mirror of
https://github.com/wisplite/crystalline-sky.git
synced 2026-10-30 13:32:18 -05:00
Compare commits
4 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 824683c25b | |||
| 867c169830 | |||
| 75e0a72d89 | |||
| 33947801ad |
+4
-5
@@ -85,7 +85,8 @@ subprojects {
|
||||
runs.configureEach {
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||||
vmArg("-XX:+AllowEnhancedClassRedefinition")
|
||||
vmArg("-XX:+IgnoreUnrecognizedVMOptions")
|
||||
vmArg("-Dmixin.debug.export=true")
|
||||
// Disabled by default: exports every mixin target to disk and can make startup hang for minutes.
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||||
// Enable manually when debugging mixins: -Dmixin.debug.export=true
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||||
vmArg("-Dmixin.env.remapRefMap=true")
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||||
vmArg("-Dmixin.env.refMapRemappingFile=${projectDir}/build/createSrgToMcp/output.srg")
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}
|
||||
@@ -210,9 +211,7 @@ subprojects {
|
||||
}
|
||||
|
||||
val isFabric = project.name == "fabric"
|
||||
val description = providers.fileContents { rootProject.file("README.md") }.asText.map {
|
||||
"<!--DO NOT EDIT MANUALLY: synced from gh readme-->\n${it}"
|
||||
}
|
||||
val description = "<!--DO NOT EDIT MANUALLY: synced from gh readme-->\n" + rootProject.file("README.md").readText()
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||||
configure<ModrinthExtension> {
|
||||
token.set(providers.environmentVariable("MODRINTH_TOKEN"))
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||||
projectId = "slug"()
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||||
@@ -227,7 +226,7 @@ subprojects {
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||||
loaders.add("neoforge")
|
||||
}
|
||||
changelog.set(providers.environmentVariable("CHANGELOG"))
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||||
syncBodyFrom.set(description)
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||||
syncBodyFrom.set(description) // lazyness doesn't seem to work for this?
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||||
dependencies {
|
||||
if (isFabric) {
|
||||
required.version("fabric-api", libs.versions.fapi.get())
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||||
|
||||
+21
@@ -8,10 +8,31 @@ import net.fabricmc.api.EnvType;
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import net.fabricmc.api.Environment;
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import net.irisshaders.iris.Iris;
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||||
import net.irisshaders.iris.pipeline.IrisRenderingPipeline;
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||||
import net.irisshaders.iris.pipeline.WorldRenderingPhase;
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||||
import net.irisshaders.iris.targets.RenderTargets;
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import net.irisshaders.iris.vertices.ImmediateState;
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||||
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||||
@Environment(EnvType.CLIENT)
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public class IrisHelpers {
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public static boolean isShaderpackPipelineActive() {
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return Iris.getPipelineManager().getPipelineNullable() instanceof IrisRenderingPipeline;
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}
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||||
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public static void pushVanillaShaders() {
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ImmediateState.bypass = true;
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}
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public static void popVanillaShaders() {
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ImmediateState.bypass = false;
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||||
}
|
||||
|
||||
public static void resetRenderingPhase() {
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var pipeline = Iris.getPipelineManager().getPipelineNullable();
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||||
if (pipeline instanceof IrisRenderingPipeline irisPipeline) {
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irisPipeline.setPhase(WorldRenderingPhase.NONE);
|
||||
}
|
||||
}
|
||||
|
||||
public static boolean copySkyToBuffer(RenderTarget skyBuffer) {
|
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var pipeline = Iris.getPipelineManager().getPipelineNullable();
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||||
if (!(pipeline instanceof IrisRenderingPipeline irisPipeline)) return false;
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||||
|
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+9
-2
@@ -1,6 +1,8 @@
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package io.github.slimeistdev.crystalline_sky.compat.sodium;
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import com.mojang.blaze3d.platform.GlStateManager;
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import com.mojang.blaze3d.systems.RenderSystem;
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import io.github.slimeistdev.crystalline_sky.mixin_ducks.client.LevelRenderer_Duck;
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import io.github.slimeistdev.crystalline_sky.registry.CrystallineItems;
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import net.caffeinemc.mods.sodium.client.gl.shader.uniform.GlUniformFloat3v;
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import net.caffeinemc.mods.sodium.client.gl.shader.uniform.GlUniformFloat4v;
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@@ -11,7 +13,6 @@ import net.caffeinemc.mods.sodium.client.render.chunk.shader.ChunkShaderInterfac
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import net.caffeinemc.mods.sodium.client.render.chunk.shader.ChunkShaderOptions;
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||||
import net.caffeinemc.mods.sodium.client.render.chunk.shader.ChunkShaderTextureSlot;
|
||||
import net.caffeinemc.mods.sodium.client.render.chunk.shader.ShaderBindingContext;
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||||
import net.caffeinemc.mods.sodium.client.util.TextureUtil;
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||||
import net.minecraft.client.Minecraft;
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import net.minecraft.util.Mth;
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||||
import org.joml.Matrix4fc;
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@@ -46,9 +47,14 @@ public class SkyShaderInterface implements ChunkShaderInterface {
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this.fogShader = options.fog().getFactory().apply(context);
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||||
}
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||||
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||||
protected int getBoundTextureId() {
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||||
var fb = ((LevelRenderer_Duck) Minecraft.getInstance().levelRenderer).crystalline_sky$getSkyFramebuffer();
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||||
return fb.getColorTextureId();
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||||
}
|
||||
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||||
@Override
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||||
public void setupState() {
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this.bindTexture(ChunkShaderTextureSlot.BLOCK, TextureUtil.getBlockTextureId());
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this.bindTexture(ChunkShaderTextureSlot.BLOCK, getBoundTextureId());
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||||
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Minecraft client = Minecraft.getInstance();
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if (client.level != null
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||||
@@ -80,6 +86,7 @@ public class SkyShaderInterface implements ChunkShaderInterface {
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||||
forRemoval = true
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||||
)
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||||
private void bindTexture(ChunkShaderTextureSlot slot, int textureId) {
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||||
RenderSystem.setShaderTexture(slot.ordinal(), textureId);
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||||
GlStateManager._activeTexture(GL32C.GL_TEXTURE0 + slot.ordinal());
|
||||
GlStateManager._bindTexture(textureId);
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||||
GlUniformInt uniform = this.uniformTextures.get(slot);
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||||
|
||||
+5
@@ -34,4 +34,9 @@ public class SkyboxShaderInterface extends SkyShaderInterface {
|
||||
);
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||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
protected int getBoundTextureId() {
|
||||
return Minecraft.getInstance().getTextureManager().getTexture(CrystallineAtlases.SKYBOXES.texture).getId();
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||||
}
|
||||
}
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||||
|
||||
+106
-3
@@ -2,8 +2,11 @@ package io.github.slimeistdev.crystalline_sky.mixin.client;
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||||
|
||||
import com.llamalad7.mixinextras.injector.wrapoperation.Operation;
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||||
import com.llamalad7.mixinextras.injector.wrapoperation.WrapOperation;
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||||
import com.mojang.blaze3d.platform.GlConst;
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||||
import com.mojang.blaze3d.platform.GlStateManager;
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||||
import com.mojang.blaze3d.pipeline.RenderTarget;
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||||
import com.mojang.blaze3d.pipeline.TextureTarget;
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||||
import com.mojang.blaze3d.systems.RenderSystem;
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||||
import com.mojang.blaze3d.vertex.PoseStack;
|
||||
import io.github.slimeistdev.crystalline_sky.compat.Mods;
|
||||
import io.github.slimeistdev.crystalline_sky.compat.iris.IrisHelpers;
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||||
@@ -15,10 +18,12 @@ import net.minecraft.client.Camera;
|
||||
import net.minecraft.client.CloudStatus;
|
||||
import net.minecraft.client.DeltaTracker;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.renderer.FogRenderer;
|
||||
import net.minecraft.client.renderer.GameRenderer;
|
||||
import net.minecraft.client.renderer.LevelRenderer;
|
||||
import net.minecraft.client.renderer.LightTexture;
|
||||
import net.minecraft.client.renderer.RenderType;
|
||||
import net.minecraft.util.Mth;
|
||||
import net.minecraft.world.phys.Vec3;
|
||||
import org.jetbrains.annotations.Nullable;
|
||||
import org.joml.Matrix4f;
|
||||
@@ -48,6 +53,9 @@ public abstract class LevelRendererMixin implements LevelRenderer_Duck {
|
||||
@Shadow
|
||||
public abstract void renderClouds(PoseStack matrices, Matrix4f matrix4f, Matrix4f matrix4f2, float tickDelta, double cameraX, double cameraY, double cameraZ);
|
||||
|
||||
@Shadow
|
||||
public abstract void renderSky(Matrix4f frustumMatrix, Matrix4f projectionMatrix, float partialTick, Camera camera, boolean isFoggy, Runnable skyFogSetup);
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||||
|
||||
@Unique
|
||||
@Nullable
|
||||
private RenderTarget crystalline_sky$skyBuffer;
|
||||
@@ -57,6 +65,7 @@ public abstract class LevelRendererMixin implements LevelRenderer_Duck {
|
||||
if (crystalline_sky$skyBuffer == null) {
|
||||
var fb = minecraft.getMainRenderTarget();
|
||||
crystalline_sky$skyBuffer = new TextureTarget(fb.width, fb.height, true, Minecraft.ON_OSX);
|
||||
crystalline_sky$configureSkyBufferTexture();
|
||||
}
|
||||
return crystalline_sky$skyBuffer;
|
||||
}
|
||||
@@ -80,6 +89,7 @@ public abstract class LevelRendererMixin implements LevelRenderer_Duck {
|
||||
private void resizeSkyBuffer(int width, int height, CallbackInfo ci) {
|
||||
if (crystalline_sky$skyBuffer != null) {
|
||||
crystalline_sky$skyBuffer.resize(width, height, Minecraft.ON_OSX);
|
||||
crystalline_sky$configureSkyBufferTexture();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -102,21 +112,31 @@ public abstract class LevelRendererMixin implements LevelRenderer_Duck {
|
||||
private void copyAfterSky(DeltaTracker tickCounter, boolean renderBlockOutline, Camera camera,
|
||||
GameRenderer gameRenderer, LightTexture lightmapTextureManager,
|
||||
Matrix4f matrix4f, Matrix4f matrix4f2, CallbackInfo ci) {
|
||||
float partialTick = tickCounter.getGameTimeDeltaPartialTick(false);
|
||||
if (crystalline_sky$isBelowHorizon(partialTick)
|
||||
|| Mods.IRIS.runIfInstalled(() -> IrisHelpers::isShaderpackPipelineActive).orElse(false)) {
|
||||
var skyBuffer = crystalline_sky$getSkyFramebuffer();
|
||||
skyBuffer.clear(Minecraft.ON_OSX);
|
||||
crystalline_sky$renderSkyBuffer(skyBuffer, tickCounter, camera, gameRenderer, matrix4f, matrix4f2);
|
||||
} else {
|
||||
var skyBuffer = crystalline_sky$getSkyFramebuffer();
|
||||
skyBuffer.clear(Minecraft.ON_OSX);
|
||||
var copiedFromIris = Mods.IRIS.runIfInstalled(() -> () -> IrisHelpers.copySkyToBuffer(skyBuffer));
|
||||
if (!copiedFromIris.orElse(false))
|
||||
((RenderTarget_Duck) skyBuffer).crystalline_sky$copyColorFrom(minecraft.getMainRenderTarget());
|
||||
}
|
||||
|
||||
// Iris shader packs replace cloud rendering; baking them into the sky buffer causes artifacts.
|
||||
boolean irisShaderpackActive = Mods.IRIS.runIfInstalled(() -> IrisHelpers::isShaderpackPipelineActive).orElse(false);
|
||||
|
||||
// render clouds
|
||||
CloudStatus cloudRenderMode = this.minecraft.options.getCloudsType();
|
||||
if (cloudRenderMode != CloudStatus.OFF && !this.doesMobEffectBlockSky(camera)) {
|
||||
if (cloudRenderMode != CloudStatus.OFF && !irisShaderpackActive && !this.doesMobEffectBlockSky(camera)) {
|
||||
float f = tickCounter.getGameTimeDeltaPartialTick(false);
|
||||
Vec3 vec3d = camera.getPosition();
|
||||
double cx = vec3d.x();
|
||||
double cy = vec3d.y();
|
||||
double cz = vec3d.z();
|
||||
|
||||
var skyBuffer = crystalline_sky$getSkyFramebuffer();
|
||||
var cloudsFramebuffer0 = this.cloudsTarget;
|
||||
this.cloudsTarget = skyBuffer;
|
||||
cloudsTarget.bindWrite(false);
|
||||
@@ -143,4 +163,87 @@ public abstract class LevelRendererMixin implements LevelRenderer_Duck {
|
||||
renderSectionLayer(CrystallineRenderTypes.SKY, x, y, z, matrix4f, positionMatrix);
|
||||
renderSectionLayer(CrystallineRenderTypes.SKYBOX, x, y, z, matrix4f, positionMatrix);
|
||||
}
|
||||
|
||||
@Unique
|
||||
private void crystalline_sky$configureSkyBufferTexture() {
|
||||
if (crystalline_sky$skyBuffer == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
RenderSystem.assertOnRenderThreadOrInit();
|
||||
GlStateManager._bindTexture(crystalline_sky$skyBuffer.getColorTextureId());
|
||||
GlStateManager._texParameter(GlConst.GL_TEXTURE_2D, GlConst.GL_TEXTURE_WRAP_S, GlConst.GL_CLAMP_TO_EDGE);
|
||||
GlStateManager._texParameter(GlConst.GL_TEXTURE_2D, GlConst.GL_TEXTURE_WRAP_T, GlConst.GL_CLAMP_TO_EDGE);
|
||||
}
|
||||
|
||||
@Unique
|
||||
private boolean crystalline_sky$isBelowHorizon(float partialTick) {
|
||||
var level = minecraft.level;
|
||||
var player = minecraft.player;
|
||||
if (level == null || player == null) {
|
||||
return false;
|
||||
}
|
||||
|
||||
double eyeY = player.getEyePosition(partialTick).y;
|
||||
double horizon = level.getLevelData().getHorizonHeight(level);
|
||||
return eyeY < horizon;
|
||||
}
|
||||
|
||||
@Unique
|
||||
private void crystalline_sky$renderSkyBuffer(
|
||||
RenderTarget skyBuffer,
|
||||
DeltaTracker tickCounter,
|
||||
Camera camera,
|
||||
GameRenderer gameRenderer,
|
||||
Matrix4f frustumMatrix,
|
||||
Matrix4f projectionMatrix
|
||||
) {
|
||||
float partialTick = tickCounter.getGameTimeDeltaPartialTick(false);
|
||||
Vec3 cameraPos = camera.getPosition();
|
||||
float renderDistance = gameRenderer.getRenderDistance();
|
||||
boolean isFoggy = minecraft.level.effects().isFoggyAt(Mth.floor(cameraPos.x), Mth.floor(cameraPos.y))
|
||||
|| minecraft.gui.getBossOverlay().shouldCreateWorldFog();
|
||||
|
||||
skyBuffer.bindWrite(false);
|
||||
RenderSystem.viewport(0, 0, skyBuffer.width, skyBuffer.height);
|
||||
SharedRenderVariables.pushCapturingSkyBuffer();
|
||||
boolean belowHorizon = crystalline_sky$isBelowHorizon(partialTick);
|
||||
if (belowHorizon) {
|
||||
SharedRenderVariables.pushSkipVoidSky();
|
||||
}
|
||||
SharedRenderVariables.pushBlockIrisShaderFramebufferBind();
|
||||
Mods.IRIS.executeIfInstalled(() -> IrisHelpers::pushVanillaShaders);
|
||||
try {
|
||||
FogRenderer.setupColor(
|
||||
camera,
|
||||
partialTick,
|
||||
minecraft.level,
|
||||
minecraft.options.getEffectiveRenderDistance(),
|
||||
gameRenderer.getDarkenWorldAmount(partialTick)
|
||||
);
|
||||
FogRenderer.levelFogColor();
|
||||
RenderSystem.clear(16640, Minecraft.ON_OSX);
|
||||
FogRenderer.setupFog(camera, FogRenderer.FogMode.FOG_SKY, renderDistance, isFoggy, partialTick);
|
||||
RenderSystem.setShader(GameRenderer::getPositionShader);
|
||||
this.renderSky(
|
||||
frustumMatrix,
|
||||
projectionMatrix,
|
||||
partialTick,
|
||||
camera,
|
||||
isFoggy,
|
||||
() -> FogRenderer.setupFog(camera, FogRenderer.FogMode.FOG_SKY, renderDistance, isFoggy, partialTick)
|
||||
);
|
||||
} finally {
|
||||
Mods.IRIS.executeIfInstalled(() -> IrisHelpers::popVanillaShaders);
|
||||
SharedRenderVariables.popBlockIrisShaderFramebufferBind();
|
||||
if (belowHorizon) {
|
||||
SharedRenderVariables.popSkipVoidSky();
|
||||
}
|
||||
SharedRenderVariables.popCapturingSkyBuffer();
|
||||
Mods.IRIS.executeIfInstalled(() -> IrisHelpers::resetRenderingPhase);
|
||||
var main = minecraft.getMainRenderTarget();
|
||||
main.bindWrite(false);
|
||||
RenderSystem.viewport(0, 0, main.width, main.height);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
+50
@@ -0,0 +1,50 @@
|
||||
package io.github.slimeistdev.crystalline_sky.mixin.client;
|
||||
|
||||
import com.llamalad7.mixinextras.injector.wrapoperation.Operation;
|
||||
import com.llamalad7.mixinextras.injector.wrapoperation.WrapOperation;
|
||||
import com.mojang.blaze3d.platform.GlConst;
|
||||
import com.mojang.blaze3d.systems.RenderSystem;
|
||||
import io.github.slimeistdev.crystalline_sky.util.SharedRenderVariables;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.multiplayer.ClientLevel;
|
||||
import net.minecraft.client.renderer.LevelRenderer;
|
||||
import net.minecraft.world.level.LevelHeightAccessor;
|
||||
import org.spongepowered.asm.mixin.Mixin;
|
||||
import org.spongepowered.asm.mixin.injection.At;
|
||||
import org.spongepowered.asm.mixin.injection.Inject;
|
||||
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
|
||||
|
||||
@Mixin(value = LevelRenderer.class, remap = false)
|
||||
public class LevelRendererRenderSkyMixin {
|
||||
@WrapOperation(
|
||||
method = "renderSky",
|
||||
at = @At(
|
||||
value = "INVOKE",
|
||||
target = "Lnet/minecraft/client/multiplayer/ClientLevel$ClientLevelData;getHorizonHeight(Lnet/minecraft/world/level/LevelHeightAccessor;)D"
|
||||
)
|
||||
)
|
||||
private double crystalline_sky$skipVoidSkyWhenCapturing(
|
||||
ClientLevel.ClientLevelData levelData,
|
||||
LevelHeightAccessor level,
|
||||
Operation<Double> original
|
||||
) {
|
||||
if (SharedRenderVariables.shouldSkipVoidSky()) {
|
||||
return Double.NEGATIVE_INFINITY;
|
||||
}
|
||||
|
||||
return original.call(levelData, level);
|
||||
}
|
||||
|
||||
@Inject(
|
||||
method = "renderSky",
|
||||
at = @At(
|
||||
value = "INVOKE",
|
||||
target = "Lnet/minecraft/client/multiplayer/ClientLevel;getStarBrightness(F)F"
|
||||
)
|
||||
)
|
||||
private void crystalline_sky$clearDepthBeforeStars(CallbackInfo ci) {
|
||||
if (SharedRenderVariables.isCapturingSkyBuffer()) {
|
||||
RenderSystem.clear(GlConst.GL_DEPTH_BUFFER_BIT, Minecraft.ON_OSX);
|
||||
}
|
||||
}
|
||||
}
|
||||
+22
@@ -0,0 +1,22 @@
|
||||
package io.github.slimeistdev.crystalline_sky.mixin.client.compat.iris;
|
||||
|
||||
import com.llamalad7.mixinextras.injector.wrapoperation.Operation;
|
||||
import com.llamalad7.mixinextras.injector.wrapoperation.WrapOperation;
|
||||
import io.github.slimeistdev.crystalline_sky.annotation.mixin.ConditionalMixin;
|
||||
import io.github.slimeistdev.crystalline_sky.compat.Mods;
|
||||
import io.github.slimeistdev.crystalline_sky.util.SharedRenderVariables;
|
||||
import net.irisshaders.iris.gl.framebuffer.GlFramebuffer;
|
||||
import net.irisshaders.iris.pipeline.programs.FallbackShader;
|
||||
import org.spongepowered.asm.mixin.Mixin;
|
||||
import org.spongepowered.asm.mixin.injection.At;
|
||||
|
||||
@ConditionalMixin(mods = Mods.IRIS)
|
||||
@Mixin(FallbackShader.class)
|
||||
public class FallbackShaderMixin {
|
||||
@WrapOperation(method = "apply", at = @At(value = "INVOKE", target = "Lnet/irisshaders/iris/gl/framebuffer/GlFramebuffer;bind()V"))
|
||||
private void skipBind(GlFramebuffer instance, Operation<Void> original) {
|
||||
if (!SharedRenderVariables.shouldBlockIrisShaderFramebufferBind()) {
|
||||
original.call(instance);
|
||||
}
|
||||
}
|
||||
}
|
||||
+9
@@ -4,6 +4,7 @@ import io.github.slimeistdev.crystalline_sky.annotation.mixin.ConditionalMixin;
|
||||
import io.github.slimeistdev.crystalline_sky.compat.Mods;
|
||||
import io.github.slimeistdev.crystalline_sky.mixin.client.compat.sodium.TerrainRenderPassAccessor;
|
||||
import io.github.slimeistdev.crystalline_sky.registry.client.CrystallineRenderTypes;
|
||||
import net.caffeinemc.mods.sodium.client.gl.shader.GlProgram;
|
||||
import net.caffeinemc.mods.sodium.client.render.chunk.terrain.TerrainRenderPass;
|
||||
import net.irisshaders.iris.pipeline.programs.SodiumPrograms;
|
||||
import net.irisshaders.iris.shadows.ShadowRenderingState;
|
||||
@@ -23,4 +24,12 @@ public class SodiumProgramsMixin {
|
||||
cir.setReturnValue(ShadowRenderingState.areShadowsCurrentlyBeingRendered() ? SodiumPrograms.Pass.SHADOW : SodiumPrograms.Pass.TERRAIN);
|
||||
}
|
||||
}
|
||||
|
||||
@Inject(method = "getProgram", at = @At("HEAD"), cancellable = true)
|
||||
private void crystalline_sky$useCustomSkyShader(TerrainRenderPass pass, CallbackInfoReturnable<GlProgram<?>> cir) {
|
||||
RenderType renderType = ((TerrainRenderPassAccessor) pass).crystalline_sky$getRenderLayer();
|
||||
if (renderType == CrystallineRenderTypes.SKY || renderType == CrystallineRenderTypes.SKYBOX) {
|
||||
cir.setReturnValue(null);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
+26
@@ -8,6 +8,20 @@ public class SharedRenderVariables {
|
||||
// because chunk meshing is multithreaded :(
|
||||
public static final ThreadLocal<MutableInt> shadeFullBright = ThreadLocal.withInitial(() -> new MutableInt(0));
|
||||
private static int blockIrisShaderFramebufferBind = 0;
|
||||
private static int skipVoidSky = 0;
|
||||
private static int capturingSkyBuffer = 0;
|
||||
|
||||
public static boolean isCapturingSkyBuffer() {
|
||||
return capturingSkyBuffer > 0;
|
||||
}
|
||||
|
||||
public static void pushCapturingSkyBuffer() {
|
||||
capturingSkyBuffer++;
|
||||
}
|
||||
|
||||
public static void popCapturingSkyBuffer() {
|
||||
capturingSkyBuffer--;
|
||||
}
|
||||
|
||||
public static boolean shouldShadeFullBright() {
|
||||
return shadeFullBright.get().intValue() > 0;
|
||||
@@ -32,4 +46,16 @@ public class SharedRenderVariables {
|
||||
public static void popBlockIrisShaderFramebufferBind() {
|
||||
blockIrisShaderFramebufferBind--;
|
||||
}
|
||||
|
||||
public static boolean shouldSkipVoidSky() {
|
||||
return skipVoidSky > 0;
|
||||
}
|
||||
|
||||
public static void pushSkipVoidSky() {
|
||||
skipVoidSky++;
|
||||
}
|
||||
|
||||
public static void popSkipVoidSky() {
|
||||
skipVoidSky--;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -22,10 +22,12 @@
|
||||
"client.GameRendererMixin",
|
||||
"client.LevelRenderer_NoSodium_Mixin",
|
||||
"client.LevelRendererMixin",
|
||||
"client.LevelRendererRenderSkyMixin",
|
||||
"client.ModelBlockRendererMixin",
|
||||
"client.RenderTargetMixin",
|
||||
"client.TextureAtlasAccessor",
|
||||
"client.compat.iris.ExtendedShaderMixin",
|
||||
"client.compat.iris.FallbackShaderMixin",
|
||||
"client.compat.iris.IrisRenderingPipelineAccessor",
|
||||
"client.compat.iris.IrisRenderingPipelineMixin",
|
||||
"client.compat.iris.SodiumProgramsMixin",
|
||||
|
||||
+10
-3
@@ -2,7 +2,10 @@
|
||||
org.gradle.jvmargs=-Xmx2G -XX:MaxMetaspaceSize=512m -Dfile.encoding=UTF-8
|
||||
# -agentlib:jdwp=transport=dt_socket,server=y,suspend=n,address=5006
|
||||
org.gradle.caching=true
|
||||
org.gradle.configureondemand=true
|
||||
# Disabled: with configure-on-demand, :fabric is not configured when running :neoforge:runClient,
|
||||
# but prepareArchitecturyTransformer queries all Loom projects and fails with
|
||||
# "Cannot get MappingsProvider before it has been setup".
|
||||
org.gradle.configureondemand=false
|
||||
# IntelliJ's run configs don't work with the configuration cache
|
||||
org.gradle.configuration-cache=false
|
||||
# Loom
|
||||
@@ -21,12 +24,16 @@ authors=Slimeist
|
||||
contributors=
|
||||
license=EUPL 1.2 or later
|
||||
# Mod Version
|
||||
modVersion=0.2.0
|
||||
modVersion=0.2.1
|
||||
# Branch Metadata
|
||||
branchName=1.21.1
|
||||
compatibleVersions=1.21.1
|
||||
|
||||
# mod compat
|
||||
# mod compat (compileOnly)
|
||||
enable_sodium=true
|
||||
enable_iris=true
|
||||
# modLocalRuntime for Sodium/Iris hangs NeoForge dev startup for minutes (mixin stalls on RenderTarget).
|
||||
# For in-game Sodium/Iris testing, copy the jars into neoforge/run/mods/ instead.
|
||||
enable_sodium_runtime=false
|
||||
enable_iris_runtime=false
|
||||
enable_axiom=false
|
||||
|
||||
@@ -32,12 +32,12 @@ dependencies {
|
||||
|
||||
modCompileOnly(libs.ffapi.renderer) // only for sodium compat
|
||||
modCompileOnly(libs.sodium.neoforge)
|
||||
if (!inCI && "enable_sodium"().toBoolean()) { // this doesn't work, because of jar-in-jar. Sodium must be placed in the mods folder
|
||||
if (!inCI && "enable_sodium_runtime"().toBoolean()) { // Sodium must be in run/mods for jar-in-jar; modLocalRuntime stalls dev startup
|
||||
modLocalRuntime(libs.sodium.neoforge)
|
||||
}
|
||||
|
||||
modCompileOnly(libs.iris.neoforge)
|
||||
if (!inCI && "enable_iris"().toBoolean()) { // this doesn't work, because of jar-in-jar. Iris must be placed in the mods folder
|
||||
if (!inCI && "enable_iris_runtime"().toBoolean()) { // Iris must be in run/mods for jar-in-jar; modLocalRuntime stalls dev startup
|
||||
modLocalRuntime(libs.iris.neoforge)
|
||||
/*modLocalRuntime("org.antlr:antlr4-runtime:4.13.1")
|
||||
modLocalRuntime("io.github.douira:glsl-transformer:2.0.1")
|
||||
|
||||
Reference in New Issue
Block a user