mirror of
https://github.com/wisplite/crystalline-sky.git
synced 2026-10-30 05:22:18 -05:00
fix rendering with shaders as much as i can
This commit is contained in:
+21
@@ -8,10 +8,31 @@ import net.fabricmc.api.EnvType;
|
||||
import net.fabricmc.api.Environment;
|
||||
import net.irisshaders.iris.Iris;
|
||||
import net.irisshaders.iris.pipeline.IrisRenderingPipeline;
|
||||
import net.irisshaders.iris.pipeline.WorldRenderingPhase;
|
||||
import net.irisshaders.iris.targets.RenderTargets;
|
||||
import net.irisshaders.iris.vertices.ImmediateState;
|
||||
|
||||
@Environment(EnvType.CLIENT)
|
||||
public class IrisHelpers {
|
||||
public static boolean isShaderpackPipelineActive() {
|
||||
return Iris.getPipelineManager().getPipelineNullable() instanceof IrisRenderingPipeline;
|
||||
}
|
||||
|
||||
public static void pushVanillaShaders() {
|
||||
ImmediateState.bypass = true;
|
||||
}
|
||||
|
||||
public static void popVanillaShaders() {
|
||||
ImmediateState.bypass = false;
|
||||
}
|
||||
|
||||
public static void resetRenderingPhase() {
|
||||
var pipeline = Iris.getPipelineManager().getPipelineNullable();
|
||||
if (pipeline instanceof IrisRenderingPipeline irisPipeline) {
|
||||
irisPipeline.setPhase(WorldRenderingPhase.NONE);
|
||||
}
|
||||
}
|
||||
|
||||
public static boolean copySkyToBuffer(RenderTarget skyBuffer) {
|
||||
var pipeline = Iris.getPipelineManager().getPipelineNullable();
|
||||
if (!(pipeline instanceof IrisRenderingPipeline irisPipeline)) return false;
|
||||
|
||||
+9
-2
@@ -1,6 +1,8 @@
|
||||
package io.github.slimeistdev.crystalline_sky.compat.sodium;
|
||||
|
||||
import com.mojang.blaze3d.platform.GlStateManager;
|
||||
import com.mojang.blaze3d.systems.RenderSystem;
|
||||
import io.github.slimeistdev.crystalline_sky.mixin_ducks.client.LevelRenderer_Duck;
|
||||
import io.github.slimeistdev.crystalline_sky.registry.CrystallineItems;
|
||||
import net.caffeinemc.mods.sodium.client.gl.shader.uniform.GlUniformFloat3v;
|
||||
import net.caffeinemc.mods.sodium.client.gl.shader.uniform.GlUniformFloat4v;
|
||||
@@ -11,7 +13,6 @@ import net.caffeinemc.mods.sodium.client.render.chunk.shader.ChunkShaderInterfac
|
||||
import net.caffeinemc.mods.sodium.client.render.chunk.shader.ChunkShaderOptions;
|
||||
import net.caffeinemc.mods.sodium.client.render.chunk.shader.ChunkShaderTextureSlot;
|
||||
import net.caffeinemc.mods.sodium.client.render.chunk.shader.ShaderBindingContext;
|
||||
import net.caffeinemc.mods.sodium.client.util.TextureUtil;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.util.Mth;
|
||||
import org.joml.Matrix4fc;
|
||||
@@ -46,9 +47,14 @@ public class SkyShaderInterface implements ChunkShaderInterface {
|
||||
this.fogShader = options.fog().getFactory().apply(context);
|
||||
}
|
||||
|
||||
protected int getBoundTextureId() {
|
||||
var fb = ((LevelRenderer_Duck) Minecraft.getInstance().levelRenderer).crystalline_sky$getSkyFramebuffer();
|
||||
return fb.getColorTextureId();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setupState() {
|
||||
this.bindTexture(ChunkShaderTextureSlot.BLOCK, TextureUtil.getBlockTextureId());
|
||||
this.bindTexture(ChunkShaderTextureSlot.BLOCK, getBoundTextureId());
|
||||
|
||||
Minecraft client = Minecraft.getInstance();
|
||||
if (client.level != null
|
||||
@@ -80,6 +86,7 @@ public class SkyShaderInterface implements ChunkShaderInterface {
|
||||
forRemoval = true
|
||||
)
|
||||
private void bindTexture(ChunkShaderTextureSlot slot, int textureId) {
|
||||
RenderSystem.setShaderTexture(slot.ordinal(), textureId);
|
||||
GlStateManager._activeTexture(GL32C.GL_TEXTURE0 + slot.ordinal());
|
||||
GlStateManager._bindTexture(textureId);
|
||||
GlUniformInt uniform = this.uniformTextures.get(slot);
|
||||
|
||||
+5
@@ -34,4 +34,9 @@ public class SkyboxShaderInterface extends SkyShaderInterface {
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
protected int getBoundTextureId() {
|
||||
return Minecraft.getInstance().getTextureManager().getTexture(CrystallineAtlases.SKYBOXES.texture).getId();
|
||||
}
|
||||
}
|
||||
|
||||
+42
-7
@@ -2,6 +2,8 @@ package io.github.slimeistdev.crystalline_sky.mixin.client;
|
||||
|
||||
import com.llamalad7.mixinextras.injector.wrapoperation.Operation;
|
||||
import com.llamalad7.mixinextras.injector.wrapoperation.WrapOperation;
|
||||
import com.mojang.blaze3d.platform.GlConst;
|
||||
import com.mojang.blaze3d.platform.GlStateManager;
|
||||
import com.mojang.blaze3d.pipeline.RenderTarget;
|
||||
import com.mojang.blaze3d.pipeline.TextureTarget;
|
||||
import com.mojang.blaze3d.systems.RenderSystem;
|
||||
@@ -63,6 +65,7 @@ public abstract class LevelRendererMixin implements LevelRenderer_Duck {
|
||||
if (crystalline_sky$skyBuffer == null) {
|
||||
var fb = minecraft.getMainRenderTarget();
|
||||
crystalline_sky$skyBuffer = new TextureTarget(fb.width, fb.height, true, Minecraft.ON_OSX);
|
||||
crystalline_sky$configureSkyBufferTexture();
|
||||
}
|
||||
return crystalline_sky$skyBuffer;
|
||||
}
|
||||
@@ -86,6 +89,7 @@ public abstract class LevelRendererMixin implements LevelRenderer_Duck {
|
||||
private void resizeSkyBuffer(int width, int height, CallbackInfo ci) {
|
||||
if (crystalline_sky$skyBuffer != null) {
|
||||
crystalline_sky$skyBuffer.resize(width, height, Minecraft.ON_OSX);
|
||||
crystalline_sky$configureSkyBufferTexture();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -108,27 +112,31 @@ public abstract class LevelRendererMixin implements LevelRenderer_Duck {
|
||||
private void copyAfterSky(DeltaTracker tickCounter, boolean renderBlockOutline, Camera camera,
|
||||
GameRenderer gameRenderer, LightTexture lightmapTextureManager,
|
||||
Matrix4f matrix4f, Matrix4f matrix4f2, CallbackInfo ci) {
|
||||
float partialTick = tickCounter.getGameTimeDeltaPartialTick(false);
|
||||
if (crystalline_sky$isBelowHorizon(partialTick)
|
||||
|| Mods.IRIS.runIfInstalled(() -> IrisHelpers::isShaderpackPipelineActive).orElse(false)) {
|
||||
var skyBuffer = crystalline_sky$getSkyFramebuffer();
|
||||
skyBuffer.clear(Minecraft.ON_OSX);
|
||||
|
||||
float partialTick = tickCounter.getGameTimeDeltaPartialTick(false);
|
||||
if (crystalline_sky$isBelowHorizon(partialTick)) {
|
||||
crystalline_sky$renderSkyBuffer(skyBuffer, tickCounter, camera, gameRenderer, matrix4f, matrix4f2);
|
||||
} else {
|
||||
var copiedFromIris = Mods.IRIS.runIfInstalled(() -> () -> IrisHelpers.copySkyToBuffer(skyBuffer));
|
||||
if (!copiedFromIris.orElse(false))
|
||||
var skyBuffer = crystalline_sky$getSkyFramebuffer();
|
||||
skyBuffer.clear(Minecraft.ON_OSX);
|
||||
((RenderTarget_Duck) skyBuffer).crystalline_sky$copyColorFrom(minecraft.getMainRenderTarget());
|
||||
}
|
||||
|
||||
// Iris shader packs replace cloud rendering; baking them into the sky buffer causes artifacts.
|
||||
boolean irisShaderpackActive = Mods.IRIS.runIfInstalled(() -> IrisHelpers::isShaderpackPipelineActive).orElse(false);
|
||||
|
||||
// render clouds
|
||||
CloudStatus cloudRenderMode = this.minecraft.options.getCloudsType();
|
||||
if (cloudRenderMode != CloudStatus.OFF && !this.doesMobEffectBlockSky(camera)) {
|
||||
if (cloudRenderMode != CloudStatus.OFF && !irisShaderpackActive && !this.doesMobEffectBlockSky(camera)) {
|
||||
float f = tickCounter.getGameTimeDeltaPartialTick(false);
|
||||
Vec3 vec3d = camera.getPosition();
|
||||
double cx = vec3d.x();
|
||||
double cy = vec3d.y();
|
||||
double cz = vec3d.z();
|
||||
|
||||
var skyBuffer = crystalline_sky$getSkyFramebuffer();
|
||||
var cloudsFramebuffer0 = this.cloudsTarget;
|
||||
this.cloudsTarget = skyBuffer;
|
||||
cloudsTarget.bindWrite(false);
|
||||
@@ -156,6 +164,18 @@ public abstract class LevelRendererMixin implements LevelRenderer_Duck {
|
||||
renderSectionLayer(CrystallineRenderTypes.SKYBOX, x, y, z, matrix4f, positionMatrix);
|
||||
}
|
||||
|
||||
@Unique
|
||||
private void crystalline_sky$configureSkyBufferTexture() {
|
||||
if (crystalline_sky$skyBuffer == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
RenderSystem.assertOnRenderThreadOrInit();
|
||||
GlStateManager._bindTexture(crystalline_sky$skyBuffer.getColorTextureId());
|
||||
GlStateManager._texParameter(GlConst.GL_TEXTURE_2D, GlConst.GL_TEXTURE_WRAP_S, GlConst.GL_CLAMP_TO_EDGE);
|
||||
GlStateManager._texParameter(GlConst.GL_TEXTURE_2D, GlConst.GL_TEXTURE_WRAP_T, GlConst.GL_CLAMP_TO_EDGE);
|
||||
}
|
||||
|
||||
@Unique
|
||||
private boolean crystalline_sky$isBelowHorizon(float partialTick) {
|
||||
var level = minecraft.level;
|
||||
@@ -185,7 +205,14 @@ public abstract class LevelRendererMixin implements LevelRenderer_Duck {
|
||||
|| minecraft.gui.getBossOverlay().shouldCreateWorldFog();
|
||||
|
||||
skyBuffer.bindWrite(false);
|
||||
RenderSystem.viewport(0, 0, skyBuffer.width, skyBuffer.height);
|
||||
SharedRenderVariables.pushCapturingSkyBuffer();
|
||||
boolean belowHorizon = crystalline_sky$isBelowHorizon(partialTick);
|
||||
if (belowHorizon) {
|
||||
SharedRenderVariables.pushSkipVoidSky();
|
||||
}
|
||||
SharedRenderVariables.pushBlockIrisShaderFramebufferBind();
|
||||
Mods.IRIS.executeIfInstalled(() -> IrisHelpers::pushVanillaShaders);
|
||||
try {
|
||||
FogRenderer.setupColor(
|
||||
camera,
|
||||
@@ -207,8 +234,16 @@ public abstract class LevelRendererMixin implements LevelRenderer_Duck {
|
||||
() -> FogRenderer.setupFog(camera, FogRenderer.FogMode.FOG_SKY, renderDistance, isFoggy, partialTick)
|
||||
);
|
||||
} finally {
|
||||
Mods.IRIS.executeIfInstalled(() -> IrisHelpers::popVanillaShaders);
|
||||
SharedRenderVariables.popBlockIrisShaderFramebufferBind();
|
||||
if (belowHorizon) {
|
||||
SharedRenderVariables.popSkipVoidSky();
|
||||
minecraft.getMainRenderTarget().bindWrite(false);
|
||||
}
|
||||
SharedRenderVariables.popCapturingSkyBuffer();
|
||||
Mods.IRIS.executeIfInstalled(() -> IrisHelpers::resetRenderingPhase);
|
||||
var main = minecraft.getMainRenderTarget();
|
||||
main.bindWrite(false);
|
||||
RenderSystem.viewport(0, 0, main.width, main.height);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
+18
@@ -2,12 +2,17 @@ package io.github.slimeistdev.crystalline_sky.mixin.client;
|
||||
|
||||
import com.llamalad7.mixinextras.injector.wrapoperation.Operation;
|
||||
import com.llamalad7.mixinextras.injector.wrapoperation.WrapOperation;
|
||||
import com.mojang.blaze3d.platform.GlConst;
|
||||
import com.mojang.blaze3d.systems.RenderSystem;
|
||||
import io.github.slimeistdev.crystalline_sky.util.SharedRenderVariables;
|
||||
import net.minecraft.client.Minecraft;
|
||||
import net.minecraft.client.multiplayer.ClientLevel;
|
||||
import net.minecraft.client.renderer.LevelRenderer;
|
||||
import net.minecraft.world.level.LevelHeightAccessor;
|
||||
import org.spongepowered.asm.mixin.Mixin;
|
||||
import org.spongepowered.asm.mixin.injection.At;
|
||||
import org.spongepowered.asm.mixin.injection.Inject;
|
||||
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
|
||||
|
||||
@Mixin(value = LevelRenderer.class, remap = false)
|
||||
public class LevelRendererRenderSkyMixin {
|
||||
@@ -29,4 +34,17 @@ public class LevelRendererRenderSkyMixin {
|
||||
|
||||
return original.call(levelData, level);
|
||||
}
|
||||
|
||||
@Inject(
|
||||
method = "renderSky",
|
||||
at = @At(
|
||||
value = "INVOKE",
|
||||
target = "Lnet/minecraft/client/multiplayer/ClientLevel;getStarBrightness(F)F"
|
||||
)
|
||||
)
|
||||
private void crystalline_sky$clearDepthBeforeStars(CallbackInfo ci) {
|
||||
if (SharedRenderVariables.isCapturingSkyBuffer()) {
|
||||
RenderSystem.clear(GlConst.GL_DEPTH_BUFFER_BIT, Minecraft.ON_OSX);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
+22
@@ -0,0 +1,22 @@
|
||||
package io.github.slimeistdev.crystalline_sky.mixin.client.compat.iris;
|
||||
|
||||
import com.llamalad7.mixinextras.injector.wrapoperation.Operation;
|
||||
import com.llamalad7.mixinextras.injector.wrapoperation.WrapOperation;
|
||||
import io.github.slimeistdev.crystalline_sky.annotation.mixin.ConditionalMixin;
|
||||
import io.github.slimeistdev.crystalline_sky.compat.Mods;
|
||||
import io.github.slimeistdev.crystalline_sky.util.SharedRenderVariables;
|
||||
import net.irisshaders.iris.gl.framebuffer.GlFramebuffer;
|
||||
import net.irisshaders.iris.pipeline.programs.FallbackShader;
|
||||
import org.spongepowered.asm.mixin.Mixin;
|
||||
import org.spongepowered.asm.mixin.injection.At;
|
||||
|
||||
@ConditionalMixin(mods = Mods.IRIS)
|
||||
@Mixin(FallbackShader.class)
|
||||
public class FallbackShaderMixin {
|
||||
@WrapOperation(method = "apply", at = @At(value = "INVOKE", target = "Lnet/irisshaders/iris/gl/framebuffer/GlFramebuffer;bind()V"))
|
||||
private void skipBind(GlFramebuffer instance, Operation<Void> original) {
|
||||
if (!SharedRenderVariables.shouldBlockIrisShaderFramebufferBind()) {
|
||||
original.call(instance);
|
||||
}
|
||||
}
|
||||
}
|
||||
+9
@@ -4,6 +4,7 @@ import io.github.slimeistdev.crystalline_sky.annotation.mixin.ConditionalMixin;
|
||||
import io.github.slimeistdev.crystalline_sky.compat.Mods;
|
||||
import io.github.slimeistdev.crystalline_sky.mixin.client.compat.sodium.TerrainRenderPassAccessor;
|
||||
import io.github.slimeistdev.crystalline_sky.registry.client.CrystallineRenderTypes;
|
||||
import net.caffeinemc.mods.sodium.client.gl.shader.GlProgram;
|
||||
import net.caffeinemc.mods.sodium.client.render.chunk.terrain.TerrainRenderPass;
|
||||
import net.irisshaders.iris.pipeline.programs.SodiumPrograms;
|
||||
import net.irisshaders.iris.shadows.ShadowRenderingState;
|
||||
@@ -23,4 +24,12 @@ public class SodiumProgramsMixin {
|
||||
cir.setReturnValue(ShadowRenderingState.areShadowsCurrentlyBeingRendered() ? SodiumPrograms.Pass.SHADOW : SodiumPrograms.Pass.TERRAIN);
|
||||
}
|
||||
}
|
||||
|
||||
@Inject(method = "getProgram", at = @At("HEAD"), cancellable = true)
|
||||
private void crystalline_sky$useCustomSkyShader(TerrainRenderPass pass, CallbackInfoReturnable<GlProgram<?>> cir) {
|
||||
RenderType renderType = ((TerrainRenderPassAccessor) pass).crystalline_sky$getRenderLayer();
|
||||
if (renderType == CrystallineRenderTypes.SKY || renderType == CrystallineRenderTypes.SKYBOX) {
|
||||
cir.setReturnValue(null);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
+13
@@ -9,6 +9,19 @@ public class SharedRenderVariables {
|
||||
public static final ThreadLocal<MutableInt> shadeFullBright = ThreadLocal.withInitial(() -> new MutableInt(0));
|
||||
private static int blockIrisShaderFramebufferBind = 0;
|
||||
private static int skipVoidSky = 0;
|
||||
private static int capturingSkyBuffer = 0;
|
||||
|
||||
public static boolean isCapturingSkyBuffer() {
|
||||
return capturingSkyBuffer > 0;
|
||||
}
|
||||
|
||||
public static void pushCapturingSkyBuffer() {
|
||||
capturingSkyBuffer++;
|
||||
}
|
||||
|
||||
public static void popCapturingSkyBuffer() {
|
||||
capturingSkyBuffer--;
|
||||
}
|
||||
|
||||
public static boolean shouldShadeFullBright() {
|
||||
return shadeFullBright.get().intValue() > 0;
|
||||
|
||||
@@ -27,6 +27,7 @@
|
||||
"client.RenderTargetMixin",
|
||||
"client.TextureAtlasAccessor",
|
||||
"client.compat.iris.ExtendedShaderMixin",
|
||||
"client.compat.iris.FallbackShaderMixin",
|
||||
"client.compat.iris.IrisRenderingPipelineAccessor",
|
||||
"client.compat.iris.IrisRenderingPipelineMixin",
|
||||
"client.compat.iris.SodiumProgramsMixin",
|
||||
|
||||
Reference in New Issue
Block a user