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https://github.com/wisplite/a-star-go.git
synced 2026-06-27 15:37:07 -05:00
fixed a small bug in grid rendering
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@@ -27,7 +27,7 @@ func drawInfiniteGridLines(camera rl.Camera2D, canvasW float32, canvasH float32,
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for x := float32(0.0); x <= cellSize*float32(width); x += cellSize {
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for x := float32(0.0); x <= cellSize*float32(width); x += cellSize {
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rl.DrawLineEx(
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rl.DrawLineEx(
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rl.NewVector2(x, 0),
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rl.NewVector2(x, 0),
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rl.NewVector2(x, cellSize*float32(width)),
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rl.NewVector2(x, cellSize*float32(height)),
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lineThickness,
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lineThickness,
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lineColor,
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lineColor,
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)
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)
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@@ -39,7 +39,7 @@ func drawInfiniteGridLines(camera rl.Camera2D, canvasW float32, canvasH float32,
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for y := float32(0.0); y <= cellSize*float32(height); y += cellSize {
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for y := float32(0.0); y <= cellSize*float32(height); y += cellSize {
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rl.DrawLineEx(
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rl.DrawLineEx(
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rl.NewVector2(0, y),
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rl.NewVector2(0, y),
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rl.NewVector2(cellSize*float32(height), y),
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rl.NewVector2(cellSize*float32(width), y),
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lineThickness,
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lineThickness,
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lineColor,
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lineColor,
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)
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)
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@@ -48,7 +48,7 @@ func drawInfiniteGridLines(camera rl.Camera2D, canvasW float32, canvasH float32,
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func main() {
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func main() {
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rl.SetConfigFlags(rl.FlagWindowResizable)
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rl.SetConfigFlags(rl.FlagWindowResizable)
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rl.InitWindow(int32(800), int32(450), "Raylib - Wayland Safe Zoom & Resize")
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rl.InitWindow(int32(800), int32(450), "A* Visualizer")
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defer rl.CloseWindow()
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defer rl.CloseWindow()
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scale := rl.GetWindowScaleDPI().X
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scale := rl.GetWindowScaleDPI().X
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