mirror of
https://github.com/wisplite/crystalline-sky.git
synced 2026-10-30 05:22:18 -05:00
fix rendering with shaders as much as i can
This commit is contained in:
+21
@@ -8,10 +8,31 @@ import net.fabricmc.api.EnvType;
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import net.fabricmc.api.Environment;
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import net.fabricmc.api.Environment;
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import net.irisshaders.iris.Iris;
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import net.irisshaders.iris.Iris;
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import net.irisshaders.iris.pipeline.IrisRenderingPipeline;
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import net.irisshaders.iris.pipeline.IrisRenderingPipeline;
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import net.irisshaders.iris.pipeline.WorldRenderingPhase;
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import net.irisshaders.iris.targets.RenderTargets;
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import net.irisshaders.iris.targets.RenderTargets;
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import net.irisshaders.iris.vertices.ImmediateState;
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@Environment(EnvType.CLIENT)
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@Environment(EnvType.CLIENT)
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public class IrisHelpers {
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public class IrisHelpers {
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public static boolean isShaderpackPipelineActive() {
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return Iris.getPipelineManager().getPipelineNullable() instanceof IrisRenderingPipeline;
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}
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public static void pushVanillaShaders() {
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ImmediateState.bypass = true;
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}
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public static void popVanillaShaders() {
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ImmediateState.bypass = false;
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}
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public static void resetRenderingPhase() {
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var pipeline = Iris.getPipelineManager().getPipelineNullable();
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if (pipeline instanceof IrisRenderingPipeline irisPipeline) {
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irisPipeline.setPhase(WorldRenderingPhase.NONE);
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}
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}
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public static boolean copySkyToBuffer(RenderTarget skyBuffer) {
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public static boolean copySkyToBuffer(RenderTarget skyBuffer) {
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var pipeline = Iris.getPipelineManager().getPipelineNullable();
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var pipeline = Iris.getPipelineManager().getPipelineNullable();
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if (!(pipeline instanceof IrisRenderingPipeline irisPipeline)) return false;
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if (!(pipeline instanceof IrisRenderingPipeline irisPipeline)) return false;
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+9
-2
@@ -1,6 +1,8 @@
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package io.github.slimeistdev.crystalline_sky.compat.sodium;
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package io.github.slimeistdev.crystalline_sky.compat.sodium;
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import com.mojang.blaze3d.platform.GlStateManager;
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import com.mojang.blaze3d.platform.GlStateManager;
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import com.mojang.blaze3d.systems.RenderSystem;
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import io.github.slimeistdev.crystalline_sky.mixin_ducks.client.LevelRenderer_Duck;
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import io.github.slimeistdev.crystalline_sky.registry.CrystallineItems;
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import io.github.slimeistdev.crystalline_sky.registry.CrystallineItems;
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import net.caffeinemc.mods.sodium.client.gl.shader.uniform.GlUniformFloat3v;
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import net.caffeinemc.mods.sodium.client.gl.shader.uniform.GlUniformFloat3v;
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import net.caffeinemc.mods.sodium.client.gl.shader.uniform.GlUniformFloat4v;
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import net.caffeinemc.mods.sodium.client.gl.shader.uniform.GlUniformFloat4v;
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@@ -11,7 +13,6 @@ import net.caffeinemc.mods.sodium.client.render.chunk.shader.ChunkShaderInterfac
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import net.caffeinemc.mods.sodium.client.render.chunk.shader.ChunkShaderOptions;
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import net.caffeinemc.mods.sodium.client.render.chunk.shader.ChunkShaderOptions;
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import net.caffeinemc.mods.sodium.client.render.chunk.shader.ChunkShaderTextureSlot;
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import net.caffeinemc.mods.sodium.client.render.chunk.shader.ChunkShaderTextureSlot;
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import net.caffeinemc.mods.sodium.client.render.chunk.shader.ShaderBindingContext;
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import net.caffeinemc.mods.sodium.client.render.chunk.shader.ShaderBindingContext;
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import net.caffeinemc.mods.sodium.client.util.TextureUtil;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.Minecraft;
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import net.minecraft.util.Mth;
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import net.minecraft.util.Mth;
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import org.joml.Matrix4fc;
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import org.joml.Matrix4fc;
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@@ -46,9 +47,14 @@ public class SkyShaderInterface implements ChunkShaderInterface {
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this.fogShader = options.fog().getFactory().apply(context);
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this.fogShader = options.fog().getFactory().apply(context);
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}
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}
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protected int getBoundTextureId() {
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var fb = ((LevelRenderer_Duck) Minecraft.getInstance().levelRenderer).crystalline_sky$getSkyFramebuffer();
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return fb.getColorTextureId();
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}
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@Override
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@Override
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public void setupState() {
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public void setupState() {
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this.bindTexture(ChunkShaderTextureSlot.BLOCK, TextureUtil.getBlockTextureId());
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this.bindTexture(ChunkShaderTextureSlot.BLOCK, getBoundTextureId());
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Minecraft client = Minecraft.getInstance();
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Minecraft client = Minecraft.getInstance();
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if (client.level != null
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if (client.level != null
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@@ -80,6 +86,7 @@ public class SkyShaderInterface implements ChunkShaderInterface {
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forRemoval = true
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forRemoval = true
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)
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)
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private void bindTexture(ChunkShaderTextureSlot slot, int textureId) {
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private void bindTexture(ChunkShaderTextureSlot slot, int textureId) {
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RenderSystem.setShaderTexture(slot.ordinal(), textureId);
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GlStateManager._activeTexture(GL32C.GL_TEXTURE0 + slot.ordinal());
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GlStateManager._activeTexture(GL32C.GL_TEXTURE0 + slot.ordinal());
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GlStateManager._bindTexture(textureId);
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GlStateManager._bindTexture(textureId);
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GlUniformInt uniform = this.uniformTextures.get(slot);
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GlUniformInt uniform = this.uniformTextures.get(slot);
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+5
@@ -34,4 +34,9 @@ public class SkyboxShaderInterface extends SkyShaderInterface {
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);
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);
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}
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}
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}
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}
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@Override
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protected int getBoundTextureId() {
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return Minecraft.getInstance().getTextureManager().getTexture(CrystallineAtlases.SKYBOXES.texture).getId();
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}
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}
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}
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+46
-11
@@ -2,6 +2,8 @@ package io.github.slimeistdev.crystalline_sky.mixin.client;
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import com.llamalad7.mixinextras.injector.wrapoperation.Operation;
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import com.llamalad7.mixinextras.injector.wrapoperation.Operation;
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import com.llamalad7.mixinextras.injector.wrapoperation.WrapOperation;
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import com.llamalad7.mixinextras.injector.wrapoperation.WrapOperation;
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import com.mojang.blaze3d.platform.GlConst;
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import com.mojang.blaze3d.platform.GlStateManager;
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import com.mojang.blaze3d.pipeline.RenderTarget;
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import com.mojang.blaze3d.pipeline.RenderTarget;
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import com.mojang.blaze3d.pipeline.TextureTarget;
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import com.mojang.blaze3d.pipeline.TextureTarget;
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import com.mojang.blaze3d.systems.RenderSystem;
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import com.mojang.blaze3d.systems.RenderSystem;
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@@ -63,6 +65,7 @@ public abstract class LevelRendererMixin implements LevelRenderer_Duck {
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if (crystalline_sky$skyBuffer == null) {
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if (crystalline_sky$skyBuffer == null) {
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var fb = minecraft.getMainRenderTarget();
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var fb = minecraft.getMainRenderTarget();
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crystalline_sky$skyBuffer = new TextureTarget(fb.width, fb.height, true, Minecraft.ON_OSX);
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crystalline_sky$skyBuffer = new TextureTarget(fb.width, fb.height, true, Minecraft.ON_OSX);
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crystalline_sky$configureSkyBufferTexture();
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}
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}
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return crystalline_sky$skyBuffer;
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return crystalline_sky$skyBuffer;
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}
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}
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@@ -86,6 +89,7 @@ public abstract class LevelRendererMixin implements LevelRenderer_Duck {
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private void resizeSkyBuffer(int width, int height, CallbackInfo ci) {
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private void resizeSkyBuffer(int width, int height, CallbackInfo ci) {
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if (crystalline_sky$skyBuffer != null) {
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if (crystalline_sky$skyBuffer != null) {
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crystalline_sky$skyBuffer.resize(width, height, Minecraft.ON_OSX);
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crystalline_sky$skyBuffer.resize(width, height, Minecraft.ON_OSX);
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crystalline_sky$configureSkyBufferTexture();
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}
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}
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}
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}
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@@ -108,27 +112,31 @@ public abstract class LevelRendererMixin implements LevelRenderer_Duck {
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private void copyAfterSky(DeltaTracker tickCounter, boolean renderBlockOutline, Camera camera,
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private void copyAfterSky(DeltaTracker tickCounter, boolean renderBlockOutline, Camera camera,
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GameRenderer gameRenderer, LightTexture lightmapTextureManager,
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GameRenderer gameRenderer, LightTexture lightmapTextureManager,
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Matrix4f matrix4f, Matrix4f matrix4f2, CallbackInfo ci) {
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Matrix4f matrix4f, Matrix4f matrix4f2, CallbackInfo ci) {
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var skyBuffer = crystalline_sky$getSkyFramebuffer();
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skyBuffer.clear(Minecraft.ON_OSX);
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float partialTick = tickCounter.getGameTimeDeltaPartialTick(false);
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float partialTick = tickCounter.getGameTimeDeltaPartialTick(false);
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if (crystalline_sky$isBelowHorizon(partialTick)) {
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if (crystalline_sky$isBelowHorizon(partialTick)
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|| Mods.IRIS.runIfInstalled(() -> IrisHelpers::isShaderpackPipelineActive).orElse(false)) {
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var skyBuffer = crystalline_sky$getSkyFramebuffer();
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skyBuffer.clear(Minecraft.ON_OSX);
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crystalline_sky$renderSkyBuffer(skyBuffer, tickCounter, camera, gameRenderer, matrix4f, matrix4f2);
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crystalline_sky$renderSkyBuffer(skyBuffer, tickCounter, camera, gameRenderer, matrix4f, matrix4f2);
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} else {
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} else {
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var copiedFromIris = Mods.IRIS.runIfInstalled(() -> () -> IrisHelpers.copySkyToBuffer(skyBuffer));
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var skyBuffer = crystalline_sky$getSkyFramebuffer();
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if (!copiedFromIris.orElse(false))
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skyBuffer.clear(Minecraft.ON_OSX);
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((RenderTarget_Duck) skyBuffer).crystalline_sky$copyColorFrom(minecraft.getMainRenderTarget());
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((RenderTarget_Duck) skyBuffer).crystalline_sky$copyColorFrom(minecraft.getMainRenderTarget());
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}
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}
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// Iris shader packs replace cloud rendering; baking them into the sky buffer causes artifacts.
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boolean irisShaderpackActive = Mods.IRIS.runIfInstalled(() -> IrisHelpers::isShaderpackPipelineActive).orElse(false);
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// render clouds
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// render clouds
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CloudStatus cloudRenderMode = this.minecraft.options.getCloudsType();
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CloudStatus cloudRenderMode = this.minecraft.options.getCloudsType();
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if (cloudRenderMode != CloudStatus.OFF && !this.doesMobEffectBlockSky(camera)) {
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if (cloudRenderMode != CloudStatus.OFF && !irisShaderpackActive && !this.doesMobEffectBlockSky(camera)) {
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float f = tickCounter.getGameTimeDeltaPartialTick(false);
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float f = tickCounter.getGameTimeDeltaPartialTick(false);
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Vec3 vec3d = camera.getPosition();
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Vec3 vec3d = camera.getPosition();
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double cx = vec3d.x();
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double cx = vec3d.x();
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double cy = vec3d.y();
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double cy = vec3d.y();
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double cz = vec3d.z();
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double cz = vec3d.z();
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var skyBuffer = crystalline_sky$getSkyFramebuffer();
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var cloudsFramebuffer0 = this.cloudsTarget;
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var cloudsFramebuffer0 = this.cloudsTarget;
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this.cloudsTarget = skyBuffer;
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this.cloudsTarget = skyBuffer;
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cloudsTarget.bindWrite(false);
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cloudsTarget.bindWrite(false);
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@@ -156,6 +164,18 @@ public abstract class LevelRendererMixin implements LevelRenderer_Duck {
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renderSectionLayer(CrystallineRenderTypes.SKYBOX, x, y, z, matrix4f, positionMatrix);
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renderSectionLayer(CrystallineRenderTypes.SKYBOX, x, y, z, matrix4f, positionMatrix);
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}
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}
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@Unique
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private void crystalline_sky$configureSkyBufferTexture() {
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if (crystalline_sky$skyBuffer == null) {
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return;
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}
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RenderSystem.assertOnRenderThreadOrInit();
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GlStateManager._bindTexture(crystalline_sky$skyBuffer.getColorTextureId());
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GlStateManager._texParameter(GlConst.GL_TEXTURE_2D, GlConst.GL_TEXTURE_WRAP_S, GlConst.GL_CLAMP_TO_EDGE);
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GlStateManager._texParameter(GlConst.GL_TEXTURE_2D, GlConst.GL_TEXTURE_WRAP_T, GlConst.GL_CLAMP_TO_EDGE);
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}
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@Unique
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@Unique
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private boolean crystalline_sky$isBelowHorizon(float partialTick) {
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private boolean crystalline_sky$isBelowHorizon(float partialTick) {
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var level = minecraft.level;
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var level = minecraft.level;
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@@ -185,7 +205,14 @@ public abstract class LevelRendererMixin implements LevelRenderer_Duck {
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|| minecraft.gui.getBossOverlay().shouldCreateWorldFog();
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|| minecraft.gui.getBossOverlay().shouldCreateWorldFog();
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skyBuffer.bindWrite(false);
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skyBuffer.bindWrite(false);
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SharedRenderVariables.pushSkipVoidSky();
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RenderSystem.viewport(0, 0, skyBuffer.width, skyBuffer.height);
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SharedRenderVariables.pushCapturingSkyBuffer();
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boolean belowHorizon = crystalline_sky$isBelowHorizon(partialTick);
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if (belowHorizon) {
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SharedRenderVariables.pushSkipVoidSky();
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}
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SharedRenderVariables.pushBlockIrisShaderFramebufferBind();
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Mods.IRIS.executeIfInstalled(() -> IrisHelpers::pushVanillaShaders);
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try {
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try {
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FogRenderer.setupColor(
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FogRenderer.setupColor(
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camera,
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camera,
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@@ -207,8 +234,16 @@ public abstract class LevelRendererMixin implements LevelRenderer_Duck {
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() -> FogRenderer.setupFog(camera, FogRenderer.FogMode.FOG_SKY, renderDistance, isFoggy, partialTick)
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() -> FogRenderer.setupFog(camera, FogRenderer.FogMode.FOG_SKY, renderDistance, isFoggy, partialTick)
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);
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);
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} finally {
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} finally {
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SharedRenderVariables.popSkipVoidSky();
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Mods.IRIS.executeIfInstalled(() -> IrisHelpers::popVanillaShaders);
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minecraft.getMainRenderTarget().bindWrite(false);
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SharedRenderVariables.popBlockIrisShaderFramebufferBind();
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if (belowHorizon) {
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SharedRenderVariables.popSkipVoidSky();
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}
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SharedRenderVariables.popCapturingSkyBuffer();
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Mods.IRIS.executeIfInstalled(() -> IrisHelpers::resetRenderingPhase);
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var main = minecraft.getMainRenderTarget();
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main.bindWrite(false);
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RenderSystem.viewport(0, 0, main.width, main.height);
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}
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}
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}
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}
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}
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}
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+18
@@ -2,12 +2,17 @@ package io.github.slimeistdev.crystalline_sky.mixin.client;
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import com.llamalad7.mixinextras.injector.wrapoperation.Operation;
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import com.llamalad7.mixinextras.injector.wrapoperation.Operation;
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import com.llamalad7.mixinextras.injector.wrapoperation.WrapOperation;
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import com.llamalad7.mixinextras.injector.wrapoperation.WrapOperation;
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import com.mojang.blaze3d.platform.GlConst;
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import com.mojang.blaze3d.systems.RenderSystem;
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import io.github.slimeistdev.crystalline_sky.util.SharedRenderVariables;
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import io.github.slimeistdev.crystalline_sky.util.SharedRenderVariables;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.multiplayer.ClientLevel;
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import net.minecraft.client.multiplayer.ClientLevel;
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import net.minecraft.client.renderer.LevelRenderer;
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import net.minecraft.client.renderer.LevelRenderer;
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import net.minecraft.world.level.LevelHeightAccessor;
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import net.minecraft.world.level.LevelHeightAccessor;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.injection.At;
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import org.spongepowered.asm.mixin.injection.At;
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import org.spongepowered.asm.mixin.injection.Inject;
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import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
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@Mixin(value = LevelRenderer.class, remap = false)
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@Mixin(value = LevelRenderer.class, remap = false)
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public class LevelRendererRenderSkyMixin {
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public class LevelRendererRenderSkyMixin {
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@@ -29,4 +34,17 @@ public class LevelRendererRenderSkyMixin {
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|
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return original.call(levelData, level);
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return original.call(levelData, level);
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}
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}
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|
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||||||
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@Inject(
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method = "renderSky",
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at = @At(
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value = "INVOKE",
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target = "Lnet/minecraft/client/multiplayer/ClientLevel;getStarBrightness(F)F"
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)
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||||||
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)
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private void crystalline_sky$clearDepthBeforeStars(CallbackInfo ci) {
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if (SharedRenderVariables.isCapturingSkyBuffer()) {
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RenderSystem.clear(GlConst.GL_DEPTH_BUFFER_BIT, Minecraft.ON_OSX);
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||||||
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}
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||||||
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}
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||||||
}
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}
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|||||||
+22
@@ -0,0 +1,22 @@
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package io.github.slimeistdev.crystalline_sky.mixin.client.compat.iris;
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|
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import com.llamalad7.mixinextras.injector.wrapoperation.Operation;
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import com.llamalad7.mixinextras.injector.wrapoperation.WrapOperation;
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import io.github.slimeistdev.crystalline_sky.annotation.mixin.ConditionalMixin;
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import io.github.slimeistdev.crystalline_sky.compat.Mods;
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import io.github.slimeistdev.crystalline_sky.util.SharedRenderVariables;
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import net.irisshaders.iris.gl.framebuffer.GlFramebuffer;
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import net.irisshaders.iris.pipeline.programs.FallbackShader;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.injection.At;
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|
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@ConditionalMixin(mods = Mods.IRIS)
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@Mixin(FallbackShader.class)
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public class FallbackShaderMixin {
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@WrapOperation(method = "apply", at = @At(value = "INVOKE", target = "Lnet/irisshaders/iris/gl/framebuffer/GlFramebuffer;bind()V"))
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private void skipBind(GlFramebuffer instance, Operation<Void> original) {
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||||||
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if (!SharedRenderVariables.shouldBlockIrisShaderFramebufferBind()) {
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original.call(instance);
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||||||
|
}
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||||||
|
}
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||||||
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}
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||||||
+9
@@ -4,6 +4,7 @@ import io.github.slimeistdev.crystalline_sky.annotation.mixin.ConditionalMixin;
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|||||||
import io.github.slimeistdev.crystalline_sky.compat.Mods;
|
import io.github.slimeistdev.crystalline_sky.compat.Mods;
|
||||||
import io.github.slimeistdev.crystalline_sky.mixin.client.compat.sodium.TerrainRenderPassAccessor;
|
import io.github.slimeistdev.crystalline_sky.mixin.client.compat.sodium.TerrainRenderPassAccessor;
|
||||||
import io.github.slimeistdev.crystalline_sky.registry.client.CrystallineRenderTypes;
|
import io.github.slimeistdev.crystalline_sky.registry.client.CrystallineRenderTypes;
|
||||||
|
import net.caffeinemc.mods.sodium.client.gl.shader.GlProgram;
|
||||||
import net.caffeinemc.mods.sodium.client.render.chunk.terrain.TerrainRenderPass;
|
import net.caffeinemc.mods.sodium.client.render.chunk.terrain.TerrainRenderPass;
|
||||||
import net.irisshaders.iris.pipeline.programs.SodiumPrograms;
|
import net.irisshaders.iris.pipeline.programs.SodiumPrograms;
|
||||||
import net.irisshaders.iris.shadows.ShadowRenderingState;
|
import net.irisshaders.iris.shadows.ShadowRenderingState;
|
||||||
@@ -23,4 +24,12 @@ public class SodiumProgramsMixin {
|
|||||||
cir.setReturnValue(ShadowRenderingState.areShadowsCurrentlyBeingRendered() ? SodiumPrograms.Pass.SHADOW : SodiumPrograms.Pass.TERRAIN);
|
cir.setReturnValue(ShadowRenderingState.areShadowsCurrentlyBeingRendered() ? SodiumPrograms.Pass.SHADOW : SodiumPrograms.Pass.TERRAIN);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@Inject(method = "getProgram", at = @At("HEAD"), cancellable = true)
|
||||||
|
private void crystalline_sky$useCustomSkyShader(TerrainRenderPass pass, CallbackInfoReturnable<GlProgram<?>> cir) {
|
||||||
|
RenderType renderType = ((TerrainRenderPassAccessor) pass).crystalline_sky$getRenderLayer();
|
||||||
|
if (renderType == CrystallineRenderTypes.SKY || renderType == CrystallineRenderTypes.SKYBOX) {
|
||||||
|
cir.setReturnValue(null);
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
+13
@@ -9,6 +9,19 @@ public class SharedRenderVariables {
|
|||||||
public static final ThreadLocal<MutableInt> shadeFullBright = ThreadLocal.withInitial(() -> new MutableInt(0));
|
public static final ThreadLocal<MutableInt> shadeFullBright = ThreadLocal.withInitial(() -> new MutableInt(0));
|
||||||
private static int blockIrisShaderFramebufferBind = 0;
|
private static int blockIrisShaderFramebufferBind = 0;
|
||||||
private static int skipVoidSky = 0;
|
private static int skipVoidSky = 0;
|
||||||
|
private static int capturingSkyBuffer = 0;
|
||||||
|
|
||||||
|
public static boolean isCapturingSkyBuffer() {
|
||||||
|
return capturingSkyBuffer > 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void pushCapturingSkyBuffer() {
|
||||||
|
capturingSkyBuffer++;
|
||||||
|
}
|
||||||
|
|
||||||
|
public static void popCapturingSkyBuffer() {
|
||||||
|
capturingSkyBuffer--;
|
||||||
|
}
|
||||||
|
|
||||||
public static boolean shouldShadeFullBright() {
|
public static boolean shouldShadeFullBright() {
|
||||||
return shadeFullBright.get().intValue() > 0;
|
return shadeFullBright.get().intValue() > 0;
|
||||||
|
|||||||
@@ -27,6 +27,7 @@
|
|||||||
"client.RenderTargetMixin",
|
"client.RenderTargetMixin",
|
||||||
"client.TextureAtlasAccessor",
|
"client.TextureAtlasAccessor",
|
||||||
"client.compat.iris.ExtendedShaderMixin",
|
"client.compat.iris.ExtendedShaderMixin",
|
||||||
|
"client.compat.iris.FallbackShaderMixin",
|
||||||
"client.compat.iris.IrisRenderingPipelineAccessor",
|
"client.compat.iris.IrisRenderingPipelineAccessor",
|
||||||
"client.compat.iris.IrisRenderingPipelineMixin",
|
"client.compat.iris.IrisRenderingPipelineMixin",
|
||||||
"client.compat.iris.SodiumProgramsMixin",
|
"client.compat.iris.SodiumProgramsMixin",
|
||||||
|
|||||||
Reference in New Issue
Block a user