerWrapper serverPlayer) { this.serverPlayer = serverPlayer; }
	
	public static class Payload implements INetworkObject
	{
		// TODO Replace this example with useful fields, 
		//  this should include any information the server needs to know about the connected client
		public int renderDistance;



//        @Override
//        public void encode(ByteBuf out) { out.writeInt(this.renderDistance); }
//		
//        @Override
//        public void decode(ByteBuf in) { this.renderDistance = in.readInt(); }
		
	}
	
}
